
Blast off for a retro arcade experience in RedRaptor, a vertical shoot’em up inspired by genre classics of the ’90s!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Reviews
The game seems nicely designed and is something i could get into. The retro aesthetic is good and music is decent. I have unfortunately had to refund the game as the player ship only moves up/down/left/right with no diagonals. I tried remapping the controls through steam but it didn't work. The current control movement means this game is unplayable for me. Hopefully its a bug which can be ironed out as the game is nicely made and at an attractive price point.
[h1]90年代レトロシューター[/h1] 日本語対応 ショットとパワーチャージレーザーで進むレトロチックなシューター 雰囲気は悪くない、ショット押しっぱなしで連射も勝手にしてくれる ちょっと特殊なのが4方向移動(8ではない) 少し動きに滑らかさが足りないのと パワーを貯めて撃つレーザーを撃つと画面いっぱいに文字が表示されるので 楽しいけど視認性は良くない ボスはHP制で逃げるので1ボスで何度か再戦する事になる パワーアップはゲームオーバー時に貯めたスコア=お金で換算され メニューからアップグレードする方式なので 最初からワンコインクリア!的な事は出来ないかもしれない ローグライク味があると言えばいい言い方になるかもしれないが アーケードライクと言われると少し違うような気もする とはいえシューティング自体は楽しいし 価格なりに遊べると思う [code] Steamキュレーターで紹介しました [URL=https://store.steampowered.com/curator/41056472/]「3D酔いでもゲームがしたい」[/URL] [URL=https://twitter.com/_Rlyeh]Twitter(X)[/URL] 毎日更新してます! [/code]
[b] Review After 100% Achievements [/b] Came across RedRaptor while browsing through arcade style games on Steam, I couldn’t pass it up without giving it a try! Inspired by the classic ‘90s top-down shooters, this game delivers an awesome nostalgia experience with some cool features to help players who are new to the genre. Five stages in total, unique bosses and enemies with various attacks. Earn points after each run to invest into upgrades at the main menu to help with subsequent runs. You take the role of an ace pilot on a mission to help intercept an unknown threat that has already taken out allied forces. The different stages were awesome, I just wish I had more! After you invest in your stats, the game becomes pretty easy to complete, but it does make for an enjoyable experience. An online leaderboard is a nice feature to have as well. If you’re wanting to play a retro style arcade shooter, this is a great option that puts your skills to the test while also giving you a feeling of progression after each run. Achievement Count: 11 Time to 100%: ~1hr Difficulty: ★★✩✩✩ Genre of Game: Shoot ‘Em Up, Top-Down Shooter, Action, Arcade, 2D Fun Rating: 9/10 Checkout my YT video review or my [url=https://steamcommunity.com/groups/twigmastergaming] Steam Curator Page! [/url] https://youtu.be/W3ysumScQqU
This is just pathetic. Well, I should have expected it when I saw proud "added diagonal movement" in update history. Seriously, for more than 40 years almost every shoot'em up (unless it is a fixed shooter) has diagonal movement and initial release of this game was without it? No comments. The game has 5 stages with static enemy layout and attack patterns (most of which are braindead simple anyway). You will get hit during first few playthrough because of some unexpected attacks coming out of nowhere (like lasers on stage 3) but once you memorize everything the game won't be a problem should you actually want to complete it or play any longer for some reason. Oh, yes. There is arcade mode which is a li-i-i-i-ittle more difficult, does not have nonsense story dialogue and seems to loop infinitely. And there are upgrades that you can buy in main menu. I completed the game without ever buying them but looking at the selection they are supposed to make an easy game even easier.
1只能四向移动。 2方向箭和WASD能移动,但菜单WASD不能控制。ZX控制确认关闭,JK没同绑确认关闭。而且为什么大招是J隔开K的L。K无任何功能。 3攻击模式单调,没有什么吸收子弹,反弹子弹,大招消弹也没有。没有游戏特色。硬说特色只发现撞机无伤害。 4国产游戏开发组名单清一色英文字母小洋人。 5交互按键有个噗噗噗休闲游戏跳跃那种音效,不像是按钮。出戏。 6教程关只有1命死了就提示结束,而实际好像是3命。 7教程关只能1星评分,3星是摆设,永远残念。 8大招存在感极弱,甚至体验是负面的,首先是画面遮挡,然后也没音效也没动画,也没伤害。 9没见过任何同类游戏BOSS脱离战场这么久的。且频繁脱离。清怪后又没能立刻回来。 10道具利用率低,大招利用率低。画面物品饱和度低。 11UI左上角二维码可能在某些平台发布是违规不过审的。 12标点乱用,有时候多句号,有时候没句号。也可能是错字漏字。 13BOSS爆金币锁移动跟撒尿一样直线灌脸,不如把金币整合到结算画面一次结清。 14升级技能界面几乎可视为无任何介绍。 15很多UI没中文。 16敌机有些不带碰撞,这样差异化的设定,误导性也同时存在。 17没有难度设置,很多类似的基础功能缺失。 18没中文标题,影响推广。 [table][td][b]关注我们 [/b][url=https://store.steampowered.com/curator/30253125]甄游组[/url] [url=https://store.steampowered.com/curator/34433893]第一印象[/url] [url=https://store.steampowered.com/curator/40602490]免费游戏[/url][/td][/table]
Game only has 6 stages? Way too short. Wish forbmore content and stages.
我游戏打通关了,来说说这游戏的一些缺点。 1、敌方小兵从后方出现没有预警信号,这对初玩新手不友好。需要背板。 2、敌方激光能直接穿透有防御罩子,击中机体扣血,而且敌方激光是没有征兆的发射。也是需要背板。 3、僚机伤害低了,基本上可有可无。 4、我方大招L激光伤害没无敌,不升级伤害的话不及普通攻击。 总结一下,这游戏还是比较中规中矩,值得一玩的游戏。如果是新手,通关不了,失败后可以用金钱购买血量,攻击等等提升自己 难度还是比较亲民的。
[h1]纯粹的老派打飞机[/h1] 一款短小精悍的复古竖版打飞机游戏。游戏常规模式下共有5个关卡,体量不大。剧情上讲述了反复被总部忽悠的我方主角,一步一步深入敌方血战宇宙的故事。机体本身只有简单的射击、激光炮以及调整僚机这些基本操作。中途如果阵亡,会从首关开始游玩。不过为了增加容错度,游戏给予玩家丰富的局外机体升级功能,使得过关攒取的金币有了不小的用武之处。总的来说非常适合轻度打飞机玩家上手体验。 [h1]前进!前进!前进![/h1] 由于没有接关功能,游戏中机体初始三颗心(血条)+丐版子弹打起来还是有些吃力的。虽然机体的每颗心其实又可以分成两半以阻挡两次伤害,但是面对一些激光装置那也是分分钟毙命。但机体可以在战斗中吃到保护盾,这个保护盾会环绕机体一周,可以抵消多次伤害,比血条还好用。 游戏的机制是比较简单的,关卡设计也较为传统,无外乎清小怪+打BOSS的往复循环,偶尔来点激光墙和导弹雨刺激下你的神经。机体本身也没有什么丰富的子弹机制,普通子弹也就是在提升武器伤害的同时吃个R变成集束弹,吃个S变成霰弹而已。而大型激光柱则需要慢慢的集气,说实话虽然威力巨大但是也就是BOSS战的时候好用一些,平时清怪一般般。僚机的话则可以手动切换阵型以适应不同的战场环境。 [h1]武装自己[/h1] 获得的金币在局外可以对机体进行包括血量、武器、伤害、激光、僚机等多个方面的升级。当血量升级到MAX也就是15颗心时,几乎也可以无往不利了。如果这几个指标全升满,亲测大约30分钟左右便可打通五关了。初次之外,金币本身居然还可以购买“双倍金币”卡或者跳关卡,也算是循环利用了。 游戏还有排行榜的功能,不过这与我这种小菜鸟有什么关系呢? [h1]推荐人群[/h1] 喜欢复古STG游戏的玩家,首发打折17块那也算是性价比极高了。 [code]双语评测,认准我们: [url=https://store.steampowered.com/curator/35263058-Bilingual-Curator/]双语评测[/url] Make Chinese and English speaker feel at home: [url=https://store.steampowered.com/curator/35263058-Bilingual-Curator/]Bilingual Curator[/url][/code]
通过升级强化机体各项能力,让游戏体验逐渐升级的爽快清版STG游。还有多种子弹选择,护盾可以提高容错率。变身高达后更可以使用强力的激光攻击,升级后配合僚机伤害和爽快度拉满。
打完发现有些地方建议修改, 1.飞机血条可以变成3格,分别对应飞机的绿 黄 红三个状态,现在版本我个人觉得,我被击中不是很明显。 2.射线开大的以后字体太大了,字体一出来我感觉我飞机都看不清。 3.如果射线有无敌的话时候可以加个无敌圈,这样可以有辨识度。 4.还有敌方部队,不知道能不能改成击毁队长机,整队依次炸毁,就和以前合金弹头那种感觉,也方便玩家打高分。 5.第一关的boss第二状态不知道是不是bug没有做受击高亮,当中核心没有闪。 6.还有个特殊子弹 icon可以适当放大一下,可以不用随机爆,比如敌机上搭载这个子弹,顺便把这个敌机速度适当加快点,血变嫩,打掉就爆,打不到就没了。 7.特殊弹药,导弹是直的感觉没啥用,改成跟踪的话会好很多。 以上是我个人想法,希望工作室不断带来新惊喜~
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