
This atmospheric, Metroidvania hacking adventure lets you take control of a semi-sapient program struggling against deletion. In the sprawling 3D world of a Mainframe, Recompile features intense combat, tight 3D platforming, super-powered abilities and an environmental logic-based hacking mechanic.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Simplified Chinese, Spanish - Spain, Russian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is hard difficulty. It may has potential but i don't recommend it.
feels like a playtest, not a full version of the game PLUS the development updates and latest news are 3 years old now, so I guess this game stays in a playtest state
im good thanks
I thought it was good. Loved the environment, platforming and music. Some things it needs: - UI to help guide the user - locks to prevent the user from advancing until they get the upgrades required to continue - remove upgrade UI from map when already taken or show a different icon - show location names BEFORE crossing portal - maybe fast travel
Сюжет... В конце персонаж становиться богом. Забавно.
This is a cool game, I found the story quite interesting. The gameplay is generally good except the platforming can be absolutely awful a lot of the time. The lighting is also quite ♥♥♥♥ 90% of the time with extreme bright lights on black backgrounds/environments. Despite all that I really enjoyed my time with this game overall. do recommend
I LIKE IT BIG TIME if you play change your aiming setting, the default one is kinda bad :(
el juego es bonito pero corto , la banda sonora tiene bastante que mejorar
The idea is cool, but the execution is off...I like the art style, but it becomes incredibly distracting during gameplay. The art style of your surroundings makes it very difficult to judge distances, which is a problem in a game that's primarily a platformer. I you can judge how far away a floating platform is, it's kinda difficult to jump your player to that platform. It's also really frustrating when you can't SEE the platform until you're close enough to it for it to render properly (understand that's part of the art style, not an actual rendering issue with the game)
Jeu d'action plateforme 3D avec des éléments de metroidvania que je recommande pour son histoire et atmosphère vraiment réussies. Le mouvement est agréable et précis dès le départ mais le devient de plus en plus avec les techniques de mouvement qu'on obtient en progressant ([spoiler]vers la fin on devient un genre de dieu virtuel avec des multi jump, multi dash et du vol[/spoiler]) Visuellement l'univers du système informatique représenté de l'intérieur est réussi mais parfois trop lumineux et néon dans certains biomes. L'histoire racontée grace aux fragments de logs qu'on trouve un peu partout est le point fort de ce jeu, j'avais à chaque fois envie de trouver le prochain log pour savoir la suite. Ca se rapproche vraiment d'un scénario de bon film de sf au final. Niveau combat c'est ok, comme le mouvement les compétences s'améliorent en progressant, on peut par exemple hacker les ennemis à un moment. Les boss sont plutôt basiques mais restent engageants. Y a des séquences puzzle (hacking) pour ouvrir des portes et progresser et c'est un élément important dans le jeu car pas mal présent et en rapport avec l'univers. Perso j'aime pas les puzzles dans les jeux mais c'était ok car on peut en général les contourner avec du platforming adroit ou en trouvant à force les combinaisons au hasard. En gros, jeu mémorable (j'y repense de temps en temps, 2 ans après l'avoir fait) grace à son univers sf, l'histoire, son atmosphère et la plateforme excellente.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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