
Refill your Roguelike is a casual run and gunner, in which you battle against enemies created by the community. Traverse through procedurally generated levels filled with platforming gameplay and chaotic shootouts. Or build enemies for other players to encounter in our advanced creature editor.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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Very difficult to control, there is no sort of tutorial, sprites clip through each other quite often. The gameplay is boring and repetitive, and there is no reward for playing. Don't play it.
Это 2030 год, наша технология печати организмов находится на пике своего развития, и Хромелабс занимает лидирующие позиции в этой области, расположенной в самом сердце углеродной долины под подземным мегамоллом города. Компания вот-вот покажет свой последний прототип принтера Soulmaker, оснащенный глубоким обучающим искусственным интеллектом. Однако у него уже были свои планы. В одночасье стать изгоем и напечатать себе армию неправильно созданных зверей. Возьмите на себя роль Флинка, комок остатков органической нити и пробейте себе путь через торговый центр в лабораторию. Или стать частью создателя душ и строить монстров, чтобы помочь подпитывать свою злую Орду. Пополните свой Roguelike-это случайный бег и стрелок, в котором вы сражаетесь с врагами, созданными сообществом. Пройдите через процедурно генерируемые уровни, наполненные платформерным геймплеем и хаотичными перестрелками. Или создайте врагов в нашем продвинутом редакторе врагов и загрузите их в Мастерскую Steam, чтобы другие игроки могли сражаться с ними, исследуя Мегамолл. Игра разрабатывается 4 студентами из Университета бреда в качестве дипломного проекта. Мы будем работать над проектом до конца января, после чего надеемся достичь презентабельного состояния. Таким образом, ожидайте найти некоторые ошибки или элементы-заполнители. Тем не менее, мы надеемся, что вам понравится пополнять свой рогалик. 10 из 10
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Modeled estimate over time.
Hours played at review time, across 24 reviews with recorded playtime.
Not really sure what is the point of the game, the game is really easy by its starts and when you got your fifth kill you are like too much op. by playing a while you get so many powerups as if you gonna face the biggest boss of all time, and you dont get to find it anywhere while you still get more and more power... I understand is just an early access game, so im not going to review this as if it is a final work cause its not. I think the idea of uploading your designs is good, so perhaps putting a lot more effort oon that as on some tutorials cause there are any. Enjoyed the game for the first 15 minutes, but after that it gets too much repetitive.
This game is awful.
need tutorials but i enjoyed it
Unfortunatly i cant find how or where to play it, definatley need more totorial. https://youtu.be/Q8wH6szR_nY
this game is complete ♥♥♥♥. it took me 4 min to just find out how to start playing. when i did it was just ♥♥♥♥
Refill Your Roguelike, topluluk tarafından yaratılan düşmanlara karşı savaştığınız sıradan bir koşu ve nişancı oyunudur. Platform oyunu ve kaotik çatışmalarla dolu, prosedürel olarak oluşturulmuş seviyelerden geçin. Veya gelişmiş yaratık düzenleyicimizde diğer oyuncuların karşılaşabileceği düşmanlar oluşturun.
this is the jankiest most confusing game i have played. There is no tutorial, it just starts you somewhere with no instruction. When I finally figured out how to make the creatures, I didn't know where it went or how to spawn it. When I press "esc" it sometimes just opens a debug menu. When you try to type something and press "U" it sends you to a page to write feedback.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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