
Realm of Simplicity is an indie-developed open world MMORPG set in a medieval fantasy where you will embark on your own adventure. Complete quests, master your skills, trade loot with others or befriend them in a party to conquer the mightiest of monsters!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Realm of Simplicity is an indie-developed open world MMORPG set in a medieval fantasy where you will embark on your own adventure. Complete quests, master your skills, trade loot with others or befriend them in a party to conquer the mightiest of monsters!
A massively multiplayer online persistent world
Challenging PvPvE dungeons
Party system to adventure with your friends
Player-driven economy
Unique monsters with different AI
Self-contained quests
No classes, instead you are what you wield
Never Pay-to-Win
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Played for 39 minutes and never seen another player. Went to steamcharts and it said 3 people currently online. Yikes. Fought some zombies and nothing sells at the shop. Everything is valued at zero. I encountered a board with quest. similiar to new world which I loved a lot but... as an example the quest was farm 120 logs and the rewards was 0 gold and like 3 rep. Looked at the rest and all the same zero gold... gave up found it boring and souless with no real purpose. Isn't it suppose to be fun at the start not full blown boring? rating 2/10
Single-dev MMO with a lot of inspiration from Old School RuneScape. Bosses aren't in-game yet, but it's being worked on. Enchantment is like 75% of what you'll be doing, and you kind of need it to progress. It's very tedious and slow.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is boring and awful. The bag storage is horrendous. The grind is so bad that phone games feel like a welcome relief compared to this. They stole sound from Blizzard, took the game from RuneScape, and made it so bad that I would rather eat a bag of nails than play it.
After 100 hrs was banned...never been banned before Was told by an admin that only some people were allowed to afk bot for resources...so guessing i am not one of them. This game is the admins playground. Read the bad reviews the majority are from 100 hr payers saying the same thing. The reviews will always stay poor when the staff have favorites and are allowed to play the game. Why even open the game up to the public if you ban the players and allow the staff{that are players} to exploit and bot but ban regular players for doing the same. In other words the same people in charge of stopping the cheaters run cheats. And pick and chose who gets away with it.
There are rumors that the developer has been involved in the Ethyrial scam.
Good fun game didn't think I would like it now I cant stop grinding
(y)
simply awesome. The game is still in early access, so of course it has some missing spots, but the devs are going on the right track, not a doubt. (Moreover, its free)
like osrs feel
Unnecessarily grindy, obsessively boring leveling, terrible loot table so bad that progression is cut off due to the lack of material drops, bugs that remain unresolved for months, after 30 hours of boredom you just want to uninstall it. Another more of many "one developer - one game" destined to die, RIP.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.