
Don’t be fooled by its cuteness. Rightfully, Beary Arms is a bullet hell, roguelite that will punish and reward you. Augment weapons to create unique weapon builds, pick rewards as you explore levels, alter mechanics to your benefit and peril, fight, die, become stronger, and do it all over again.
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Don’t be fooled by its cuteness. Rightfully, Beary Arms is a bullet hell, roguelite that will punish and reward you. Augment weapons to create unique weapon builds, pick rewards as you explore levels, alter mechanics to your benefit and peril, fight, die, become stronger, and do it all over again.

Manipulate the rules of the game by collecting runtimes, and calamities. Make things easier for Beary, harder for the enemy, or even harder for you.

Warp your weapons and completely transform them with weapon augmentations. Add new functionality, or alter existing functionality. Experiment and create unique builds and synergies.

As you travel through the realms of the dreamscape, decide how to be rewarded.

Dying isn’t all for nought. Collect inspiration to become stronger with each death until your enemies have no choice but to bow down to your awesomeness as you wreak havoc and become unstoppable.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 39 reviews with recorded playtime.
Reviews
As someone who doesn't play a lot of roguelites, Rightfully, Beary Arms has been great so far! The tutorial does a great job of easing you in before unleashing waves of enemies at you. I also appreciated how much personality the game design features, from offering an alien blaster as a starter weapon to the little chip tune sound that plays after opening a chest. The roguelite aspects of dying multiple times and returning to the beginning also motivated me to try harder and last as long as possible. Overall, having a really great time so far and can't wait to dive even deeper into it!
"Hi, I'm Paul Stapleton." I've played a few runs and I'm getting better (took down that dang Rocktopus), but that last area's a doozy! So far I'm enjoying the loop even without many persistent upgrades, cuz sometimes roguelikes really feel way too punishing at first to make you chase the carrot. I think with a few more runs I could probably get all the way through without any base upgrades, but we'll see! At first I felt like I was seeing only a few traditional weapons, but as I've progressed, I've found a giant salt shaker rifle, a fish sword, a mac 10 n cheese, and all sorts of goofy stuff that's keeping me going. So far the mosin nagant (especially with some spread and mag upgrades) is my prized baby, but that might change as I explore! Also the music's got some manic bangers in there, I like the combo of lullaby bells, weird rock, and chiptune. Curious to see how things change across the runs, cuz I've started to see more story as I've continued. Can't wait for Rightfully, Beary Arms II: The Second Amendment :D
I love this game so much it's creative and funny and i hope it will have amazing updates in the future!
I enjoy the game with it's retro style feel and it's humerus add on's. Trying to anticipate the laughable villains and the ability to choose which witty weapon I will defend myself! I found this game challenging at every level and looking forward with anticipation for the contest to see who or what I will face. I would recommend this game as an alternative because it allows you to enjoy yourself as a kid!
What a great game to pick up and play on the go. I love the characters and the game play is super smooth and the movements are dynamic. I recommend this to everyone!
I love this game a lot, and clearly a lot was put into it as well.
Неинтересное подобие хотлайн маями https://youtu.be/ya_8e_kYCYY
Love this game!
Initial thoughts: checks all the early stages of a roguelike nicely. Love the artstyle, the gameplay is solid, and the bits of humour lighten the mood just right. I'll say I enjoy the pacing: not too long from room to room, fights are well-timed. When you get to boss fights, the choices you've made (and the luck you've had) certainly feel impactful. Thanks to the devs for sharing codes with the GuardiansMH team, I've enjoyed the opportunity to play it so far and look forward to a deeper dive!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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