
Ratopia is a new game that has combined elements of both strategic survival and city building. With plenty of content available, and more planned, enjoy a vast world to adventure and populate with citizens! Build your own economical system to sustain your ideal city of Ratopia.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Jul 25 → 5.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

The citizens of Ratopia each have their own wealth and unique characteristics.
There is no such thing as a free lunch!
Supply jobs and services for your ratizens to make them all happy.

Make a detailed policy to tax them all!
Shouldn't the people all work tirelessly for more profit?
Create or prevent social disasters with your own policies.

Explore and find the remains of the great old rats.
Bring prosperity to the city through great expeditions.
Some adventures pose the possibility of awaking up apex predators, but who's to worry?
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $22.00 | 4.9Kreviews | 88% | — | $3.5M |
| $21.99 | 107ratings | 73% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 880 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
整体概念美术啥的我觉得是好的,但是我真的很不喜欢要管每一个小人还要管每一个小人的吃喝拉撒,以及他们的住所,或者普通难度的发展曲线很糟糕,或者这个游戏真的很好玩只是不适合我,我还是去玩little rocket lab了
媽的死老鼠
Комплексная и достаточно сложная игра, в какой то момент появляется понимание, что для ее прохождения думать надо над каждым шагом
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Korean, Japanese, Simplified Chinese, Traditional Chinese, French, German, Russian, Ukrainian, Portuguese - Brazil, Spanish - Spain, Vietnamese +1 more
| $19.99 |
| 53ratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 881 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра интересная, но запутанный интерфейс, странные ограничения и логические костыли местами портят вообще всё удовольствие от процесса.
其实我推荐这款游戏,但是有一个毒点直接毁了我5小时的档。这款游戏一开始我发展的挺不错的,开局就建了3个木工厂还有两个采集站。以至于我感觉这款游戏基本上没什么压力。食物也存到了140个左右。木材 陶器 衣物什么的都稳定输出。游戏中期提示我,需要为冬天做准备。由于我是第一次过冬,所以我直接建了4个小麦农场。这个时候我感觉一切都很平稳,各种物资存量都很多,肯定足够我反应过来进行弥补了,至少当时我是这么认为的。而我的人口规模也来到了43个繁华度快要到达4级。可是我没想到的是,我发现我的水资源就剩下4个已经不多了,但是我不担心,因为各种物资我很充足,足够我在存量耗尽前找到水资源。至少当时我是那么想的,可是当我认真研究水是如何获取的时候,我就绷不住了,这游戏获取水居然就两个途径!而且其中一个基本上跟没有似的!这游戏只能从那可怜的积水中获得一点点水(我那个档就一个4格水的小池塘,周围根本没有其他水)。还有就是获取露水。而获得露水需要用4个蛛网做露水收集器,我去!这游戏就这一个收集水的途径!!而需要水的地方呢?做陶瓷、种地、酿酒、面包...很多很多。水资源是远远不够的。而如何获得蛛网呢?至少我那个档我在周围都找遍了,根本没有蜘蛛。只能通过冒险公会去获取。那获取效率。。。基本上2天才能获得4个蛛网。而我的食物却因为不能种地在一天天的在减少。到后面,我需要去很远的地方搬运稻米才能勉强维持。我的王国开始有人犯罪,有人因为外敌来袭而战死。而我却在努力获取蛛网,争取让食物存量变得稳定。终于,我凑够了四个露水收集器,我的农场开始产出食物了,一切开始变得有希望。而就在这时——冬天到了。我尼玛#¥%@%……@#,然后我删档了。这游戏好玩吗?我觉得很好玩。但是,水资源的获取途径能不能别卡那么死???要不能不能在游戏前期就提示水资源的重要性,让我很早就对水的获取布局。我真的食物的存量已经很多了,结果还是反应不过来炸档了。
税金を下げろ! 公共サービスを充実させろ! こんなに鉱物資源があるのにどうして輸入に頼るんだ! 楽しいことがない、タヒにたい! トイレが近くになくてうんこもらしました! 国営の採掘事業でまた落下労災! 隣国との領土問題! たった一つの物資不足で経済が止まるだと?政治家はもっと仕事しろ! ・・・ ・・・ 大丈夫、すぐ全部ひとりでなんとかしてくれます プレイヤーが
Yes, ♥♥♥♥♥♥♥♥ tax.
太好玩了,缺氧+文明6+超级可爱的画风!
Can we bring back the default button for zooming plz? After the update i can't no longer simultaneously issue commands to mine/gather and zooming as before.
산소미포함보다 쉬운난의도지만 너무 스팀댁에 맞춘 컨트롤 때문에 컴퓨터의 컨트롤이 좀 짜증나는거 빼면 할만하네요
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $75.4M | 143.9K | 97% | $24.99 | |
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| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $35.4M | 31.5K | 95% | $29.99 |
Related
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|---|---|---|---|---|
| $3.5M | 5.1K | 94% | $18.74 | |
| $3.5M | 15.2K | 98% | $9.99 | |
| $3.5M | 4.1K | 94% | $19.99 | |
| $3.5M | 8.6K | 63% | $20.99 | |
| $3.5M | 7K | 90% | $19.99 | |
| $3.5M | 2.6K | 72% | $39.99 |