
Reign of Bullets is a shoot ‘em up with epic loot and lots of guns. Upgrade your ship and customize your weapons to build the ultimate fighter plane.
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Languages: English
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
********************************************************************************************************************************* This is a fun game if you like upgrades and destruction. The main campaign was completed within 4 hours of gameplay. After that there is a survival mode taking you up to level 100. I can predict roughly 5-12 hours of gameplay. There are a variety of weapons that you can augment with upgrades you can find. The game is fun when you start with a tiny ship with a single machine gun and eventually progress to a flying fortress of doom equipped with 5 rocket launchers and 3 laser guns. It does get extremely repetitive after a while. However, it can prove to be quite fun if you like this type of game. ********************************************************************************************************************************* Disclaimer: I have only been playing this game for a few hours but have reached level 55 in the game. I am in no way an expert at this game. I am simply giving a bit more information about the game because there are zero guides at the time of making this review. Looting: Looting happens at random when you kill enemies or complete maps. > Weapons can drop in the following rarities. I don't see much of a difference between them too be honest. Each weapon is generated with random stats. One might come out of the box with extra projectiles or one might come with pierce already built in. - Common - Uncommon - Rare - Epic > Upgrades appear with a given level. The higher the level, the greater the applied effect is to the weapon. For example, a level 10 Projectile Upgrade will add 5 projectiles while a level 1 Projectile Upgrade might add 2. - Appears to be capped at 3 upgrades per weapon. Weapons: To my memory... Blaster - Shoots plasma blasts in a straight line. Rocket - Fires a rocket that explodes on impact. Laser - Fires a continuous beam for a duration followed by a cool down. Boomerang - Fires blades that reach out to a distance and retract backwards. Flamethrower - Fires flames at a short range for a duration followed by a cool down. Rifle - Fires a high powered bullet. Acid - Fires a blob of acid at a downward arcing curve. Drones - Fires a drone that shoots at target briefly. Upgrades: To my memory... Projectiles - Adds extra projectiles. Seems to cap at around 5 extra projectiles at level 50. It may go higher though. Damage - Adds a bit of damage. It seems extremely useless to use these mods as it might increase damage by 10% where any other upgrade can improve functionality by 2-3x. Range - Increases the range your projectiles travel. Speed - Increases speed of projectiles or duration of beams, flames. Piercing - Allows your attacks to travel through targets a series of times. Splitting - Allows your attacks to split upon impact. Targeting - Allows the weapon to auto target within a degree cone. Special - Adds a unique bonus to each weapon. For example, it can increase explosion size of rockets. Strategies: I personally find lasers to be among my favorite along with rifles and rockets. The lasers can be upgraded pretty quickly with extra projectiles. Upgrading their special ability makes them do a lot of damage as the laser is held on an enemy. This is extremely useful for tougher enemies. As far as I'm aware, projectiles are by far the best mod to add onto any weapon! There doesn't seem to be a damage penalty for adding projectiles. The rifle was also super strong from my gameplay. They excel at single target damage. Most of the gameplay will be strafing around while your weapons destroy most trash enemies pretty quickly. The tough ones are usually the ones that fire back so it's nice to have rifles to take them out quickly. I personally feel like rockets are also very good especially with homing on. They can easily fly around and travel towards enemies leaving a satisfying volley of explosions in your wake. *********************************************************************************************************************************
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Aburre a los 5 minutos por su monotonía
great game
A pleasant surprise! Wasn't sure what to expect from the screenshots, but it has a few fresh takes on the SHMUP genre. It lacks a bit in personality, in variety and in balance, but it's still a perfectly decent title with a relaxing core loop with a bit of grinding, but not to the point of becoming a chore. Reminded me of Jets-n-Guns in some ways. 7/10
This game is pretty well put together! I do my share of badge crafting, something for which you get game coupons. While I used to largely ignore these, I've taken it as an opportunity to add some games to my collection I might not otherwise hear of. Reign of Bullets is one of those games today! A pretty straight forward side-scrolling shooter with smooth 2D graphics. While I'm only less than an hour in and admittedly playing on 'Beginner', the first 10 levels have shown that this game will definitely scale well and offer some replayability. In this SHMUP, you collect scrap during each level (about 1.5 minutes in length) and use that on upgrades to weapons that you find and upgrades to abilities. Here's where the game seems to have put some clever thought into what it's doing. Upon each level's completion (or defeat) you'll have a few random items from the level that'll get added to your inventory. These are usually weapons for your ship or upgrades for the slots that weapons have to them. The game was wise to make these weapons have a rarity to them and 10~ or so stat lines to give you a good variety to the the weapons you find. You'll be revisiting the hangar regularly to swap out something old for something new to give you a better chance in the next level. Along with this, the game gives you a letter grade ranking for each level you complete; Naturally, each level gets harder and requires the constant upgrades to your ship. You'll quickly see on the launch screen some of the levels you barely scraped through with a 'C' rating and catch yourself thinking "you know what, that could be an A now that I just added this new weapon slot to my ship and have this lazer that's just absolutely banging and upgraded to put in it.." Between this and the good variety of difficulty levels, I can safely say that this is a fun shooter. The first few stages gave me some worry that there wouldn't quite be a bullet hell element to it, or a lack of enemy variety, but each new stage seems to add a new enemy or give an enemy a new ability, keeping things fresh. As you progress further, the bullet hell finally starts to reveal itself with some enemies doing a good job to give you something to doge. You also have a shield ability on cool-down to balance things out and give you some reprieve. LASTLY, I want to throw out that this game just runs SWIMMINGLY on the steam deck. at 5.9W of power usage, this to me is a good game to have as it's one that can provide some longevity on a single battery charge. Being 7 years old and barely reviewed, I feel this is worthy of leaving a new fresh review on as the game has some substance. In any case, it's worth a look for anyone looking for a shooter to throw on their steam deck.
Everything I've ever wanted from a shoot-em-up. Upgrades, selectable difficulty that scales fairly, customizable weapon, and an eminently skippable story.
This game is a shooting paradise!! And upgrading!! And story (initially) mildly reminding of The Hitchhiker's Guide to the Galaxy! Oh and... well, you have to choose yourself if you want to play braindead or full of brain! Well, if you aim for completion, you will probably need some brains even... or maybe guides or something, not sure if those are existant. Besides the story mode /which is easily doable in one day - well, on easy modes- you can have a near endless grind for beating those survival mode stages you will be stuck on (probably, or maybe you turn out to be a genius) and customizing a whole arsenal of weapons as you see fit. As an example; I play this for about a day now, and went through the easiest of storymode settings, ending up with mostly frontside fanned weapon range, but also sneaking in some targeting enhancements on the outermost weapons to get rid of the small pesky fly enemies or just missiles I don't want to dodge/use my shield for. Directly on front I got my main dmg source, which is arguably about a 6th of the screen size away from my own ship (as some range+explosions-dependant weapons help keeping this "safety distance"), and filled with small dmg enhancements like pierce, splitting/bursting projectiles and all that. After the final boss I went back to clear some beginner stages with S-Rank... I made a super autotarget laser with a big targeting angle and just enough dmg to be able to beat the easy mode small fries who come from up top and behind to drop some rockets on me, while in front I got a huge homing flamethrower to eat away stuff before it even enters the screen lol... Well, that is the easy part... difficulty may scale to near impossible, and you don't need to first unlock the higher 6 or 7 difficulty settings for maps.. should be fun for anyone who likes sidescroller shoot em ups, and is a better game than most of them. The ambiente is kinda funny/senseless, so some may prefer games with more "dystopean" (yeah not a really existant word kinda like utopia just for words lol) fatmosphere like Einhander. BUT it is in my opinion definetly worth the money in an age where people spend hundreds on seemingly free to play mobile games and such! Enjoy <3
This game was a gift from a friend - way more fun than the screen shots give it credit. It's a fun play-through :)
As bullet-hell games go it's extremely fun. :) Very colorful, a lot of different weapons, different enemies and difficult bosses. :)
Fun game
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