
Launch your kid across the sky in this physics-based arcade launcher game! Bounce on humans and objects to increase your distance! Upgrade and become stronger to reach further! What will happen when you launch your kid with the force of a demi god?!
Modeled estimate, not a reported figure. How we estimate →
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About

Grab the swing, launch your kid, and soar across the sky at ludicrous speeds!
A tight, satisfying arcade experience designed to be completed in one fun session (approx. 45-75 minutes).
Fly like a rocket and become the parent that you always dreamed of!

Use simple one click controls to dive and bounce on humans and objects to gain speed and bounciness!
Some gives you bounce boosts, some gives you speed boosts, discover all the different ways to get further in the world!

Launch at the exact time to get a massive speed boost!
Aim for the stars!

Use your hard earned cash to upgrade the dad to launch the kid even further!
How strong can you become?

What happens when a dad and kid gains too much power?
Increase your Relative Velocity to reach the Final Velocity!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
I love yeeting kids into space
Lovely game well worth the cost. Reminiscent of the flash classics of my youth, but polished and thematically hilarious 😁. Both my kids and I enjoyed it thoroughly. There are also funny surprises sprinkled throughout that made me happy. The ending is well worth the work to get there.
Lovely artstyle, addictive as heck. Not that long, but it's totally possible to keep playing after "the ending". I most certainly will :)
This is a really nice game, short but very focused, and clearly made with passion. It's great fun to play, and works really well on Steamdeck as well. Can be a little grindy towards the end, but for people like me who enjoy that, it's great :)
Relative Velocity is a short, concept-driven experience that builds its appeal around momentum, timing, and a deliberately absurd premise. It places players in control of a launch mechanic that sends a character flying across a stylized environment, turning what could have been a simple joke into a focused arcade loop built on physics and progression. The game embraces its humor from the start, but beneath that surface is a system that rewards precision and gradual mastery. The gameplay revolves around launching and maintaining forward motion through a series of interactions with the environment. Each run begins with a carefully timed swing, and from that moment onward, the player must manage trajectory, speed, and positioning. The physics system plays a central role, as every bounce, landing, or missed opportunity directly affects how far the character travels. There is a satisfying sense of flow when everything aligns, where momentum builds naturally and each interaction extends the run. At the same time, mistakes can quickly bring progress to a halt, reinforcing the importance of timing and awareness. One of the strengths of the game is how it keeps its controls simple while allowing depth to emerge through repetition. With a minimal input system, the focus is entirely on when to act rather than how. This makes the game easy to pick up, but it also means that improvement comes from practice rather than unlocking new abilities. Over time, players begin to understand how the physics behave, turning what initially feels unpredictable into something that can be manipulated with increasing confidence. This gradual learning process becomes the primary source of engagement. Progression is handled through a basic upgrade system that allows players to improve aspects such as launch power and overall efficiency. These upgrades provide a sense of advancement, giving players a reason to continue attempting new runs even after failure. However, the improvements are incremental rather than transformative, meaning the core experience remains largely unchanged. The loop of launching, earning, and upgrading reinforces the game’s arcade structure, keeping the focus on performance rather than exploration. The game’s overall structure is brief, designed to be experienced in a relatively short amount of time. This works well with its gameplay loop, as the mechanics remain engaging without overstaying their welcome. The limited duration ensures that repetition does not become overwhelming, but it also means that the game does not have much opportunity to expand its ideas. Once players have seen the majority of interactions and upgrades, the experience shifts toward improving results rather than discovering new content. Visually, the game adopts a colorful and expressive style that complements its playful tone. The environments are filled with interactive elements that contribute to the sense of motion, and the overall presentation reinforces the lighthearted nature of the concept. The audio design supports this with energetic feedback that enhances the feeling of speed and impact, helping to make each successful run feel more rewarding. What makes the game memorable is its balance between humor and mechanics. The absurd premise gives it a distinct personality, while the physics-based gameplay provides enough structure to keep players engaged. There are moments where everything comes together, creating a satisfying chain of movement that feels both skillful and unpredictable. These moments highlight the potential of the system, even if the game does not expand on it significantly. Despite its strengths, the limited scope is noticeable. The mechanics do not evolve in meaningful ways, and the lack of additional modes or deeper systems restricts long-term engagement. The experience is clearly designed to be concise, offering a focused challenge rather than a broad one. For some players, this will be enough, especially those who enjoy refining their performance and chasing better results. For others, the absence of variety may reduce its lasting appeal. In the end, Relative Velocity is a compact and entertaining arcade experience that succeeds in delivering a clear and enjoyable gameplay loop. It combines simple controls, satisfying physics, and a distinct sense of humor to create something that is easy to approach but rewarding to master. While it does not aim for depth or longevity, it achieves its goals effectively, offering a short but memorable experience built around momentum and timing. Rating: 7/10
Such a fun game! Hope that this game gets more people playing it. Here's me playing it https://youtu.be/QP6uUepXA8E
Go play with your kid on the swing. Your kid loves the swing! Be the great family man that you've always dreamed of being!
Fun game with a nice artstyle. You see that the game was made with a lot of passion!
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Concurrent players on Steam, sampled daily since tracking started.
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