
Riddle of the Sphinx™ The Awakening is an epic Egyptian adventure into the Giza Sphinx & Great Pyramid—the last of the seven ancient wonders. Explore secret chambers, discover hidden tombs, unearth sacred relics, & unravel an ancient Riddle, entombed for centuries by the ancient Egyptians!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Gespielt auf einem MacStudio M4 unter macOS 26. Das Spiel ist zweimal abgestürzt lief ansonsten aber flüssig und ohne Probleme. Die Entwickler des Spieles haben sich bei Cyan für die Inspiration für dieses Spiel bedankt, zurecht. Riddle of the Sphinx spielt sich wie das alte Myst. Man klickt sich von Bild zu Bild und verliert hierbei gelegentlich die Orientierung. Einige der längeren Wegstrecken können können, nachdem man sie einmal hin- und zurück zurückgelegt hat, zukünftig mittels einer Schnellreisefunktion zurückgelegt werden. Trotzdem artet das Spiel in einer Klickorgie aus. Ein robuster Zeigefinger sollte also vorhanden sein. Die Rätsel sind nicht allzu schwer. Es geht in dem Spiel vorrangig darum, Hinweise und Gegenstände zu finden, die einem das Lösen der Rätsel ermöglichen. Hierzu müssen auch mal längere Wegstrecken hin- und hergelaufen werden. Die Grafik ist nett anzusehen, die Hintergrundmusik stimmig und unaufdringlich. Wer das alte Myst mochte, dem wird dieses Spiel vermutlich auch gefallen.
Longtime favorite game. Thank you for creating an enhanced edition and for adding it to steam! I love the puzzles in this game, and the environment is beautiful. Truly a pleasure and a joy to play. The last time I played- I was in middle school :) Still just as fun now- and I really enjoy the steam achievements. Hope to see the Omega Stone rereleased one day!
i loved the puzzles and overall exploration. i'm hoping they remaster omega stone too.
It's fun and mysterious! The navigation is terrible.
This game is super beautiful and very well thought out
clunky controls. Got to driving robot , but no way to hit the aux switch at the same time as teh forward to get over the second hump. Gave up. Pity had promise. Let down by controls.
Interesting to play with good graphics. Fun and difficult puzzles.
I got this game remembering playing parts of it as a kid. The puzzles are still just as difficult as I clearly didn't remember any of them and had a blast playing this with my wife. I recommend this if you like a challenge. "RIDDLE OF THE SPHINX!'' heh
game
I should have left this review three years ago, after I first got and played this edition... TL;DR Excellent remake of a solid Mystlike. Riddle of the Sphinx (originally released in 1999, this is a remastered edition) has a very special place in my heart. I had some unique experiences with this game in my childhood and ultimately ended up very fond of it, so I was very interested in this remake once I learned about it. And it exceeded my expectations. AS A REMAKE: Excellently done, my idea of what a remake should be. The core game (and feel) is the same as the original, but this edition is massively polished up in a major improvement. The extremely dated, low-res graphics look great here, the worst-designed puzzles have been reworked so they're not a problem anymore, and the barest, least interesting areas of the original have been fleshed out a little more here, providing a bit of extra content. While it isn't COMPLETELY devoid of changes for the worst, overall it's far superior and was a joy to experience as a fan of the original. AS A GAME OVERALL: This is a classic Mystlike adventure - which means one where you click around to navigate through predetermined scenes to explore an area and solve puzzles. In this case, the area is the Sphinx and Great Pyramid, and a bunch of secret chambers existing therein. There might as well not be a story here, but it is a fun experience in terms of exploration, gathering inventory items and finding out where to use them, and puzzle-solving. I think it holds up pretty well; it by no means deserves to be considered a titan of the genre, but it holds its own. The difficulty is fair; clues exist for all of the significant puzzles and make sense, you just have to find and recognize them. A couple of extra passes through rooms might be necessary, but there's nothing ridiculous anymore, and the most obscure puzzle can be easily brute-forced. It's a very special game to me personally, but I think it's also a worthy entry for those who enjoy this sort of slow-paced, older-style exploration/puzzle game. Just a fair warning: you may be disappointed by the ending. (But what's new with that?)
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Momentum
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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