
Ravager is a 2D Open World Platformer with 12 unique characters to ravage your way across the land. Each character has different upgrade abilities to fight against the army of Crows and Trolls, who are trying to unleash the Nidhoggr into the world.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 26 reviews with recorded playtime.
Reviews
[h1]«Ravager»[/h1] 2D экшен с пиксельной графикой, масштабным миром и с 12 уникальными персонажами. Геймплей: https://www.youtube.com/watch?v=RJW84H6uIEA https://www.youtube.com/watch?v=TGPoQLXKF50 Огромный мир создали, вдохновившись скандинавской мифологией. Сражаться с темной армией воронов и троллей вам помогут 12 персонажей. У каждого из них свои способности, которые можно развить, если найдете особые камни обновления, спрятанные по всему миру. Убивайте врагов и сражайтесь с боссами. Битвы будут тяжелые. Геймплей почти хардкорный. Особенно сложно победить всех семерых боссов! Графика пиксельная, но множество деталей и приятная анимация придает картинке приятный вид. У игры есть пару минусов: раздражает неоправданно долгая загрузка игры в самом начале и то, что иногда персонаж отказывается разворачиваться в нужное сторону лицом! Он подбегает к врагам спиной и не может их атаковать (машет топором или стреляет заклинаниями в обратную строну). [u] Вы можете почитать другие отзывы и подписаться на наших кураторов. Добро пожаловать! [/u] [url=http://store.steampowered.com/curator/25737869/] 5 minutes of game [/url]
Looks pretty but plays horribly. The most unresponsive combat I've seen in a long time, character gets stuck facing one direction and ignores prompts to switch. Hit boxes make no sense, you get stun locked and juggled without any tells. Can't re-bind keys or see what keys are outside tutorial pop ups. Also is buggy as all hell and many of the programming decisions are amateuristic at best, like the loading at the start, the checkpoint system constantly popping up, game breaking bugs (got stuck in a respawn loop), etc. Feels like a student project where they didn't think through the program structure correctly from the start ending up in a stiched up mess of game that barely does what's intended...
First impressions. Wow this game is beautiful I love the art style. Gameplay is simple and I like that. I do not like the controls. This walking in the direction your not pressing is annyoing. I had fun. Pros 1. Game is beautiful. 2. Simple gameplay. 3. Music is great. 4. Great Story element. 5.The Characters powers. 6. The first boss does something amazing when he kills you. Cons. 1. The controls. 2. Damage seems a bit high. 3. Bosses feel the same across the board. 4. No customization. sounds, difficulty, controls. 5. Buggy. Getting stuck in rocks. My overall opinion. Play it. This game feels like alot of love and care went in to it and it shows. This needs some work on the gameplay level with the controls being really hard to get used to. Couple bugs that forced me to restart the level. I love the mix of characters, the art and music are all great. I plan to sink alot of hours in this game untill I beat it.
Unfortunately [b] Ravager [/b] is a very overpriced platformer when you consider all of its problems. The store description suggests a "2D Open World Platformer" which is just objectively not true; I would consider it a very linear game with limited exploration if any. First of all, the game takes around 3 minute to load and you might run into other starting issues. There are no settings of any kind, not even a limited support for controller. The gameplay mechanics are not polished, it is not uncommon to run into glitches or even optimization issues. I was very much decived by a realtively pretty trailer, only to find a shallow game with repetitive gameplay and mediocre visuals. The only interesting part about Ravager is the ability to pick between several characters. Each has a unique auto-attack and 3 special abilities. You will have to find the obelisks to unlock 1 ability at a time, it is kind of fun to see what each character can do. I find that you can pretty much skip most of enemies because there is no reason to kill anything. The game does not do a good job of motivating you to switch characters, so far I used the same 2 guys just fine. To be honest there is nothing about the gameplay that I would consider above average. It plays like one of the flash games which is not a complement. I had some high expectations for the visuals due to the price, while the game has decent detail in environment, I did not enjoy its aesthetics or the soundtrack. [h1] Pros: [/h1] + lots of characters with unique abilities + nice pixel art detail in the environment + clunky boss fights, but I think they can be fun [h1] Cons: [/h1] - takes a few minutes to start - lack of settings - lack of controller support - occasional glitches - some clunky mechanics - I would not consider it "Open World Platformer" - very repetitive, no reason to kill enemies [b] Overall Thoughts 4/10 [/b] There are simply too many technical issues that reduce my enjoyment with this game, and we not even talking about lack of settings. The store description is just wrong, this is not a "2D Open World Platformer". As it stands, Ravager is a very average platformer with several characters and many problems. [code]If the game shows some improvements, I will consider removing this review. Please contact me if you have updated your game and want a revision. https://store.steampowered.com/curator/31294838-Hidden-Gem-Discovery/[/code]
LOADING... THIS PROCESS MAY TAKE A FEW MINUTES. PLEASE DO NOT PRESS ANYTHING TO ALLOW THE GAME TO LOAD. :( :( :(
For this review to work it's crucial that you don't touch anything for the next three minutes, but allow the words to load into your brain. For those that have already purchased and played this game will understand the in-house joke. Yes, when you start this game you are asked not to touch anything or else. The else comes in the form of massive white obtrusive blocks blocking your way, a schizoid flickering screen, and objects that phase in and out when they feel like it. However those patient enough to run the game as Administrator and NOT PRESS BUTTONS will be delighted to eventually see the game working 'maybe'. Anyone up for Russian roulette? Im one of those that were lucky to get it to work and immediately became enthralled by a beautifully hand drawn pixelated side scrolling platformer. The imaginative landscapes dazzling my eyes with an alien world of concepts and Norse Mythology bizarre. You play the part of a ‘Ravager’ someone who is told that they cannot die, but who longs for a death in battle so that they can get to Valhalla (a door that moves you on). Like me you should therefore be surprised when you start this game and meet the first boss, that you will actually die a lot. After vanquishing the first boss after many cries and pounded computer keys you are again confirmed as the ‘Ravager’ someone who is immortal and cannot die. This is because around the littered landscapes are safe zones and if you die you simply respawn at the last safe zone you have visited. This technically makes you immortal. Your goal is to simply ravage the lands of trolls and crows and all things not nice. Show the 7 bosses that your male appendage is bigger than there's and collect 12 characters each with their own 4 special abilities which you can turn into to help you to defeat those big baddies. The first two bosses gave me some grief, but as you begin to develop the various characters, the rest become somewhat a picnic and the last boss was as painful to deal with as stubbing a toe. In final the curse of immortality and the blessing of mortality was an interesting concept to ponder in a story that was brazenly basic. The games immortality is its beauty and artistic license in the form of imaginative and colourful levels that will stay in your mind and last forever. However the games mortality is the developer’s inexperience in coding which makes the game somewhat temperamental. Hopefully however if you ravage the game as administrator and don't touch anything gaming opportunities will open to you and you'll get to play and feel like you’re in Valhalla for the next 3 hrs. Below is a small sample I found of somoene else playing the game... https://youtu.be/QRQ3pWjy-jQ
Edit: Review updated with feedback. Ravager is a simplistic action-adventure game, with basic skills and combo-based combat, and a mythological (and presumably epic, i havent actually gotten past level 1) story. Pros and Cons: Definitive Pros: +Artstyle is beatiful +Gameplay is so simple a rock could play it in the early game. +Gameplay mechanics get more complex as you progress. +Good soundtrack Opinionated Pros: +PROPERLY DONE Norse mythology is few and far between. Definitive Cons: -a few bugs. Okay, maybe a couple dozen over a few, I only encountered two however. -Options menu is sub-par. -First level is a massive pain. Opinionated Cons: -Gameplay is so simple a rock could play it early on. -I think the soundtrack would be a bit better with a "Viking Metal" version during combat. Notes: To the devs: Add a difficulty option, with the current difficulty as something like Tavern Maid, and even higher modes, like Víkingr and Ravager. Doom style, except with a New-Game plus mode. capisce? Also maybe Mutators for said NG+. Original review was horrid. <_< [spoiler] You've been warned: http://archive.is/cnBmJ [/spoiler]
Beatiful pixel art that I will never be able to see ( stuck in first boss battle ) Awfull gameplay and controls. ( that is why I will never see the rest of the pixel art )
玩之前看评测,有人写:THIS PROCESS MAY TAKE A FEW MINUTES. PLEASE DO NOT PRESS ANYTHING TO ALLOW THE GAME TO LOAD.(这个进程需要几分钟时间,请不要按任何键,等待游戏载入。)打开游戏后发现这两行字赫然显示在loading界面上。一个40M的小游戏,居然loading了一分钟,盯着这两行字干看一分钟的我真是没脾气。 游戏类型是平台动作,目标是在一个很长的横版卷轴式的开放世界中,通过探索和击杀BOSS解锁12个可用角色,然后击败最终BOSS,整体来说战斗难度不高,即便是BOSS战,只要选对角色也可以轻松虐杀。游戏流程约2~3小时,平均到每个角色身上也就十几分钟,事实上大部分角色我只是拉出来遛遛,点出全部四个技能来演示一下就扔回仓库,换回趁手的角色。不支持手柄,键盘手感一般,不过考虑到难度低、流程短,这样的手感也没有带来困扰。 值得重点夸赞的是游戏的画面,既有绝佳的整体氛围,又不乏生动的细节刻画,对于像素艺术爱好者来说,基本上每一屏都能截下来当壁纸。如果追求观赏性,游戏较低的难度其实恰到好处地保证了这场像素艺术观光之旅的顺畅;如果追求游戏性,这款游戏并不是一个很好的选择。 最后是打分环节—— THIS . PROCESS . MAY . TAKE . A . FEW . MINUTES . PLEASE . KEEP . ROLLING . UNTIL . YOU . SEE . THE . SCORE . 6/10对于普通玩家 8/10对于像素艺术爱好者
https://youtu.be/zfJJfaK4Ynw The side scrolling action loses much of it's prowess due to a very floating air controls. Combat balance swings from overly simple common enemies to spongy bosses with instant kill attacks.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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