
Become a rap star in RapStar Tycoon. Walk the path from an unknown artist to a world-class star. Create songs participate in rap battles, shoot a music video. Live your music!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 23 reviews with recorded playtime.
Reviews
In that stage this game is boring, but I hope that a producer will be working on it. This game has nothing, You can only record songs, the time is too fast, you can't create avatar, and the guy from screens just shaking his hands and that's it. You can work like a dealer or employee in factory, but it's only a options you still see the same guy but You can't record your songs, because you are in somewhere?! I don't know, but You CAN'T! You can't write the songs without record them, and it's cost somehow, but You have only a mic and your laptop, that's it... We can go to rap battle or buy a ads, but it's too expensive at the begining. Somehow that's it. The process to create song is nice, you has a many genres, but it's nothing there, nothing at all, a clicker without plot, without immersive elements, without features. Too sad, but I hope someone do something with this.
This game has the potential but at this moment there is not much content. I do a good evaluation, but I hope the developer will fine-tune it yet. Things to add: Main Menu Screan, Saves/Loadings, More profiles etc...
played for 4 minutes wouldnt let me post a review without 5 minutes of game time 1 minute later here we are... dont buy this game
作曲して、売って、ファンを集めて、お金を貯める、よくあるインフレしていくシミュレーションゲーム。 要素が少なくて演出も地味なのでおすすめできない。 特徴的な要素としては、曲のジャンルを20個の選択肢から選べる。実際にゲームBGMが変更するのでこういうジャンルもあるのかとわかるのは良い。しかしループが短くウィンドウがアクティブじゃないと動かないので作業用BGMとして使えるということはない。 製作中は曲調・歌詞・歌い方を調整する要素があり、おそらく選択したジャンルによって調整の仕方が売上に聞いてるんではないかと思うがわかりにくい。 それ以外だと、ためたお金でファッションアイテムを買ったり広告費を使ってファン数を増やしたりはできるが、イベントもゴールもなく演出もレベルと収入の数字が大きくなっていくだけなのでゲームとして非常に薄い。
I cannot say that this is an actual game. There is no challenge. Whatever you do, your money money, fame and skills get better. Work in factory, you get better at music production, you sell drugs, you get better at music production. The sliders mean nothing when writing or recording new music. You always successfully create a track. Lastly there is no way to screw up financially. The achievements are easy to get (you will just spend 2 hours to 100%), that might be interesting for some I guess.
This game is extremely bare bones and has no depth. The UI is practically nonexistent, there's not a settings menu, and the game's time keeps going even if you do nothing, but you never lose cost-of-living money either, even though you have to work to earn money to record music and promote yourself. When your character is ostensibly working to make money, the visuals don't change, so you still are sitting in your living room, doing nothing while you wait for the time to pass, because it locks you out of the UI while you're working. Every bullet point in their description is deceptive: [list] [*]"Interactive song writing" means "fiddle with sliders with no concrete feedback on how it affects the final result". [*]"A lot of unlockable rap genres" means "there's a lot of stuff that has no effect on the end result". [*]"Separate music for each genre" means "listen to the same ten second loop every time you're 'recording' a song of that genre". [*]"Make your own story" means "there's no story, so you'll have to imagine one for yourself". [/list] There's also a number of bugs too; for example, if you quit the game, it will save your character's skill progression, but completely delete any songs you might have "written" during your play session, even though the money you spent to produce the song is lost in the process.
nope not even close to good
This game is gonna be GREAT! Love the ideas behind it worth the price! Check it out.
awful and glithy, dont waste your money on this crap.
https://youtu.be/v3BCiG25kc8 Player progression is keyed directly to time spent. Choices have no lasting impact on the outcomes as players slowly unlock different genres of rap based on the clothes they wear.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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