
《REWIND》 is a hardcore text-based detective puzzle game containing nearly a hundred clues. Players need to carefully examine and deduce the clues to find the answer to the case.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
A film crew booked the penthouse hotel last night, and this morning the director was found dead in the pool.
You need to investigate the scene. First, determine if it's murder. If so, identify any suspects among those present. Finally, you need to reconstruct the events of the case.
《REWIND》 is a hardcore text-based detective puzzle game containing nearly a hundred clues. Players need to carefully examine and analyze these clues to find the answer.
Game Features:
Gameplay: Click-to-solve puzzles; easy to pick up, but very difficult.
Puzzle Design: An open world within a sandbox setting; minimal guidance, requiring players to actively explore.
Suitable for: Deduction enthusiasts who enjoy reading and analyzing text.
Game Duration: Approximately 90 minutes to complete without a walkthrough.
Serious Reminder!!!
During the testing phase, some players did not complete the game successfully, indicating its high difficulty and suitability for all players.
However, some testers who completed the game have given positive feedback, so players may need to make their own decisions.
If you encounter a stuck level, you can find walkthroughs on our bilibili channel; they will be released in advance.
The game folder includes a full game walkthrough to help players avoid getting stuck.
Genres
Stats
Languages: Simplified Chinese, English
Engagement
Reviews
Themes across 236 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
还算合格,但是不能说很有趣,需要把找到的线索跟嫌疑人的话之间互相印证,点着点着就发现只剩一个嫌疑人了,几乎不用自己动脑,导致会有点无聊
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Muito bom, pena que é curto. Agradeço a ddeflor por traduzir o jogo PT BR e ao Desenvolvedor por aceitar a tradução. No aguardo de demais jogos parecido.
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Hours played at review time, across 237 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[b]I genuinely hope the dev moves away from AI.[/b] I cannot recommend the game because of this and yes, [i]it is that deep.[/i] I would however, recommend keeping an eye on the dev as they have great potential.. Its not very long but has a story to follow and a good play style focusing on the interrogation and interpretation part of detective work. Really enjoyed this play style. The negatives (Not inc. AI) in my opinion are easy to gloss over. You have quite a few spelling/translation errors but I never found it to cause confusion and the art style wasn't my cup of tea.
免费游戏不能多要求什么,但是要求对话收集信息,安排了法医npc验尸却不能对话太反直觉了,我以为要先和法医对话于是在屋顶上绕来绕去了好久……
说是游玩要90分钟,实际游玩应该不到60分钟就能通关的小游戏,通关即全成就,比较简单,推理其实有点先画靶子再射箭的感觉,引导感觉不是很好欸,搞了一会儿才发现口供的前后矛盾要点击两句话,才会出现下一步,我还以为只能把线索拖过去……可能是玩法介绍我没认真看吧
总体来说,还算可以。游玩量中规中矩,故事逻辑还行,免费且自带攻略。 可能在刚开始玩的十几分钟内,会因为角色移动速度过慢、没有明确的玩法说明、较为繁琐的推理过程而退出这款游戏。但熟悉,或者说是习惯了之后,反而觉得很正常。 在推理的玩法上,个人觉得可能是借鉴了《婆罗洲的红珍珠》《真探系列》等游戏的玩法,或者说是一个很传统的推理小游戏。而在推理的内容上,了解完整个故事线后又觉得过于简单了。游戏整体大约在一个小时内就可以完成,所有成就也都能根据游戏流程完成,再加上即便卡关也会有游戏本体攻略一步步给出答案,相比之下还是不错的。 感觉在美术画风上有点像黏土小人?很特别的画风。音乐也还可以。 在最近的这些免费游戏里算是不错的游戏了,五星好评
其实算是中评,流程短得令人疑惑,有种刚开始就结束了的感觉。进入游戏后几乎没有引导,需要玩家自己摸索,幸好玩法并不复杂,上手不算困难。案件本身非常平淡,推理难度不高,可以飞速找出嫌疑人,搜证也很简单,基本上把地图遍历一下就ok了。推理链条上的部分环节逻辑不够严密,例如[spoiler]“设备房的深处藏着一把满弹夹的手枪”和“是什么让经纪人觉得惊慌”[/spoiler]之间很难说是有非常直接的联系,只能靠排除法连上……类似这种牵强的地方可能会卡关,不过游戏自带攻略所以问题不大。 美术是加分项,风格比较特别,最后的回放环节演出效果很不错。但是刚进入这个阶段的时候我甚至不知道需要我做什么,很懵,只能遵循直觉到处点,从房间走到浴室再翻出去才大概明白是要重现行动轨迹。 总的来说是中规中矩的推理小游戏,适合无聊时用来打发时间。
《回放》是 Damian_Zhao 所在独立工作室推出的第二款作品,整体时长仅比该工作室前作《进食》稍长,我将它定义为超甜品级短篇游戏。两款游戏剧情上并无联系,游玩时却生出一种奇妙的氛围感反差:《进食》偏向恐怖惊悚,本作则是纯正的侦探推理,有着浓厚的福尔摩斯探案风格。 我初次体验《回放》时,完全没察觉它和《进食》出自同一支团队,此前《进食》带给我的体验十分惊艳,得知二者同源后格外惊喜。游戏整体操作流程十分顺畅,而流畅度恰恰是侦探类游戏最关键的一点。这类作品无需复杂模型与精细的 3D 交互反馈,相比画面,交互手感与音效烘托才是营造沉浸感的核心。本作取名《回放》,和市面上同名题材推理游戏有异曲同工的设计思路,整体完成度很不错。 故事围绕一名导演的离奇死亡案件展开,登场角色各有动机:有人贪图钱财,有人上门讨债,有人假意配合调查,落魄演员也存在重大嫌疑,每个人的线索都扑朔迷离,案件最终存在两位嫌疑人指向,剧情也侧面展现出影视制作行业背后的诸多艰辛。游玩代入感很强,很容易沉浸在福尔摩斯式探案的氛围之中;美中不足是缺少足够震撼的剧情爆点,这主要是游戏体量偏小导致的,但这一点并不会拉低整体评分。 游戏尾声的线索回溯段落堪称全篇巅峰,音效搭配氛围感塑造做得无可挑剔,我把这个瞬间称作 “回溯瞬刻”。当所有线索串联汇总、一切真相尽数浮出水面的那一刻,视听烘托完美契合推理揭晓的情绪,设计完整又出彩,是本作最大亮点。 短篇游戏自有独特优势,适配当下玩家碎片化的空闲时间,有空时体验这款超甜品推理小品十分合适。游戏结尾放出了工作室后续创作规划,计划制作 3D 恐怖、侦探两类题材。我希望团队两条路线同步发展,不要放弃恐怖或是侦探任意一类题材;同时期待工作室的第三部作品,能在侦探故事中加入惊悚突发事件,设计双线不同结局,戏剧效果会更加出彩。 这支以 Damian_Zhao 为核心的工作室是今年很亮眼的黑马,两款成品质量都在线,唯一短板就是流程普遍偏短,更偏向试水试验作品。我十分期待团队能在年末推出一款标准完整体量的正式游戏,目前恐怖短篇甜品 + 推理超甜品的创作路线已经十分清晰,潜力十足。
小而美的小游戏,很喜欢画风~ 整体比较简单,跑图稍微有一点坐牢,推理逻辑链并不是很严密,有种照着答案做题的感觉。。。 形式上还是很有意思滴,期待新作品!
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Where this game's players are, estimated from review languages.
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