
Hop on your hoverbike and dive into Retronika, an immersive VR adventure! Fight challenging enemies, master 3D movement and shooting, and navigate vibrant cityscapes. Upgrade your bike, combine weapons, and tackle chaotic missions in this action-packed, story-driven single-player experience!
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About
Fight through chaotic traffic and vibrant cityscapes, face off against towering metallic bosses, and drones, and prove who’s truly in charge in Retronika!
Engage in high-speed battles, taking down drones and enemy vehicles as you progress.
Take full control of your hoverbike while fighting through and master your movement to survive!
Venture into Planet Retronika, a once-friendly world that has now turned hostile, and uncover its secrets.
Get the most out of your hoverbike with powerful upgrades and personalize it with different customizations!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Spanish - Spain, Japanese, Korean, Simplified Chinese*languages with full audio support
Reviews
c'est un jeu de course et de tir au milieu du trafic sur une moto volante. Le rendu cel shading est vraiment très joli. L'ambiance musicale, très rock est réussie (même si les transitions entre morceaux sont souvent brusques Le gameplay est assez exigeant. Réussir à tirer tout en conduisant n'est pas toujours évident, d'autant que notre barre d'énergie sert autant de carburant, que de munition, et de vie. On peut améliorer les armes et la moto au fur et à mesure Il y a un peu de la variété dans les niveaux Pas le jeu de l'année, mais il est très sympa
VirtualDesktop+Quest3でプレイ [h1]エアバイクに乗って上下左右に動き回る乗り物ガンシューティング[/h1] [h2]概要[/h2] エアバイクに乗って他の車を避けたりしながら敵を銃で撃って倒す乗り物ガンシューティングです。 ステージ毎にクリア条件が設定されているステージクリア方式です。 ステージ中はハンドルを動かしてエアバイクを上下左右に動かして邪魔な車を避けていきます。 途中で敵が現れたらハンドルから手を離して銃で撃って倒していきます。 [h2]良かった点[/h2] ・ステージは直線なので、エアバイクの操作と ガンアクションのバランスがちょうどいい ・しっかりと狙わなくても気軽に敵を撃てるようになっているので楽しい [h2]気になった点[/h2] ・アクセル(ブレーキ)がアナログスティックなので押し続けるのが面倒 トリガーでアクセルできるモードがあるが上下移動がスティックなので、 没入感が下がってしまう ・銃の射程が短いので遠くに敵が見えていても当てられない ・銃の補正が強いので敵を撃とうと思っても車に当たってしまうことがある [h2]総評[/h2] バイクで疾走しながら銃を撃つのが映画やアニメで見たような体験をできるのでおすすめです!
It's motorcycle drive-bys, the game. It's fairly short (I've finished all the missions), and there's not much variety, but it feels great and is very fun. They needed to add curves to the roads, but other than that, it's a fairly complete game.
Works on Reverb G2. Retronika is a VR vehicle shooter, that let's you drive through futuristic traffic on a hoverbike. The gameplay is extremely satisfying and smooth, but campaign missions are very hit or miss. Steering the hoverbike with virtual handlebar feels great, being able to do it with one hand while shooting a gun with the other is even better. Most enemies are very satisfying to shoot: they stagger, lose parts and finally explode, damaging everything nearby. But there are some very spongy ones, that take way too much time to destroy with just one gun and force you to use both hands for combat. In the missions, where killing every enemy is obligatory (by far the worst missions in the campaign, btw), they completely destroy the pace and turn the game into a boring shooter. Visually the game is amazing. It looks really sharp and stylish, just like on the screenshoots, while performing buttery smooth with dozens of moving vehicles on the screen. The main problem with Retronika is it's difficulty: it is all over the place with huge spikes and drops. Usually in games there is an intended difficulty level in the settings, but here I have no idea which one of the 4 provided levels was intended. I started at "Tough but fair" and it was very easy at first, but then just became absolutely impossible on several missions somewhere near the middle of the campaign. And it is not just my skill issue: judging by the highscores barely any PC players completed those missions at all, and the one who did also were lowering the difficulty levels. At the same time there is a huge difficulty drop, when the last weapon is introduced. It is an AoE self-guided lightning gun that just annihilates everything. Such nonsensical difficulty curve forces the player to constantly change difficulty levels to balance the experience themselves, and I personally could not find the correct mix of guns and settings to make it "normal". It still was a fun to play most of the times, I just wish the missions were better designed. There are also a few bugs spoiling the experience: online leaderboard is not working for Infinite run, and the final campaign boss keeps disappearing below the floor.
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