
FAKE SIGNALS is an action hybrid rogue-lite that you sneak in the enemies' camps, get various weapons and eliminate them.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Korean, Japanese, Turkish
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Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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A more accurate rating would be "mixed" The game is fun but it has some fundamental flaws. Firstly, stealth doesn't work in this game. The enemy always knows where you are regardless of where you are hiding on the map. If you snipe someone from across the map, any alerted enemy will magically know exactly where you sniped him from and come running to your location. The light switch mechanic seems pointless where turning off the lights has no noticeable effect on your visibility. You can get trapped in this game, where you are covering from enemy fire and they never stop, so the very second you come from out of cover you instantly die. I think this game would be really fun if they fleshed it out more. Fix the enemy AI so they don't automatically somehow know where you are and come running to you, add some sort of crouching mechanic for stealth, make it be so turning the light switches actually do anything, and fix issues where you're essentially trapped while covering.
[code]Written By Hidden Gems Review : https://store.steampowered.com/curator/38624426/, Follow me! [/code] Fake Signals is a Stealh game. First of all some info : this game it's not a roguelite or roguelike game just it's stealth game like hotlime miami style. The game it's clearly inspired in John Wick movies and I love that but imagine a movie where John Wick has the same ammount of enemies but all of them are Donnie Yen (Caine) and you only have as a initial weapon a f**king pencil... That it's this game, seems like John Wick living in hardcore version mode where you start with a knife which you can`t do much and from there you have to grab weapons from crates not from the people holding the weapons that you already killed and any kind of sound like shooting or alarms alert the enemies and know exactly where you are. Very fun game but also very frustrating, really hard to pass the scenarios but I love being John Wick with a great pixel art.
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty mid, if you haven't played the murder-puzzle games that this is clearly based on (Deadbolt, hotline miami, katana zero) play those and come back to this one (The tutorial is almost exactly the tutorial to deadbolt). There's a pretty decent amount of polish here but it also feels kinda like a student project. wait for a sale or something, I'd pay about 5$ for this game personally constructive criticism for the developer: 1. It's not clear why is happening/what the plot is. I think that part of that is because of translation issues, and no shade, that ♥♥♥♥'s expensive, but I think more visual storytelling (instead of text) would go a long way of bridging the gap 2. The cover mechanic feels half finished 3. It's not clear why the weapon collection mechanic is linked to hiding behind cover, why not just have weapon boxes? 4. What about the game makes it a rougelite? I think that some inter-level upgrades could go a long way towards making progression feel better 5. I think having to find a weapon every level gets tedious, you should let the player start with a pistol or something, that'll speed up the spawn->learn->die->spawn cycle go faster
在小心思,比如彩蛋和待解锁内容,UI样式等,设计上非常全面多样,精良。 在玩法和手感上非常要求专业性,纪律性。缺少灵活多变。容错率特别低。 急迫强烈的建议加入滚轮可以切换全部武器而不是必须硬性要求上下。 顺便建议加入数字键切换武器,在掩体后面加入空格或某个键位确认装弹或者取消。 现在玩法比较严格,突出了特工的专业性,但是灵活性和多线路自选打法比较受限。 另外像是武器二选一后,另一把武器消失,就很反逻辑,更奇怪的是飞刀后不能取回飞刀。 有很多设计感觉是为了故意刁难玩家,是不友好,缺乏思考的。 其实是非常有潜力的作品。爽感和画面表现等很多方面都不错,值得进一步打磨优化。 [table][td][b]关注我们 [/b][url=https://store.steampowered.com/curator/30253125]甄游组[/url] [url=https://store.steampowered.com/curator/34433893]第一印象[/url] [url=https://store.steampowered.com/curator/40602490]免费游戏[/url][/td][/table]
This is a good game with interesting (sometimes hard) levels. When the enemy hit you once, you die and you need to start over the level. Here is my gameplay video: https://youtu.be/KbjILhuM_RM
Yeah, this one is pretty fun. But fair warning, this is not an easy game. If you're an older gamer (like me) and remember playing games like Elevator Action, Rolling Thunder, Dark Castle, etc. then you will probably be right at home with this one. Basically combine those kind of games (especially E.A and R.T.), with the intense, twitch gameplay of something like Hotline Miami, and you're coming close to what this game is like. It's almost more of a "puzzle" game than a platformer. Although it's not like there is only one solution to each map (actually, a few maps do have pretty linear solutions). The player can experiment with different tactics on most levels. The general gameplay loop is something like: "You're dropped into, or in front of a large building or series of buildings. You can use stealth by shutting off lights, or destroying them outright (Protip: throw your knife at lights, you can pick it up again as long as you don't throw it at an enemy unit), and you usually have to assassinate every one of the cyborgs and other enemies on the stage. A few stages have other goals though, to keep things interesting. In each area there are object scattered around you can both use for (crappy) cover, and use as a source of weapons. Most firearms have 3-10 bullets (but limited ammo crates can be found too, to reload with). Then its up to you to sneak around, ambush or lure enemies to their doom (Protip #2: Always try for headshots *herp-a-derp*). After each mission, you drive around in your car and can read emails with tips for the next stage or examine your unlocked weapons, etc. That's pretty much it. You used to get one hit point, but the devs recently made your dude a little more resilient, and he can now take two direct hits from most weapons (except crazy shiz like grenade launchers, shotguns, etc). This is one of those games where you can start a stage, and not even realize you just spent 3 hours on one level, because when you die, you start the whole level over again. There are zero checkpoints, that's right... you either get in, kill everyone and get out in one piece, or you try again. I'm only about 2 missions into the 2nd Zone, but I definitely think this game is pretty solid (even if the current mission is pissing me the hell off, with these stupid knife-throwing asshats.) and is definitely worth a buy if you enjoy stealth or Hotline Miami style one-life run, games. But once again, I must reiterate, this game is not easy and does not pull any punches. You will die, a whole lot! One final note: Ignore the "Roguelite" tag on the store page, this is definitely not even remotely one. Also before I forget, the music is pretty solid. It's almost all tense Synthwave inspired vibes (very reminiscent of Hotline Miami once again). __________________ ~ I am a former Quality Assurance Lead Tester, with over 20 years in the industry and nearly 40 years of PC and Console gaming experience. ~ Video Games are my lifeblood and I hope my reviews provide potential buyers with ample information to help them make a decision regarding their purchases.
[h1] ノーマルモードも追加!遊びやすくなったハードコア横スクロールアクション [/h1] 基本的には横スクロールアクションだけれどムズい!とにかくムズい! 自分がプレイした時には中々なハードコアさで大苦戦… 一撃で死んでしまうけれど、その分自分の作戦がバシッと決まったときの達成感はなかなかのもの アップデートされるみたいで元々のモードはハードモードになるっぽい これでよりストレスなく遊べるはず [strike] ハードに遊びたい同志求む [/strike]
合格的横板动作射击游戏,玩法上参考了一款2016年的小游戏《Deadbolt》,音美表现力还不错,在主角形象上致敬了电影《疾速追杀》,但是剧情内容比疾速追杀还少,玩家只管杀杀杀和完成任务即可。😙 [h2]▌难度降了,但是不多[/h2] 游戏总共三张地图27个关卡,在每一关结算之后会基于玩家的各项数据基于评级,重开关卡不算死亡记录,如果有心去做的话很容易达成S+,对于有强迫症的玩家比较友好。 本作难度颇高,高到我甚至认为应该在tag上添加个困难标签,究其原因一是一击即寄的脆皮设定,二是敌人敏锐的嗅觉,三是紧巴巴的武器弹药。可以理解制作组的设计初衷是希望玩家进行比较精细的路线规划和弹药管理,但稀缺的子弹还是逼迫我在大部分时间考虑使用勾引敌人+近战武器的方法尝试通关。 相较于《Deadbolt》和《武士零》等拥有相同设定的游戏,本作在主角的机体性能方面有所削弱,例如砍掉了《Deadbolt》中我很喜欢的通风管移动能力,且主角也没有子弹时间、刀劈子弹之类的能力。这种简化使得游戏更容易上手,但是也在一定程度上限制了操作性。 更新后制作组推出了普通模式,主角不再是一碰就倒的脆皮了,武器资源增加,敌人强度也有所降低,总体难度舒适了很多,不过对休闲玩家来说可能难度还是偏高。 [h2]▌潜行× 爆杀√[/h2] 和第一印象不同,本作的“潜行“似乎并非必需品。场景中有一些箱子、电视等供玩家躲藏,但大部分场景都是较小的房间,加上关灯之后敌人依旧拥有视野,甚至能够继续射击,我个人还是倾向于迅速地击杀一个房间中的所有敌人。 当玩家暴露时,敌人大概有两种行为模式——疯狗一样地追击玩家,无论玩家上天入地跑出十万八千里远都锲而不舍,或者直接原地变身炮台,进入堪比FPS职业选手的架枪模式。基于本作稀缺的弹药资源,如果玩家在解决疯狗类敌人时使用了过多弹药,可能会陷入弹药不足、无法继续解决炮台类敌人的困境,所以能爆头就尽量爆头。有充足的弹药也不能掉以轻心,出现在敌人眼前后可供瞄准的反应时间很短,犹豫就会败北。 AI虽强,但是玩家可以勾引AI下楼梯追杀自己,然后拿着一击必杀的斧头在楼梯口守株待兔,即可逐个击破。 射击和近战手感都还行,唯一不爽的是,手雷作为一次性投掷武器却并没有单独的武器槽位,同时延迟爆炸的时间过长,很难击中在移动的敌人,使用起来有点憋屈。 [h2]▌肉鸽× 背板√[/h2] 简介中把《伪信号》描述为轻度肉鸽动作游戏,但这种肉鸽的随机性仅仅体现在每关近战武器刷新位置的变化上。虽然近战武器伤害高,但是这种随机性非常有限,玩家完全可以只针对枪支位置设计固定的策略,再进行尝试和背板。其次,当玩家使用近战武器攻击两个叠在一起的敌人时,只有一个敌人会受到伤害,这种机制也进一步削弱了近战武器的实用性。 [h2]▌音美效果[/h2] 作为一款像素风游戏,本作的角色、场景都算精致,爆炸、碎尸效果也可以看出是下了功夫的。主角的形象帅得让人非常有代入感,各种长枪短炮、不同口径的枪械乃至于夜视仪打开时都有细微的音效,且自然不突兀,并且当玩家在一关中多次死亡时角色形象会改变,例如脱下西装,挽起袖子等,给设计上的细节点个赞。 本作的UI也很有特色,FC风格的车载电台配合上动感的音乐,有种老年赛博朋克的独特韵味。游戏中有13首可解锁曲目,需要花费关卡中隐藏的金币来解锁。这些音乐尚算可圈可点,但就我个人而言,我更希望金币能用来解锁主角的新能力。 [h2]▌操作细节[/h2] 操作的便利性有待改善,例如: ※ 武器的切换方式应加入数字键切换。 ※ 滚轮应该可以在两把武器中来回切换而不是单一对应。 ※ 手雷需要单独的槽位,并且可以考虑在低难度显示抛物线。 [h2]▌BUG[/h2] Bug时有发生,但是基本都无伤大雅,影响游戏体验的主要是以下两个: ※ 1.9 中部分敌人被电梯卡至楼下无法击杀,由于本关条件特殊,会导致无法进入后续关卡。 ※ 2.7的计时关卡中可以通过捡起VR头盔后立刻上楼的方式规避倒计时机制,大幅降低难度。 ..... [code]欢迎来到[url=https://store.steampowered.com/curator/43883840/] Hello, World![/url],畅所欲言,探索游戏的无限可能。[/code]
[h1]КОРИЧНЕВЫЕ СИГНАЛЫ[/h1] Обычно я пишу свои низкокачественные обзоры после того, как пройду или не заброшу игру. В данном случае хватит: запустить её на 10 минут и незамедлительно просить у поддержки вернуть деньги. - Анимации персонажа и врагов уёбищна; - Музыка уёбищна; - После смерти все превращаетесь в безтекстурное ♥♥♥♥♥♥; - Русская кириллица есть, но нет русской локализации; (как же это уёбищно) - Перегруженные уёбищные интерфейсы. Для меня это самое большое разочарование. Deadbolt для слепых и глухих. Так как обучающие уровни с ним почти одинаковые. 0 / Цена этой игры на релизе.
Piksel grafikli oyun severlerin bayılacağı Jhon Wick teması etrafında inşa edilmiş 2D aksiyon platform oyunu! Oyunun hikayesiyle birlikte geçmeye çalıştığınız bölümlerde düşmanları öldürüyor ve bazı görevleri yapıp hikayede ilerliyorsunuz. Ortalığın kana bulayacağınız patlamalı hızlı aksiyonlu ve oldukça zevkli bit oyun. Sırf kafa dağıtmak için bile oynayabileceğiniz bir oyun. Kesinlikle kaçırmayın. Kısaca düşmanları öldür pat pat hikayede ilerle.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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