
Save patients with your rhythm mastery! Rhythm Doctor is a rhythm game where you heal patients by defibrillating in time to their heartbeats. Learn each patient's unique heartbeat and defeat boss viruses trying to sabotage your rhythm, all set to heart-pumping, soul-soothing music.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Aug 25 → 6.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1013 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
재미있어요. 노래도 좋고 박자 타는거도 재미있고 그런데 어려워요 ㅋㅋㅋ 만만하게 봤는데 다른 유저분들이 어렵다고 하시길레 얼마나? 했는데 한번 놓치면 정신이 없더군용 ㅋㅋㅋ 가볍게 하기 좋은 게임입니당
非常好遊戲,已經認真全破 然後打全AP是不可能的,這輩子都不會全AP的
Peak
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese*, Korean, Spanish - Latin America, Portuguese - Brazil, Japanese, German, Polish, French*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩
difm
心为律困--IGN 用来形容在合适不过了捏
tuff game and songs
帅的
who up rhythm'ing their doctor
An actual 10/10 and I'm 51 minutes in. The game is already doing stuff I didn't know was possible with some INSANELY GOOD music.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 39 | 95% | Free | |
| $0 | 0 | 100% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $10.3M | 26.1K | 98% | $19.99 | |
| $1.4M | 3K | 89% | $14.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.4M | 17.4K | 82% | $34.99 | |
| $14.4M | 52.9K | 96% | $19.99 | |
| $14.4M | 31.4K | 96% | $19.99 | |
| $14.5M | 14.6K | 92% | $25.99 | |
| $14.5M | 33K | 96% | $19.99 | |
| $14.3M | 21.4K | 84% | $39.99 |