
A VR-first, real-time, chess-family strategy board game for 2 to 4 players (AIs included). With very simple and elegant rules, move your pieces, shoot enemies, and the last Leader standing wins.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $0 | 0 | — | $9.99 | |
| approximately $42.5K | 75 | 89% | $29.99 | |
| approximately $39.8K | 83 | 81% | $19.99 | |
| approximately $23.5K | 58 | 72% | $12.99 | |
| approximately $10K | 22 | 77% | $14.99 | |
| approximately $4.8K | 20 | 45% | $9.99 |