
Replicube is an open-ended programming puzzle game/toy about writing code to replicate 3D voxel-based objects. Solve puzzles, pursue leaderboard glory, or just make art to share with the in-game community.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 10 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Replicube is an open-ended programming puzzle game/toy about writing code to replicate 3D voxel-based objects.
The main content of the game involves trying to match a reference object by working out code that will replicate it. There is no "right answer", if your code produces the same object, it's correct!
You can always open the voxel tool in "free edit" mode and just play around, making whatever you want. In addition to the main 3D voxel editor, there is also a bonus 2D image editor for writing code to generate 2D images and GIF animations. You can even save your image creation as the background image in the "OS" interface of the game!
Every puzzle has 2 leaderboards, measuring source code size, and execution efficiency. Often optimizing for one will be at the expense of the other. If you enjoy trying to squeeze a bit more out of your code, the leaderboards are waiting!
There is also an in-game online forum where players can share their own voxel creations, and even challenge other players to try to recreate them, all presented in an old-school online forum wrapper.
Generated 3D voxel objects can be exported into common formats to bringing into other 3D creation tools.
Generated 2D images and animations can also be exported as png or gif for sharing online.
Stats
Engagement
Reviews
Themes across 78 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
QQ弹弹的小方块。能有成就就更好了
cute programming game, but i feel like im getting rewarded for 'hardcoding', which felt wrong.. i wish there is an external editor support (some kind of filewatcher sytem)
Very interesting game that, for me at least, seems to run flawlessly. I only wish I didn't have to sign up somehow to see comparative scores. Maybe Zachtronics spoiled me. Developers should consider that some of us who use Steam prefer to STAY exclusively on Steam, without furnishing any additional info, when using products purchased there. But as to the game itself, two code-writing thumbs way up!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +2 more
Hours played at review time, across 78 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
you write simplified shader code to solve puzzles. if you think that's interesting, you'll love this game
Only a little way through the main puzzles, and this is one of my favorite games. Making the shapes isn't that difficult, you could even brute force them by assigning each coordinate a value. The real challenge is optimizing for code size and/or cycle count. Within each of the puzzles, there is a second or even third puzzle to figure out. Plus, it has a built in forum. A steal while its on sale, and worth it even when off sale.
first i really enjoy the tutorials but then the real puzzles... they are manace like how the heck they really solving them. yes i know how to solve but thats soo much time consuming. the duck puzzle was the last drop from the glass. that's it im done with this game. i really love coding games but this game is just feels like work not a puzzle game. i like coding but in this game coding is just tool the main puzzle is solving math problems. im not enjoying with solving math problems but if you enjoy math problems then thats the game for you. i also like the theme and other things in this game. i really like they make but thats not for me.
My 6 years old loves this game. He actually wrote his first line of code today in it. Thank you.
Best puzzle game if you're a nerd and think y=mx+b is cool.
Seems like a neat game to learn/improve on simple coding skills. Visualizing code like this seems like a great learning tool, but its also pretty fun as it rewards you for more efficient code on the leaderboards.
As an aspiring programmer, this helps you practice problem solving skills required for coding for sure. Its only drawback is the fact it rewards messy code more on the leaderboard than separating your code into neat tidy sections. Otherwise, I highly recommend it, and the coding language in the game is pretty fun too!
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
| $329.2K | 532 | 90% | $19.99 | |
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| $629 | 5 | 80% | $4.99 |
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| $291.4K | 409 | 66% | $29.99 | |
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| $291.9K | 1.2K | 79% | $9.99 | |
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