
A sci-fi colony sim driven by an intelligent AI storyteller. Generates stories by simulating psychology, ecology, gunplay, melee combat, climate, biomes, diplomacy, interpersonal relationships, art, medicine, trade, and more.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3426 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
говно
Si vous voulez que se jeu dur alors ne recommencer le jeu trop de fois rester sur vos partie meme si se sont des échecs Rimworld offres toujours une deuxième chance .Bonne partie.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best KR #33, worst BR #97 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 45.43/day in the week to Sep 15 → 53.43/day in the week after.
Of the 6 markets with a position on both sides, 6 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 51.29/day in the week to Sep 14 → 51.29/day in the week after.
Reviews, worldwide (the counter carries no country): 50.57/day in the week to Aug 7 → 64.29/day in the week after.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
Reviews, worldwide (the counter carries no country): 51.43/day in the week to Aug 6 → 60.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Polish, Russian, Italian, Spanish - Spain, Czech, Danish, Dutch, Hungarian, Japanese +12 more
| $34.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The only limit in RimWorld is your imagination., literally. If you somehow manage to find a limit, there's 50,000+ mods in the workshop that can solve that. This game is the ultimate Colony Survival Game. Not satisfied with only managing your characters? Well, theres a mod that lets you control them personally like a Role-Playing Game. Find me ONE other game where you can force-feed drugs to your slaves and harvest their organs to sell on the black-market, or replace literally every single organ and limb on a person with cybernetics, or just a simple peg-leg. Oh, and lets not forget the Man-Eating Gofer swarms... I cant properly explain this game without having to write an entire Novel in the process, there is too much depth to every mechanic, and just when you think you've seen the full depth of it, you realize that you're barely scratching the surface of it all. This game keeps on giving well after other games would have already tapped out with no other content to offer. This is one of those gems that will go down in gaming history, talked about for decades upon decades. Its also a testament to the philosophy that a game doesn't have to have millions and millions of dollars thrown at it during development to be good. RimWorld is in a league of its own, there are other good Colony Sims out there, i own most of them, but this game is by far the best one.
好玩
its alright I guess
这是一款很好玩的游戏
我看泰南在《rimworld》搞得不错,社区mod极大丰富,经营玩法基本自由,文化宽容,内容和配乐也受重视,如果再加上全套捆绑包打折,那《rimworld》就是我理想中的完美游戏(
Имба
재밌긴 한데 튜토리얼 언제 끝나요? 일단 더해봄
Love how many mechanics are in play throughout this game, can truly make it a "your own adventure" stpry every single time you play it.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
| — | 0 | — | — | |
| $1.4M | 2.3K | 81% | $19.99 | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $149.4M | 141K | 80% | $59.99 | |
| $148.1M | 121.5K | 93% | $59.99 | |
| $144.3M | 423.4K | 89% | $19.99 | |
| $160.2M | 175.5K | 57% | $49.99 | |
| $161.5M | 96K | 85% | $49.99 | |
| $140.7M | 778.1K | 83% | $14.99 |