
The world has ended, Demons have risen to conquer the uninhabited and flourishing nature outside. It's your turn, with your unknown identity, to find your path for a new beginning. Let's not beat about the bush here. Reset 1-1 is everything you loved about the late 80's/early 90's. It's a blast from the past, with a fresh spin.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
My eyes are permanently bleached because of the color scheme lmao
Vraiment bof. Et le fait de rendre l'écran du plus en plus gris quand on meurt est vraiment stupide.
3/10
Kart kasmak için uygun, rahatça kâr edebileceğiniz bir oyun. bunun gibi hesabımda 200+ oyun var incelemek isterseniz. - 𝐏𝐨𝐥𝐚𝐫
Reset 1‑1 (2016, разработчик — Panda Indie Studio, издатель — New Reality Games) — инди‑платформер в ретро‑стиле (80‑е/90‑е). Суть: в постапокалиптическом мире с восставшими демонами пройти путь к новому началу — прыгать, избегать ловушек, сражаться с врагами и боссами. Ключевые особенности: пиксельная графика; одиночный режим; достижения и коллекционные карточки Steam; элементы RPG (прокачка урона, здоровья, выносливости); усложнение игры после смертей (графика деградирует, враги становятся сильнее); бодрый саундтрек; платформа: PC (Windows). Минусы: высокая сложность, особенно на боссах; неудобное управление; короткая продолжительность (3–4 часа); проблемы с производительностью (зависания, вылеты); неясная система прокачки. Итог: короткий ретро‑платформер для фанатов жанра и пиксельной эстетики. Подойдёт ради ностальгии и коллекционных карточек
The pixel art, despite being simply mediocre in some parts, still has a certain charm, even more with the effect of deaths causing the world to become progressively darker, not just losing color but details such as trees losing their foliage and then dying. The music accompanies that, with tracks going from upbeat to slow and foreboding. And that's the biggest praise I can give to this game. The controls don't feel good because the physics and momentum of the character are weird, like he was constantly skating rather than walking, not helped by iffy collisions. Fighting is bad too, due to that stamina system that is more annoying than anything and enemies that, save the smallest ones, are damage sponges. It's an exercise in frustration, with few and far between checkpoints, always and rigorously putting a section of platforming or annoying combat before a boss that is likely to destroy you and force you to redo all. It's very short but the one playthrough I found has about half the time spent retrying boss fights. Even that nice visual gimmick becomes a further annoyance because it reduces the visibility and readability of the screen. At the very beginning, after activating a mechanism there is no exit and you can only die, and upon restarting at the checkpoint the bridge is there and a character who first greeted you says "Wait, I saw you die!" That made me think of a game where you have to die to solve puzzles, going with some fourth wall breaking, but sadly it turns out to not be the case. Avoid.
A fun microPlatformer that controls way better than it seems at first. Some unique slow stank as a modifier for many deaths.
Reset 1-1 is a short retro platformer with some genuinely interesting ideas — the visual degradation mechanic where colors drain away as you die is a clever touch that adds both atmosphere and tension. That said, the controls feel frustratingly floaty and slippery for a game that demands precision platforming, and the awkward default key bindings (X, C, V for actions?) make an already difficult game feel needlessly clunky. Boss fights can drag due to the shared stamina/dodge resource, and the color-draining gimmick, while creative, ends up making later sections actively harder to read visually. For the price it's not a total waste, and achievement hunters can knock out 100% in under two hours, but there are far better retro platformers worth your time.
<3
Скажите, после поклейки обоев остаются куски. Обычно многие сохраняют их на случай если... Кто-нибудь хоть раз доклеивал эти куски!?
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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