
Rhombus is a first-person puzzle game where you build your path through panels controlling platforms. Explore and find your way through a compact environment in this small metroidbrainia.
Modeled estimate, not a reported figure. How we estimate →
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Rhombus is a first-person puzzle game where you build your path through panels controlling platforms. Explore and find your way through a compact environment in this small metroidbrainia.
Unique puzzle mechanic that plays with perspective
Compact 'open-world' environment with multiple paths & non-linear exploration
Estimated length of 2-3 hours - perfect for a single evening/afternoon
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A clever little game that could really use a run button
挺不错的解密游戏,玩得快的话2小时内就可以打完。[spoiler]到green3需要借助高低差没有相应指引,整个流程也只用了这一次,这一点卡了很久[/spoiler]
好玩,很不错的甜品级解密游戏 游戏时长2-3个小时,虽然后期解密思路有些重复,但没有让人感到乏味 唯一的问题可能是在2区和3区(尤其是3区)的时候,解密失误导致的重复操作非常非常多,对我这种不经过仔细思考、先动了再说的人很不友好┓( ´∀` )┏
非常好解密游戏,就是流程少的点,正在兴头上就结束了。后期可以开个变速齿轮之类的东西,加快一下移动速度
Very interesting concept though some actions that you have to do very often get tedious! EDIT: Completed 100% now, neat!
Fun little puzzle game!
かなり硬派なFPSパズルです。パネルを触ると足場が上がったり下がったりします。 自分はジャンプできず、1マスの段差しか登れません。 つまり2マス以上の段差を登るためには階段を作る必要があるんですが、パネル点滅のルールが意外と掴めません。 わかると「なんでこんな簡単なことに気づかなかったんだ…」となるんですが、レベルデザインが巧妙ですね。 このゲームの本質は[spoiler] 手順 [/spoiler]です。 そのことに気づいた瞬間の気持ちよさに580円以上の価値があります。 そして終盤になるにつれ、作者のあまりの頭の良さにビビります。何食ったら3か月でこれ作れるんだ。 ただ、PVで面白いところ見せちゃってるの勿体ないですね。 黄色と緑のパネル触るシーン削除したほうがいいですよ。
I enjoyed the game. The mechanics are very simple, and it isn't until you get a lot of the way through the (very short) game that you see the challenge as you start trying to visualize and manage the entire world to get where you want. If you like "how in the world do I get there?" puzzles, this one is for you. Is this a metroidbrainia though? It doesn't check that box for me.
关卡缺乏辨识度和记忆点,造成了一些烦躁的体验,但总体还不错,如果能更多运用视觉引导来创造目标感就好了 隐藏关是整个游戏的精华,真正的饺子醋
好玩!
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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