
Ravager is a 2D Open World Platformer with 12 unique characters to ravage your way across the land. Each character has different upgrade abilities to fight against the army of Crows and Trolls, who are trying to unleash the Nidhoggr into the world.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 26 reviews with recorded playtime.
Reviews
So. In order to start the game you have to run it as administrator, and wait for 3 min for the game to load. After that you are golden =) Game has an amazing pallette and the retro graphics are superb. I liked the game so much I played through it in one sitting. Some bugs here and there but nothing gamebreaking. Enjoyed the story and the character powers :D
Приключенческий экшен с открытым миром. Это не олдскульная игра, а современный, стильный экшен. Такая графика популярна. В пиксельном стиле с открытым миром выпустили немало хороших игр. Пример тому «Terraria». Картинка в «Ravager» яркая и детальная. Персонажи совсем крошечные. От этого мир кажется огромным, а боссы выглядят как гиганты. В «Ravager» 12 различных героев, каждым из которых нам дадут поиграть. Оружие и умения у каждого свои, поэтому и геймплей за каждого будет немного отличаться. Игра сложная, но по всему миру разбросаны чекпойнты, а прогресс прохождения сохраняется. Вот с боссами придется повозиться. Красивый, увлекательный экшен с разнообразными героями. Не хватает только поддержки совместного прохождения. Было бы проще и интереснее проходить игру с друзьями.
O jogo tem potencial, mas não posso recomendar por conta de alguns problemas que vou citar; Os minutos que precisamos esperar quando abrimos o jogo não são justificáveis para um jogo tão leve, ainda mais quando temos o jogo instalado em um SSD. A falta de customizações de controles, gráficos, áudio, etc, não me parece ok para um jogo minimamente elaborado como sabemos que é o Ravager. A jogabilidade não é tão ruim, mas acredito que possa ser melhorada. O jogo é extremamente difícil, por isso alterar a dificuldade seria uma excelente opção, caso não houvesse. Fora isso é um bom jogo, parece ter uma história interessante e gráficos engraçados.
进游戏LOADING十分钟,强制重启后直接卸载,喜加一
처음 세이브 이후만 플레이하고 내리는 평가 왜냐하면 처음 세이브 이후를 진행할 수 없었기 때문 어려워서
もらいもの(*´Θ`*)ポッ [ゲーム内容] 2Dアクションゲー キャラクターも12キャラゲーム内で解禁できる ヴァイキングのサーガとかそういうそっち方面が好きな人向け 2Dのドット絵がきれい BGMも良い 難易度は、序盤が妙に高いがキャラが揃う頃には、大分楽になってくる。 12キャラ揃うまでに6時間ぐらい [注意事項] ゲーム起動時(初回)は、セキュリティソフト等と相性がでやすいので許可し終えた後4分経過しても起動しないときは、立ち上げなおしましょう。 なお、[b] 「開始時の起動に4分かかる」[/b]は、このゲームの難点としかいえない。 ※ゲーム自体は、起動さえすればさくさく動くんですよほんとに・・ フォーラムを確認しても相性なのか長時間起動できない呪いにかかる方がいたり、2・3度起動しなおさないとダメだったという事例もある様子なので「4分」を目安に対応おすすめ(ノΘ`)ちょっとまてと思った このゲームは、ゲームパッドに対応していません。フォーラムの感じからいくと対応予定もありません。 [開始早々躓いた事柄] zxcvと表示されてアップグレードとでるモニュメント(石碑)があるんですが そこまででキーボード操作以外一切使わないのでZボタンを押せばアップグレードされてるんだろうなぁ?と思ったまま ボス戦までいくと死闘するハメになります(死にゲーと化した。゚( ゚´Θ`゚ )゚。ウェーン) ただしくは、モニュメントの前でZXCV表示がでている状態で「マウスカーソルで選ぶ」です。 これで技が解禁になりました(*´-Θ-)ホッ-3 それをボス倒した後に気がついてゲームをいま閉じたところです。 ※アップグレードの取りこぼしで後半にもっと地獄をみるとか考えたくない ※最初からやり直す原因になりました・・・。 外人勢で最初のボスについてフォーラムで何かいってる方がいた気がするけど これじゃね?と思うっぱよ(ノΘ`) なお最初のボスは・・ [spoiler] トロル将軍 槍投げ・キック・突き刺し・払い切り・仲間を呼ぶ・竜騎士ジャンプ[/spoiler]攻撃となっかなかえげつなくて対処法が[spoiler] 槍投げすると武器を拾うまで殴り放題! 竜騎士技の後長めの硬直あり[/spoiler]しか無かったよしんどい(ノΘ`) あ、ボスの大技は、回避ミスすると一撃死でした(Θ`*)ゞ 次回はもっと楽できそうだよ・・ 最初のステージをクリアするとお城のようなところで王様っぽい人の話を聞いて散策やら冒険にでかけて仲間を求めたり云々できそうな感じだったのぅ・・・マップがMボタンだったかな? 村人やら守衛の前とかに歩いていくとメッセージがでるけど当然英語なので(かろうじて理解できる)念のため 2Dアクション 雰囲気 死にゲー(死にやすさ+地形はまり(軽度での自殺)) という疑惑を感じているのでそのあたりを気に留めて [B]若干短めの疑惑があるのでSALE時に試してみると良いかもしれないっぱ( ;・`Θ・´)ゴクリ[/B] それにしても・・・ 他にプレイしてる方の気配が無いので相談しようもないしぼやくけど (重度のネタバレ注意) [spoiler] あの工場の数字の中の文字とか あのテキストフレーバーは何用なんだろう・・? 例のニッドホッグだったかぶちのめしてValhalla行きしたっぽい後スタートに戻るんだけど 散策でまだやることがあるんかもしれないっぱねぇ・・ てか、シャドウ強すぎ・・ [/spoiler]
Ravager is yet another of literally thousands of 2D retro pixel platformers infesting Steam and lowering the average quality of all video games everywhere. This one looks like the product of filling out a GameMaker Studio platformer template from the Yoyogames store with some of the most atrociously bad pixelcrap assets I've seen, to make some kind of nordic platformer/brawler garbage. Nobody liked it or played it (see below for the player counts) for some pretty obvious reasons. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. A choice was made to use obsolete, decades old retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. The controls and game handling are notably very clunky and unsmooth here. It's janky and unsatisfying to play... and any experienced gamer will tell you, the handling, responsiveness and general gameplay feel of the control scheme must be well polished for this kind of game to succeed. Unfortunately, this is something the developer seems to have phoned in, with little to no apparent gameplay testing. They dropped the ball on this one. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers, or gamers using AZERTY or other international keyboard layouts. Some of the defects in the game can be attributed to the choice of using the GameMaker Studio construction kit/toolset. This is a very poor quality toolset favoured by amateur developers as it's cheap and requires little in the way of development skill, but unfortunately has very limited capabilities. Just as you can't make a silk purse out of a sows ear, you can't make a great video game if you use a terrible engine. GameMaker Studio is most commonly used to make retro pixel shovelware and cash grabs. A strong argument can be made that construction kits like GameMaker Studio should never be used to make games for profit, as the "developer", Nikhil Tailor Ariflare has done here. These construction kits are intended to teach people some of the basic principles of game development, and to make small demos to pass around with friends. They're not intended to replace to actual work of real, professional game developers. So it's inappropriate when amateurs try to use these for profit, without any actual, real game development effort taking place. This doesn't result in products that have any real meaningful value for gamers. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 3 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 50,000 games for gamers to choose from (over 9,000 completely free titles), the overwhelming lack of interest in this low quality game is to be expected. Ravager has the almost unethical price of around $5 USD, it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam.
打开游戏后,一直卡屏未响应,等了好几分钟不未响应了,游戏一直白屏没法玩
一款横版战斗游戏 整个游戏最大感受就是一开始让你在那里盯着loading屏幕看许久,还不能最小化或者切换到其他窗口,否则很大几率未响应或者游戏花屏 进了游戏,默认按键:ZXCV + ↑↓←→,不支持手柄,不能改按键,作为动作游戏的话确实属于比较敷衍的设计 另外玩起来最大的体会就是杂乱无章,没有任何系统性的攻击招式,不停按Z即可,其他技能大多华而不实 而且操控感比较糟糕,初始的那个角色明明按住了方向键然后再攻击,却往相反的方向不停挥锤子 整体感觉不值这个价,内容不够丰富
Has potential, but really is just plain bad... almost seemed like 10 minute loading time. Finally got it loaded up and no controller support, most of the time the player is facing the wrong direction or a button gets stuck and you wander backwards towards enemies. The combat was weird... the hammer spin lifts you off the ground and just feels weird. I tried a few of the upgrades, but the tornado's "cast time" was ridiculous. I didn't feel like even finishing the first area with how the game felt. The aesthetic was kinda nice and I'm sure that some will be willing to deal with all the issues to play the underlying game but I find it too broken and tedious to bother with.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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