
In this world full of random events, each card draw grants you new equipment and skill combos. Using maps, you enter unknown stages—you may face fierce battles or find reward zones without fight. Keep gathering stronger items, challenge tougher enemies, and forge your legend in endless trials.
Modeled estimate, not a reported figure. How we estimate →
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About
In this world full of random events, every card draw brings you new equipment and skill combinations. By using maps, you will step into unknown stages—you may encounter fierce battles, or enter peaceful reward realms without combat. Keep collecting more powerful items, challenge tougher enemies, and forge your own legend in endless challenges.
Items are divided into equipment and skills, with colors ranging from low to high: white, blue, purple, orange, red, and silver, totaling nearly 200 types. Except for silver items, which can only be obtained from red card packs, items of other colors can be acquired from corresponding colored card packs and stages.
There are five types of card packs, priced from low to high: white, blue, purple, orange, and red. Each pack contains five random cards, which may include maps, items, or currency. Red card packs can only be obtained from orange card packs and cannot be purchased.
By consuming maps obtained from card packs, enter random stages corresponding to the map's color. There is a chance to enter reward stages with no combat required. Chests will randomly appear in stages.
As the color level increases, monster strength and the amount of currency dropped will progressively rise. Bosses drop items of the corresponding color. Elite bosses are significantly enhanced and have a chance to drop corresponding boss skills.
There are two attack types: slash and shoot. Triggering a perfect dodge grants an enhanced attack that increases damage and restores HP upon hitting enemies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Traditional Chinese, Korean
Reviews
・明らかに当たり判定がおかしい。上空から降って来るような攻撃は影も出来るのにその影以外のところでも全然攻撃が当たる。 ・敵と接触している際に攻撃モーションが一切無いのにダメージを受ける。このためボス戦において近接武器は使い物にならない。 ・マップはランダムだが、自分が何回かやった限りでは難易度ごとに敵は2種類程度で、1つのマップに複数の種類の敵がいることもなく、雑魚と大きなボスのみだった。
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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