
Welcome to Rest In Pieces , control AI driven Agents in the battle against hordes of demons. Show your skills on the battlefield and on Global Leaderboards in this singleplayer Horror Survival VR Shooter.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I've only tried one level and one wave, that's more than enough for me. I do not recommend this. The reasons: - primitive gameplay - crude and ugly UI - bad UX in general - a ton of text posters in a training level instead of proper introduction - boring and empty game overall - nothing special visually Too indie, more of an advanced game jam experiment than a real game.
I´m sorry but this one is a big NOPE. Uninstalled after 15min.
The phew phew zombie simulator needs more missons! Great game!
Disclaimer: I've got the game via Steam curators program. Rest in Pieces is solid FPS, but it currently lacks content. Conserving ammo is not fun in a frantic "adrenaline shooter", other than that the game is quite enjoyable. UPD: With new patch a lot of UI issues were fixed, I deleted them from the Cons list. Pros: + Gun handling is satisfying: it has reasonable recoil and controller feedback, bullets are visible and can stagger weaker enemies. The only thing missing is the sound of bullets hitting the target + Pretty good visuals and optimization on the highest graphic settings. The only exceptions are buggy fog effects in the 1st mission map and very performance heavy explosions Cons: - Ammo is way to sparse in a mission mode. I spent about 30% of playtime running around, praying for the right pickup instead of shooting monsters. Upgrading weaponry and Scavenger perk slightly helps, but the problem never really goes away - Overall weapon progression and perk system makes early game way less fun than the late game. Without leveling up corresponding weapons and perks: movements speed is too slow to effectively walk backwards while shooting enemies, reloads take forever and melee damage is too low. It's like basic quality of life features are hidden behind grindy progression system - It needs more maps, there are currently only 3 mission and 3 horde maps
I didn't have any real issues with the controls, they are a bit clunky and the person in the trailer is clearly well practiced with them to the point that they don't resemble real gameplay. I've had glitches but only one or two across several missions. It seems lots of people are having issues with it but on windows with my specs it seems to work just fine. Maybe test this game first to see if your computer agrees with it.
Although this game looked cool in the videos, the game play is horrible. The guns, swords and everything else feels off. Like they pushed this game out before it was a final product. Steer clear!
jesus ♥♥♥♥♥♥♥ christ talk about ♥♥♥♥♥♥♥ boring bro i didn't even last that long and refunded it right away
love this game gives me some DOOM 3 along with black ops zombies vibes weapons are fun to use its so much fun
this feels like a unfinished tech demo, its got a decent amount of guns to pick from... once you unlock them, which would be fine if the game had a satisfying gameplay loop. Unfortunately, the trailers really show everything the game has to offer. with three small maps that all feel relatively the same its a really boring experience. the zombies feel very lifeless... even for zombies, and the special zombies just feel like slightly bigger bullet sponges with some range attacks. the guns also have no weight and little to no recoil and you also cant two hand guns which feels super wrong when your forced to start out using a pump action shotgun. would not recommend this game to anyone, the best part about it was the music.
(Played via Quest 2 with Virtual Desktop, bought on sale for $5.59) Pretty good if you want a Doom-esque experience if you feel Doom VFR is too nauseating or things like VR mods for sourceports such as GZDoom are tricky to set up. The first level took me like 3 tries to complete on my first session, mainly for this one enemy on the last wave. But once you get used to the mechanics, it works out rather nicely. It may just be the Doomer in me talking, but I feel the slow movement speed is not that great. Who knows, maybe it was made like that to be more comfortable for newer VR users. If you want a "zombie demon shooty shoot" game that isn't Doom VFR or a VR mod for your classic sourceport of choice, I'd say pick this game up. But if you feel you want more fast-paced action, I'd suggest going for the classic option with something like QuestZDoom for example. I haven't played Doom VFR yet, so no word on that.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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