
Follow R.E.A.C.H., an AI trapped in a human body, on a cinematic adventure through an alternate 1980s America. Explore an atmospheric cyberpunk world full of high-stakes action wrapped in a unique 2.5D pixel art style.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12/day in the week to Sep 12 → 17/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $15.99−20% | 9.2Kreviews | 85% | — | $4.3M |
| $19.99 | 3.2Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1494 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Purchased for 15,99 euros. This might be style over substance, but the style is very stylish. The pixel art with modern effects, the animations, the presentation and the shots; it's all very slick and cinematic. The rest is serviceable; won't blow you away, won't make your toes curl. The combat mechanics are ok, although I do feel it invites mashing the light attack and dodge buttons. You have to force yourself to use the various counters, which can lead to a nice flow, combining different counters and using finishers. But when it doesn't flow, the movement can feel sluggish and you're very tempted to just resort to mashing. Also, don't expect a ton of variety in enemy design or combat options. The focus isn't the combat. It's a means to an end: change the intensity, break up the pace, etc. As for the story, the world building might be more interesting than the actual story, which is pretty cliché and some of the lines can be a bit cheesy. The premise is decent, but I feel there are some missed opportunities for the main character to comment or reflect on the collectibles he finds, especially when they refer to him directly. All in all, it looks amazing, it plays alright and it doesn't overstay its welcome.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 20.29/day in the week to Jul 23 → 33.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +4 more
| $19.99 |
| 116ratings |
| 88% |
| — |
| not modelled |
| Free | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
레트로한 디스토피아 사이버 펑크 감성 너무 좋다. 분량이 좀 짧아서 아쉬움. ㅠㅠ 스토리도 괜찮고, 주변 사람들의 이야기도 나름 좋았다. 맨하탄 프로젝트가 틀어져서 미국에 대참사가 일어난 설정 너무 신선하고 재밌었음. 대사들도 좋았음. 한글화 잘 되어 있고. 액션이 단조롭다고 하는 사람도 있는 것 같은데, 애초에 전투에 초점이 맞춰진 게임은 아니라고 생각한다. 분위기와 이야기, 괜찮은 기믹을 사용한 퍼즐들이 모두 적당히 어우러져 있는 게임. 개인적으로는 괜찮은 SF 영화를 즐긴 기분이다.^^ 분량 더 길게 후속편 나왔음 좋겠다.
guys. well done. this game is blowing my mind. im 45 years old. wow. bless you for the beautiful pixel art and lighting oh my gawwd. the music is soooo gooood. i like how there is time to just admire the visuals between fights or dialogue and obstacles. love the "wingman" device and how you have created the fighting style. really its perfect. literally playing this game with a 12 year old laptop, headphones and a ps5 controller connected with bluetooth tripping on mushrooms and drinking a bottle of wine... in the air conditioner ... on a couch. but ya, this is better than Hades II which i also think is pretty rad... but this, THIS is cool AF. the cyberpunk storyline mixed with the sidescrolling and retro pixel ♥♥♥♥♥♥♥♥ its perfect. i would love to see the dev team expand on this in the future. what about some kind of co-op world in this art style? where players could interact in some way , character progression ... hell i dont know... whatever your team comes up with would be amazing. im blown away. good job!
With stunning visuals and a fantastic soundtrack, the 'vibes' alone drew me towards this game from the trailers / demo. But what I wasn't expecting was such a deep story too; a great dystopian future setting with some real heart due to the characters you meet along the way and the main character's emotional journey. A good mix of old school platforming (players of Another World and Flashback will feel right at homer here), interesting Arkham-esq combat, and the odd chase sequence to compliment the story telling. Admittedly all three gameplay elements were getting pretty stale towards the back end of the game, with few meaningful new ideas coming into play in the last couple of hours. But by that stage I had to see the story through, and I'll admit that the aforementioned vibes also helped soften the blow of increasingly repetitive gameplay. The visuals are incredible, showcasing the best example yet of mixing pixel art with modern lighting effects. I enjoyed Octopath Traveller's similar approach to visuals, but some of the effects on the pixel art were a bit jarring; no such problems here and Sad Cat have done a fantastic job with Replaced's coherent art direction. Similar to the fatigue experienced during the gameplay, by the last two hours you will probably be sick of dark, dingy, corridors that make up many of the game's interior spaces. But overall the game does a great job at giving just enough variety to keep the visuals stimulating. The soundtrack perfectly fits the vibe with synthesizers providing the bedrock for pumping or moody tracks depending on the amount of action on screen. No bugs, no crashes, I had a real polished experience. I think the trailers do a great job showcasing what you get gameplay-wise from this game, but there is an added bonus of a great story in there too. So if you've seen the trailer and thought the game looked cool, I am fairly convinced you'll love this. Well done Sad Cat on a fantastic debut game, can't wait for you next!
The only thing I can genuinely praise about this game is its visuals. The graphics and environmental design are absolutely stunning. Huge respect to whoever was responsible for the art direction. Unfortunately, that's where my praise ends. The optimization is terrible. I've never experienced this many crashes in any other game. Seriously, the person who created the visual design deserves a much better team. If you're reading this: leave. They don't deserve your talent. The only other thing I'm grateful for is the chapter select. At least I didn't have to replay the entire game to earn all the achievements. As for the gameplay... it's painfully boring. Walk, walk, walk, then walk some more, just to show off another beautiful location. The combat isn't particularly fun or engaging either. There's simply nothing that keeps you invested or makes you excited to continue playing. The people responsible for the gameplay and overall game design completely dropped the ball. In the end, this game has amazing visuals - and that's about it. I have absolutely no desire to play it again. I might have recommended it based on the art alone, but the constant crashes completely ruined the experience. Even though I managed to get 100% achievements, it was more painful than enjoyable. I can't recommend buying this game in its current state. Right now it's an unfinished, unpolished, and frankly uninteresting product. Sadly, I also have the feeling that the developers aren't planning to improve it any further. It's a real shame because this game had enormous potential. I've been following it for a long time, and seeing that potential wasted is genuinely disappointing.
gud
===Gráficos=== 🔲 Atari 🔲 Paint 🔲 Aceitável 🔲 Bom 🔲 Ótimo 🔲 The Witcher 3 (Se você tiver PC pra rodar) 🔲 Red Dead Redemption II ✅ Cada frame foi pintado por Da Vinci ===Requisitos=== 🔲 Qualquer coisa que conduza energia 🔲 Uma calculadora com 1 pilha 🔲 PC da XUXA ou HOTWHEELS ✅ PC de entrada 🔲 PC Gamer 🔲 PC Master Race 🔲 PC com I9 10900k + 2x Rtx 4090 (jogo ainda mal otimizado) ===História=== 🔲 História? que história? Ainda ta em faze de testes !!!! 🔲 Tem uma historinha 🔲 Uma história bacana 🔲 Uma história digna de prestar atenção ✅ É sobre a vida real ✅ Feita pelo Tolkien ✅ Platão escreveu junto com Machado de Assis e virou novela das 21h. ===Jogabilidade=== 🔲 Precisa de dois dedos pra jogar 🔲 Aceitável (4 dedos pra ser específico) 🔲 Jogabilidade bacana ✅ Jogabilidade excelente ===Complexidade=== 🔲 Jogo da velha é mais complexo 🔲 Fácil de entender ✅ Fácil de aprender, difícil de dominar 🔲 É daqueles jogos que as pessoas ficam estudando 🔲 Precisa de, no mínimo, 2 doutorados ===Dificuldade=== 🔲 Você escolhe a dificuldade 🔲 Seu cachorro consegue 🔲 Da pra zerar com uma batata de controle 🔲 Fácil 🔲 Médio 🔲 Jogo online (dificuldade variavel) 🔲 Quase Dark Souls 🔲 Dark Souls ✅ Você precisa de reflexos instantâneos e 4 mãos ===Tempo de jogo=== 🔲 Da jogar enquanto ouve 1 música 🔲 6h ✅ 12h 🔲 24h 🔲 48h 🔲 100h+ 🔲 Você começa, seu neto termina ===Áudio, músicas=== 🔲 Beep 🔲 É melhor jogar no mudo 🔲 Aceitável 🔲 Muito bom 🔲 Músicas escritas por Hans Zimmer ✅ Mozart escreveu junto com Beethoven ===Bugs=== ✅ Nunca vi nenhum 🔲 Pequenos bugs 🔲 Pode ficar irritante 🔲 Pode estragar a gameplay 🔲 Assassin's Creed: Unity 🔲 Cyberpunk 2077 no lançamento ===Publico=== 🔲 Crianças 🔲 Adolescentes 🔲 Adultos 🔲 Moradores do porão da mãe que comem maionese ✅ Tudo e todos ===Compensa Comprar? === 🔲 IT'S FREE 🔲 Preço justo 🔲 Compre se tiver dinheiro sobrando ✅ Espere uma promoção 🔲 Caro demais não recomendo 🔲 Mais fácil você queimar seu dinheiro
The cinematic visuals are fantastic, even the less action oriented play is enjoyable just looking at the world, cut scenes are next level. I found the fighting had a nice flow to it but hard core players could maybe find it too easy. The balance of puzzle and fighting was very well balanced. I loved the story line and characters. This game is one of the most enjoyable I have played a must buy if you like cyberpunk, platformers, storytelling and puzzles.
画面有多好,玩法就有多平庸。 游戏的跑图环节冗长,要是在户外还能欣赏下风景,在室内和下水道那就真的只有跑图了,主角移速还低,很磨耐心。 战斗占比不高,小怪除去换皮一共就4种,boss做了2个,每次遇到战斗就是堆怪、大量堆怪,战斗机制就是平A+弹反+处决,没什么新意。最终boss战放3波一模一样的小怪,连个正经boss都没有,太无聊了。 剧情这块,感觉缺乏赛博朋克背景应有的压迫感。利益纠缠、勾心斗角、阴谋背叛,都只存在于各种文本记录,主角遇到的友方几乎没有坏人,反派的势力理论上很强,但流程中遇到的就只是一波又一波的警察而已,连像样的火力都没有。打通关后感觉像看了个样板动作电影。
I honestly don't think I can say a single bad thing about this game. The story was great. The art and music were beautiful. I was hooked to this game very fast and couldn't recommend this more to others wanting to play it. Will absolutely be playing again.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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