
RESEARCH and DESTROY is a TURN-BASED ACTION GAME with local and online co-op. Take control of three brilliant scientists as you RESEARCH and develop strange new weapons and gadgets to DESTROY the Supernatural hordes that have all but crushed humanity!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 5 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Genres
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−85% | 55reviews | 95% | — | $3.4K |
| $19.99 | 939ratings | 64% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
之前XGP玩時彈跳平台BUG到現在還是沒修正,可惜了這款遊戲
Actually much more enjoyable than I expected it to be
First person shooter worms 3D with silly physics that makes a third of your attacks backfire. Play with your favorite chunsoft characters. I'm not the biggest fan of turn based tactics but this game is quite forgiving on a moment to moment gameplay. Unless you run out of money then you get softlocked. Funnest in 2 player co-op mode!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +1 more
| $19.99 |
| 106ratings |
| 74% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game, love the gameplay. Is also great with co-op. Totally worth it full price. (This low key sounds like a bot review so I’m adding this so you know it’s real). The hoverboard and health steal gun was a favorite combo. And the teleport gun with the time bomb. Absolute phenom
I'm really sad this game didn't get the attention it deserves. It's one of the best co-op games I've ever played. I finished the campaign twice: first on Xbox in split-screen, and then on PC online with a friend. I don't know any other game like it with the same kind of mechanics AND multiplayer. To me, it's a true hidden gem, and I really hope more people discover it someday.
This game is really entertaining and I honestly found myself enjoying the goofy moments heartily. With that said, this game has a problem with pacing and giving players the necessary info/tools to make the most of the only resource that exists, which is the $cience currency in game (basically money/gold/etc). $cience is necessary to upgrade universities/research/go on the offense via attacking enemy territory. The problem this game has is generating the $cience can only be done by completing attacks and defending from counter attacks that can occur on your universities, As their isn't that many territories to retake helping fuel the need for generating $cience, you can effectively "soft-lock" yourself out of being able to progress. What I did (as the game makes it sound important), is constantly create more and more universities, reinforce those universities and also upgrade different universities, taking most of my $cience. At the final mission in the game, I had hardly done much research for upgrading weapons/unlocking gadgets and found myself stuck. Ultimately it's a skill issue, but at the same time the game does lead you to believe you absolutely need to build universities in each territory you take, as well as upgrade said universities, which rather gimped me towards the end of the game. TL;DR build maybe 2-3 universities, but only bother upgrading one to make with full defense, but all other $cience into research to avoid a potential "soft-lock" Other than that, the game is a lot of fun to play.
Omg this is so fun, and combines shooting and turns in a really smart way i love the machanics also the art is cute, maps don't overstay their welcome pacing is good. really good find for me
This game was a surprise for me. I didnt expect the well made mechanics. The time based turns and weapons opened a door of posibilities; I was only learning and learning synergies and letting fly my creativity. A downside would be the characters; somehow I feel them empty except for RADVan, definetly it carried the game. 8/10 game. very Recommended
"My child will use attacks which do not hurt their teammates" "Antimatter boson"
Como amo este juego, estresante, y aunque no hay presion en tiempo real, si HAY PRESION EN TIEMPO REAL ashhahsah
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | Free | |
| $8.3M | 50.6K | 90% | $8.99 | |
| $68K | 83 | 96% | $19.99 | |
| $49.6K | 247 | 97% | $15.99 | |
| $40.6K | 532 | 70% | $3.74 | |
| $27K | 72 | 56% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4K | 76 | 58% | $2.22 | |
| $3.4K | 97 | 86% | $1.99 | |
| $3.4K | 65 | 82% | $4.99 | |
| $3.4K | 67 | 67% | $2.99 | |
| $3.4K | 51 | 41% | $3.99 | |
| $3.4K | 54 | 85% | $4.99 |