
A fresh take on the the falling block puzzle genre. Embrace imperfection with glitches and broken pieces to overcome this new challenge. Chase high scores or learn new techniques in a puzzle mode with over 50 handcrafted puzzles.
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Languages: English
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I need to explain how extraordinary, how facile, how effective this game is by telling you about a bit of tetris theory. Imagine a grid with a checked pattern, alternating black squares and white squares. Now, place a transparent tetromino on top of the grid: how many white squares and black squares will be under the piece? For the O, L, J, S, Z, and I pieces, it's pretty clearly two white squares and two black squares (let's say, 2/2 for short). But when you place a T piece on this grid, it takes up three of one color and one of the other (3/1). This property is called "parity," and the T piece's 3/1 parity helps to confer its "jaggedness," and its difficulty to place. And parity is the exact property that the developers of Retris exploit to build their challenges. Even the simplest piece you can drop in Retris has a 2/1 parity. By putting literally anything down, you are already invoking terrible jaggedness. Failure starts from the jump. Two of the pieces have 3/0 parity, like, these are completely messed up to stack and difficult to balance. The developers give you this very simple limitation that spreads like poison throughout your stack -- AND THEN gives you unholy superpowers: pills (to delete next pieces) and the hard drop (to clear extra pieces). With every piece added, you poison your stack; with every hard drop or pill, an irregular antidote tries to kill the problem. What results from this tension is a truly fascinating, mysterious, exact, and engrossing experience. The small visual design touches remind me of the DOWNWELL: like good writing (i.e. unlike this review), only exactly what is needed to say is said. Beyond it yawns a blank silence, inviting or threatening you either way. To play Retris is to perish slowly inside a rotting computer, before being brought unceremoniously back to life and invited to die again. The texture of death seeps through every glitch, every soft neon glow, every bended pixel, every wondrous silence inside the soundtrack. I play a lot of puzzle block-dropping games, old and new, over a hundred at this point. Retris is easily top five. You will be sucked in -- not like the addictive smooth beckoning of Tetris, but with a jagged claw that drags you into this depths. I suck at this game. I *love* sucking at this game. I love that this game eats me alive. It's so damn good dude.
One of the best Tetris variants ever made, if you like classic Tetris or arcade puzzle games in general you'll love this one, it is rather short content-wise but the gameplay, soundtrack and graphics are amazing and justify the price.
A unique and well executed take in falling block puzzle games; definitely worth trying.
This Tetris variant is very pleasant to play. I like the trail feature (like an extension of you block) which I haven't seen before. By clearing blocks of lines, you earn pills which make you able to skip a block. Except for two levels (48 and 60), the puzzles where quite easy (but still fun). The music tracks are fine. The effects when reaching the top can be a bit overwhelming to me sometimes but it does give a better 'oof' effect when you manage to clear some lines again and all becomes more calm again. On the PC, you can change the controls but I played on the Deck and only changed the arrow up to the X button for the quick drop in the Steam control settings which plays super comfy. I also embraced the fact that for once in this type of game, the achievements are actually quite achievable for non-Tetris freaks like me. So, other achievement addicts don't have to fear bringing down their average. Oh yeah, and you collect cat hats :)
Intriguing falling block game with excellent retro aesthetic.
I really like the way the game looks. It has a nostalgic, retro feel, like a classic old-school game. The sound effects and music complement the aesthetic perfectly. I tried both the puzzle mode and the mode that’s more like Tetris, but with very different types of blocks. It’s interesting to have to rethink the mechanics with a new variety of blocks, which is a refreshing challenge. I plan to keep playing it in my spare time. The puzzle mode was a bit too difficult for me, but I’m not great at puzzle games in general. That said, I managed to complete 23 of the puzzles. I'm still not entirely sure I understand the logic behind them, though.
Retris is a lovely take on a familiar genre. Controls are very intuitive, and the 8-bit aesthetic really hit home with this 80s kid - love the glitchiness of the overall art style, especially the trails. A really pleasant experience, although the varied blocks also provide a tough challenge.
nice twist of the classic game of tetris, def worth for the price
Ce clone de Tetris est vraiment plaisant. La musique est iconique et reste facilement en tête après quelques parties. Le rendu avec les scanlines est parfait et renforce agréablement l'ambiance rétro. Je laisse donc une évaluation positive. Toutefois, il m'a été impossible de configurer les touches avec mon joypad filaire (certes assez ancien, je l'admets). J'ai donc dû jouer au clavier, ce qui n'est pas forcément très confortable pour ce type de jeu. Je regrette également que le jeu ne soit pas disponible sur Nintendo Switch ou, dans un rêve un peu plus ambitieux, sur les Mac Apple Silicon. Ambiance du jeu : 10/10 Originalité : 09/10 (il modifie beaucoup le concept de Tetris avec ses blocs spéciaux) le petit chat mignon est trop adorable.
Like. Early days.
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