
Riddlewood Manor is a point & click adventure set in a haunted house that will try to kill you each step of your way. Overcome eerie logic puzzles to uncover a maze of mysterious rooms filled with dark secrets, spooky encounters, and hidden pathways. Optional jump scare warning is available.
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About
Welcome! We hope you enjoy your stay at Riddlewood Manor, provided the estate doesn’t kill you first. Survive a deadly series of eerie escape rooms in this lovely resort where fear meets farce. Disturb the spirits within to unearth the absurd lore behind the Riddlewood family, and — oh, just a small precaution, please refrain from summoning any demonic entities if you see a doll around. That’s Suzie. She cannot be trusted.

The Riddlewood Family may not be around as, uh…physically as they once were, but Emily’s demonic doll Suzie still strolls the manor’s halls looking for a playmate. Find the courage to leave no stone unturned in 360° rendered environments from a fully-controllable first-person perspective, solve silly puzzles, and escape from Suzie’s sight before she decides what game she wants to play with you.

Riddlewood Manor may be trying to kill you, but not everything residing within is – at least, they don’t mean to. Encounter living creatures still lingering around the ghostly gothic mansion: comfort an eccentric dragon, feed a derpy chicken, cook breakfast for patriarchal spirits, and deduce other solutions to the house’s dark, menacing puzzles. Find solutions to survive a murderous building and uncover the tragic truth behind the Riddlewoods’ fate.

Look. Not all of us are born with the frontal lobe of an infallible scientist. Mistakes are natural. In Riddlewood Manor, they’re also unfortunately fatal. This can be a good thing! Test out strange solutions for the chance to discover secrets buried throughout the estate. Sure, maybe you’ll get gobbled up by a carnivorous plant or drown in an underground sea of heinous goo, but hey! Thanks to a kind summoning circle of monks in the yard, at least you’ll respawn outside the manor more knowledgeable than ever.

Love ‘em or hate ‘em, Riddlewood Manor is full of ‘em. Love ‘em? Have fun! Find them too stressful? Remove the surprise by turning on optional warnings ahead of the scare and enjoy the spooky spectacle stress-free.

A hand-drawn, puzzle-driven, creepy comedy adventure supported by voice acting
Survive the many deadly rooms of Riddlewood Manor filled with suspenseful brain teasers – or just simply die instead, that works, too
Inspect a gauntlet of atmospheric escape room mysteries in first-person with full 360° camera control
Cooperate with offbeat characters like a playful dragon, a hungry chicken, and a demonic doll
Solve mysterious mindbogglers to reveal secret endings and expose the truth behind the Riddlewood’s disappearance
(Optional) Jump scares galore. BOO!
Peanut Button is an independent game studio founded by brothers Asaf Geva and Eyal Geva. The studio is known for The Secret of Retropolis, the critically acclaimed VR game and series. Their current project, Riddlewood Manor, is inspired by the surreal puzzles of the Rusty Lake series and the spooky charm of classic cartoons like Scooby-Doo, Courage the Cowardly Dog, and The Addams Family.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Italian, Dutch, Hebrew
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h3] 游戏玩法 [/h3] 《Riddlewood Manor》是一款由Peanut Button工作室开发的第一人称恐怖解谜游戏。游戏主要以手绘风元素构成,并伴有一定量的黑色幽默和喜剧惊悚元素,非常令人着迷。 这部剧情的故事背景里,玩家来到里德伍德庄园,进入庄园密室后我们要小心翼翼的努力存活,每一次错误的选择都将带来万劫不复的后果,各种npc有好有坏,一定不要掉以轻心。 游戏视角为第一人称视角,在庄园内探索,收集道具破解谜题,与此同时还要维护好与npc的关系,做一些小任务刷亲密度。 [h3] 游玩体验 [/h3] 对我来说比较亮眼的应该是关卡设计,游戏并非线性闯关,更像是一个迷宫,这次未打开的门在某个事件后就门扉洞开,破解谜题也非常有成就感。 非常贴心的是游戏里面有一个恐怖预警功能,开启之后就能在恐怖画面展开之前提前示警,有个心理准备自己选择看还是捂住眼睛不看~ 在游玩过程中还是需要一定的耐心仔细搜寻的,因为游戏内的一些线索并没有高亮标识,另外就是非常喜欢游戏里穿插着的一些小游戏关卡,比如拼图等等,非常有趣且好玩。 再讲讲缺点,游戏的翻译问题成为该做一大痛点,物品翻译非常的粗糙,不过对于剧情来说影响不大,再者就是除了各大章节外游戏是不能各自存档的,个人缺憾,还是尊重游戏机制~ [h3] 结语 [/h3] 总的来说,这是一款非常精致的恐怖类小品游戏,非常推荐游玩,非常期待下一部(不知道有没有)! [quote]欢迎关注三真万法鉴赏组: https://store.steampowered.com/curator/45742107/ 欢迎加入三真万法鉴赏组:https://steamcommunity.com/groups/szwf [/quote]
Very much appreciate the jumpscare warning option implemented here! A little bit of moon logic in the puzzles but the aesthetics of the game are great and progression was mostly satisfying throughout. [spoiler]The postgame is a little bit of a letdown though -- it seems like it's going to be more of a full extra level, but it's actually basically just a short mini-scene that maybe serves as a teaser for a sequel?[/spoiler]
本座玩起来说实话有点恐怖,第一人称视角!不过幸好有可选的惊吓提示。而且不同的死法都会有一个成就,实际上就是一个恐怖解谜向的点击游戏,当你来到了鬼屋之中,要在这一阵密室里活下来,要怎么存活下去,进行解谜,维护好 NPC 的关系,借助屋子里的提示。 有点类似于锈湖之类的,开局就是说一个受折磨的灵魂正在哭喊求救,常规的点击,转视角,收集道具,使用道具,然后成功闯关,我们的主角不知道为什么来到了他住的一个房子,这座房子会杀死任何靠得他太近的人,一个地图一个地图地走,从门外那边到门厅,要检验道具怎么用,不过有一点不好的事,就是道具没有提示,开局不点一下,那三个人啥都不给,然后有些道具的使用要对电波,不过甚至有些翻译有有很多问题,希望改进一下这些吧。 算是比较精品的小众恐怖解密游戏了,如果喜欢的话可以去试试,胆小勿入哦!(有恐怖提示的话,氛围都是比较阴暗的),画风也是那种比较偏手绘的,好看。 [quote]欢迎前来关注「 [url=https://store.steampowered.com/curator/45353266/] 𝗞𝗼𝗶𝗺𝗶𝗮𝗼🍁」 [/url] [u][b] 采撷旅途之叶,铭刻生命之诗[/b][/u][/quote]
10/10
Riddlewood Manor is a horror-themed point-and-click adventure developed and published by Peanut Button that combines escape-room puzzle design, supernatural mystery, and dark comedy into a surprisingly distinctive package. Rather than relying solely on frightening encounters or jump scares, the game builds its appeal through exploration, problem-solving, and a steady stream of strange discoveries hidden within a sprawling haunted estate. The result is an adventure that feels equally inspired by classic puzzle games, gothic ghost stories, and quirky comedy, creating an experience that stands out from many traditional horror releases. The story centers on a mysterious manor filled with secrets, traps, spirits, and long-forgotten history. From the moment players step inside, it becomes clear that the house is far more than an abandoned building. Every room contains clues, hidden mechanisms, unusual characters, and puzzles that gradually reveal the truth behind the estate's curse. The narrative unfolds through exploration rather than lengthy exposition, encouraging players to piece together the manor's history by examining their surroundings and interacting with the strange inhabitants that still linger within its walls. Puzzle-solving forms the backbone of the entire experience. The manor is essentially one enormous interconnected puzzle box where progress depends on observation, experimentation, and logical thinking. Locked doors, hidden compartments, coded messages, and environmental riddles constantly challenge players to pay attention to details. Many solutions require information gathered from completely different areas of the mansion, making exploration feel meaningful and rewarding. The game does an excellent job of creating those satisfying moments when scattered clues suddenly come together to reveal a solution. One of the most interesting features is how the game treats failure. Instead of simply punishing mistakes with a traditional game-over screen, death becomes part of the overall design. The manor is filled with dangerous situations, and players will frequently find themselves meeting unfortunate ends. However, these failures often contribute to progress by teaching valuable information about hazards, puzzle mechanics, or the layout of the house. This approach transforms experimentation into a core part of the gameplay and encourages players to take risks rather than play cautiously at all times. The atmosphere is one of the game's greatest achievements. Riddlewood Manor successfully creates a sense of mystery that persists throughout the adventure. Every newly unlocked room feels like a discovery, and the uncertainty surrounding what might be waiting behind the next door keeps exploration engaging. The mansion constantly gives the impression that it is hiding more secrets than players currently understand, motivating continued investigation even during the more challenging puzzle sections. While horror is certainly present, the game frequently balances its darker moments with humor. Strange creatures, eccentric characters, and unexpected situations appear throughout the adventure, preventing the experience from becoming overwhelmingly grim. This blend of comedy and horror works remarkably well because it keeps the tone unpredictable. Players may move from solving a sinister mystery to participating in a bizarre interaction with one of the manor's unusual residents within a matter of minutes. These lighter moments help give the game a unique personality that separates it from more conventional haunted-house adventures. The visual presentation contributes significantly to the overall charm. The hand-crafted art style combines colorful character designs with eerie environments, creating a world that feels both welcoming and unsettling. Rooms are filled with small details that reward careful observation, while character animations and illustrations add personality to every encounter. The art direction succeeds in making the manor memorable without relying on graphic horror or excessive darkness. Exploration is enhanced by the manor's interconnected structure. As players acquire new items and knowledge, previously inaccessible areas gradually open up. Returning to older locations with fresh information often reveals hidden pathways, overlooked clues, or entirely new puzzle opportunities. This design creates a strong sense of progression and encourages players to think of the manor as a cohesive environment rather than a series of isolated levels. The game's pacing is generally strong, though some of the later puzzles become considerably more demanding. Certain solutions require careful note-taking and a willingness to revisit earlier areas in search of forgotten clues. Players who enjoy complex adventure games will likely appreciate this depth, while others may occasionally find themselves stuck for extended periods. Fortunately, most challenges feel logically constructed, making successful solutions particularly rewarding. Another strength lies in the game's willingness to reward curiosity. Optional interactions, hidden secrets, and alternative outcomes encourage players to thoroughly investigate every corner of the estate. Completionists will find plenty of reasons to explore beyond the main objectives, and the presence of multiple endings adds further incentive to experiment with different choices and approaches. Riddlewood Manor ultimately succeeds because it understands the appeal of mystery. The game constantly provides new questions to answer, new rooms to investigate, and new puzzles to solve. Every mechanic, from exploration and puzzle-solving to its unusual approach to death, supports the central theme of uncovering secrets hidden within a dangerous and fascinating location. For players who enjoy escape-room challenges, classic point-and-click adventures, and atmospheric horror with a sense of humor, Riddlewood Manor delivers a highly entertaining experience. Its combination of intelligent puzzle design, memorable setting, quirky characters, and supernatural storytelling creates an adventure that remains engaging from beginning to end. While some of its more difficult puzzles may test patience, the satisfaction of unraveling the manor's mysteries makes the journey well worth the effort. Rating: 8/10
Riddlewood Manor establishes an eerie, gothic aesthetic that avoids the common pitfalls of horror titles by prioritising intellectual satisfaction over cheap thrills. Players navigate through a haunting environment where subtle clues and character-driven vignettes piece together the narrative without resorting to heavy-handed exposition or constant, intrusive cinematic breaks. Interconnected environmental puzzles form the backbone of the progression, rewarding experimentation and logical deduction at nearly every turn. Successfully unlocking a new area feels genuinely earned because most mechanics are grounded in consistent, context-specific interactions rather than arbitrary, hidden object requirements that plague the wider point-and-click genre. Point-and-click navigation remains largely intuitive, though the interface can occasionally become unresponsive during more complex sequences. These moments of technical friction highlight an inherent rigidity in the way items are handled, which may lead to frustration when trying to execute precise movements within the manor's more claustrophobic spaces. Backtracking constitutes a significant portion of the movement loop, forcing one to revisit earlier rooms after acquiring specific tools or knowledge. While this fosters a deeper familiarity with the house, it sometimes stalls momentum when the player must repeat basic actions simply to reach the next logical step. Jump scares appear as thematic punctuation throughout the journey, but they arrive with such predictable timing that they lose their capacity to startle. These fleeting moments of tension act more as rhythmic markers in the pacing than genuine sources of fear, leaving the focus entirely on the cerebral challenge at hand. Repetitive item gathering occasionally surfaces as a hurdle, yet the sense of discovery within the mansion's dark corners keeps the experience moving forward. Every solved puzzle feels like an incremental victory against the game's mystery, transforming the initial apprehension regarding horror elements into genuine appreciation for the well-structured, logical design. Overall, the puzzle design provides a consistent sense of accomplishment that defines the entire playthrough. Despite minor technical constraints and the occasional slog through familiar hallways, the reward of unravelling the estate's secrets ensures that the time spent within its walls is both memorable and intellectually stimulating for the player.
Juego de puzles de point & click muy entretenido y de distintas dificultades. Lo he disfrutado mucho.
Bulmaca çözüyon, güzel.
比较少玩这类美式卡通画风的游戏,上一个这样的游戏还是绣湖,偶尔玩玩还是很有意思的,画风不错,动画精致,角色可爱,最主要的是作为一款解谜游戏,并没有太多的很难解答的谜题,难度适中,基本上稍微动动脑都可以通过,但也有一小部分需要对上电波才能get到,唯一的不足之处就是翻译有点糟心,是机翻还是说哈,各种错误,要不是懂一点英文或者知道是什么,真的很难理解,但是瑕不掩瑜,总体来说还是不错的,游戏荒的建议入手玩玩 玩法上倒是没有太大问题,就是死亡后加载存档所有物品都要重新获取这一点比较麻烦,游戏机制合理也有逻辑,不会出现什么很奇葩的解谜方式,至于是否恐怖,我是完全没感觉,虽然是第一人称视角进行操作,也可以全方位无死角进行视角旋转到处探索,在庄园里面收集线索、道具、破解谜题,有些谜题就在你面前很明显的地方,但是你偏偏没看到,同时在做剧情的时候还要处理一下和庄园其他NPC的关系,还是蛮有趣的哈哈哈。 最主要的是,谜题并不会在你当前的区域中,而是会在另外一个房间,所以在每次需要去解谜的时候或者去到一个房间的时候,都需要玩家认真记忆认真搜索,很可能就是下一个谜题的谜底了。有趣的是,玩家没意外的话都会死亡非常非常多次,每一次不同的死亡都会触发不同的成就,所以就要玩家随时注意有没有什么不同的死法达成成就,这个也是很有意思的一个点 总得来说,这款游戏在闲暇之余去玩玩,反正也就5-6个小时左右就能通关,偶尔体验一下这种另类的卡通游戏,也是不错的。 [quote]欢迎关注三真万法鉴赏组: https://store.steampowered.com/curator/45742107/ 欢迎加入三真万法鉴赏组: https://steamcommunity.com/groups/szwf [/quote]
A delightfully scary point-and-click. I love horror stuff, but can't normally play it myself (I get nervous). The jumpscare warning let me play this without fear and without taking away from the scariness. I appreciate the feature!!
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