
Ratopia is a new game that has combined elements of both strategic survival and city building. With plenty of content available, and more planned, enjoy a vast world to adventure and populate with citizens! Build your own economical system to sustain your ideal city of Ratopia.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Jul 25 → 5.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

The citizens of Ratopia each have their own wealth and unique characteristics.
There is no such thing as a free lunch!
Supply jobs and services for your ratizens to make them all happy.

Make a detailed policy to tax them all!
Shouldn't the people all work tirelessly for more profit?
Create or prevent social disasters with your own policies.

Explore and find the remains of the great old rats.
Bring prosperity to the city through great expeditions.
Some adventures pose the possibility of awaking up apex predators, but who's to worry?
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $22.00 | 4.9Kreviews | 88% | — | $3.5M |
| $21.99 | 107ratings | 73% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 880 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
有繁體中文的軟體玩起來就是讚~
12/10
Nomeia as taxação de Haddad é bom dms,poe taxa em 40% pra ficar realista
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Korean, Japanese, Simplified Chinese, Traditional Chinese, French, German, Russian, Ukrainian, Portuguese - Brazil, Spanish - Spain, Vietnamese +1 more
| $19.99 |
| 53ratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 881 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Excellent jeux !
The colony must grow. Fun, cosey city builder with resource managment.
震えるほど面白い
目前鼠鼠幸福度高似乎没有什么增益效果 如果这么设计:鼠鼠每隔一定天数,或者说在某段时间内多次进食不同的食物,或者使用多个不同的娱乐设施可以增加额外幸福度甚至是工作效率,高幸福度的鼠鼠有额外的工作效率甚至是移速加成。这样还能变相的让花花公子和吃货特质变得有用。 同时引入节假日系统,每隔一段时间有一个固定假期或领导者安排、规定休假。让鼠鼠去满足触发上面的新设定。 这游戏可爱的画风和经济系统是一大特色。仔细雕琢、发展这两点的优势可以使其在同类型游戏显得更为突出。这应该也是制作组擅长的地方。如果能扬长避短、多更新装饰、领导者、鼠鼠对不同设施、装饰的互动和流程中的特殊事件。大概可以让该游戏取得更好的成绩吧。
is a good game, i enjoy being part of the community im building, not all games do that
以這個價格來說非常經濟實惠 目前累積時數380 全成就達成 (除了兩個節慶限定成就) 美術方面很用心 鼠鼠們有很多可愛的服裝 以及動作小細節 內容也很豐富 有打怪有副本 但是都不離經營的主軸 比重配得很恰當 目前偶爾會發生小Bug 但是瑕不掩瑜 自己覺得有點美中不足的地方 是沒有加速功能 以及匯率兌換的操作方式不能大筆換匯 整體給分 9.2/10
不好玩,像无头苍蝇一样没目标,教程太少根本不知道要怎么玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $75.4M | 143.9K | 97% | $24.99 | |
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| — | 0 | — | — | |
| — | 0 | — | — | |
| $35.4M | 31.5K | 95% | $29.99 |
Related
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|---|---|---|---|---|
| $3.5M | 5.1K | 94% | $18.74 | |
| $3.5M | 4.1K | 94% | $19.99 | |
| $3.5M | 8.6K | 63% | $20.99 | |
| $3.5M | 2.6K | 72% | $39.99 | |
| $3.5M | 10.5K | 77% | $24.99 | |
| $3.5M | 2.9K | 65% | $59.99 |