
RAGE 2 brings together two studio powerhouses – Avalanche Studios, masters of open world insanity, and id Software, creators of the first-person shooter – to deliver a carnival of carnage where you can go anywhere, shoot anything, and explode everything.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 30 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 17.1Kreviews | 63% | — | $12.4M |
| $59.99 | 7Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 849 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Rage 2 has good gameplay, but the story isn't great. The skills are good, and the Doom BFG is the best weapon. The game is very entertaining, and the map is large enough to explore and upgrade your gear. There's one thing that happens in Rage that usually drops your frame rate to 2 or 5, and then returns to a stable frame rate. TerrorMania is a DLC not available on Steam, but is available in the in-game store. The "Cult of the God of Death" mission is a DLC for a Nicholas Raine costume.
Rage 2 is a very seam-heavy sort of game. It was worked on by multiple teams and it shows in the worst way possible. Its two disparate sections (a corridor-based first person shooter and an open-world vehicle combat game) feel very loosely stitched together and neither is able to reach its full potential. There are occasions, altogether too infrequent, where the corridor shooter starts to feel like an honest-to-goodness id software game, and there are moments where the vehicle game feels like something Avalanche actually made, but neither is as good as previous efforts by the same developers. id also made DOOM, Quake, Quake II, DOOM 2016, DOOM Eternal and so on. They're all much better shooters than Rage 2. Avalanche made Mad Max, which is, at its lowest points, better than anything that Rage 2 has to offer. If you're really, really, curious, wait for a deep discount and get it on sale. Otherwise, skip it.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 16: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish*, Russian*, Simplified Chinese, Traditional Chinese, Portuguese - Brazil* +1 more
| $39.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 853 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[b]Rage 2 – Quando uma sequência supera em tudo o original![/b] Vou falar sobre a minha experiência nesse game, que já adianto: gostei bastante. Vem comigo por pontos nessa review! [b]Gráficos[/b] Os gráficos são bonitos, porém nada que impressione tanto assim. Eles têm um estilo mais estilizado, com muito rosa e roxo – algo proposital, que é uma característica do jogo. Gosto que ele tem sua identidade própria até nos visuais. Vale citar também os efeitos, que são bem bonitos. [b]História[/b] A trama é interessante e bem executada. A princípio entrega uma experiência ok: nada que impressione demais, mas cumpre o que se espera. Os personagens são carismáticos, mas há muitos que são esquecíveis e alguns que não empolgam nada. [b]Áudio[/b] A trilha sonora é legal, com boa qualidade de sons e efeitos. A dublagem em PT-BR é magnífica: nível excelente de qualidade, me surpreendeu muito. [b]Progressão[/b] A progressão do game é absurdamente boa. Ele tem uma pegada meio “Ubisoft-like”, e é muito gostoso explorar todo o mapa. É um daqueles jogos em que, mesmo depois de finalizar a campanha principal, você ainda tem ânimo para continuar jogando e limpar o restante do mapa. [b]Gameplay[/b] A jogabilidade é muito boa. Os inimigos têm uma IA competente, dá para dirigir carros e outros veículos, o tiroteio é dinâmico e divertido. O mundo aberto é relativamente contido, mas cheio de atividades interessantes. O destaque vai para a exploração e a limpeza de mapas, que é bem divertida. O combate conta com diferentes armas e habilidades que dão uma ótima dinâmica. Em termos de gameplay, o jogo brilha demais — e é, sem exagero, [b]200x melhor que o primeiro Rage[/b]. [b]DLCs[/b] Os conteúdos adicionais têm recepção mista. A DLC dos Fantasmas é pequena, mas divertida e traz mais do que o jogo principal já oferece. Já a segunda, [i]TerrorMania[/i], é bem curtinha e simples: basicamente uma arma nova e áreas para enfrentar inimigos. Vale destacar que a [i]TerrorMania[/i] custa cerca de [b]R$20[/b] e é [b]obrigatória se você quiser platinar o jogo[/b], pois algumas conquistas dependem dela. [b]Platina[/b] A platina é divertida, daquele estilo em que, se você fizer praticamente tudo no jogo, já conquista quase todos os troféus. Há uma ou outra conquista mais chata, mas nada absurdo. Não recomendo a platina para quem pretende apenas zerar a campanha, pois exige limpar completamente o mapa — e também adquirir a DLC [i]TerrorMania[/i]. [b]Conceitos Técnicos[/b] O jogo roda bem e quase não apresenta problemas. Tive alguns fechamentos durante a campanha, mas nada que estragasse a experiência de forma séria. Roda no máximo com tudo ligado e FPS de sobra. [b]Conclusão[/b] [i]Rage 2[/i] foi uma grata surpresa para mim. Depois de jogar o primeiro, eu não esperava muito desta sequência, mas ela entrega muito mais conteúdo e diversão. Me diverti demais nessas 50 horas de jogatina. Recomendo fortemente para amantes de jogos de ação e mundo aberto. [b]Recomendo! Nota: 8,5/10[/b] Obrigado por ler!
Suicide Squad stole the pause intro from RAGE 2
I like the game overall: fun gunplay and abilities, meaningful progression, challenging enemies, quests and environments. The only thing I don't like and that kinda ruins it all: it is buggy. I mean like game-breaking-restart-your-whole-playthrough-from-scratch buggy. Especially maddening when it happens on the last mission. UNACCEPTABLE CONDITION.
TBH, this is a Mixed Bag. I liked the gameplay style, 1) Kill 1st, Loot Later, 2) Explore it now, complete it now 3) A variety of action to take, from outpost, to gas station, to Ark What i don't like, 1) Boring Car Combat, it would have been better if it play like Boderlands or Ori Rage 2) Boring Open World 3) Expensive DLC in game store, I brought the Deluxe Edition and Yet i am missing out some of the DLC. 6/10, Wait for a sale
TLDR; Its a Mad Max cross Biomutant amalgam with all the negatives and basically none of the positives. You'd expect a game with such bisexual color to be in the slightest bit quirky but its the most generic open world shooter to ever exist. Sure it looks nice at times, but the bright pink and cyan will give you a headache and a lot of the time you'll get flashbanged by the lens-aberration. The story and cast are super forgettable, the dialogue is almost always condescending towards the player and the times it isn't, its overtly in praise. The first person you meet during an intense firefight makes cutesy quips as her friends die around her, super weird and out of character. Rage 2 will crash at least once every hour, this is mostly from the spy drones being activated so avoid those like the plague. The combat is fine for maybe the first hour but it becomes so incredibly boring and easy, even on the highest difficulty! Biggest threat is gravity because when you fall a certain distance, even if you are able to survive it, it will pull you into an instant death animation, same with vehicles, some will allow you to eject whilst others are just rolling coffins. DLC is a crime. DO NOT BUY THE DLC. In the first DLC you get an island with exactly the same side objectives but the enemies are blue, that's IT. The second DLC is an arena mode; kill some enemies, go up a tower, kill some more enemies and kill a recycled boss 5 times. Now do THAT 5 MORE TIMES, and that's the DLC. Blacklist whoever thought this abysmal dogsh*t is worth $5. Though the convoy battles are pretty basic, the back and forth weakspot attacks are neat and a bit of fun. GG
[h1] HOT PINK MOHAWK APOCALYPSE [/h1] It is now The Year of Our Lord 2026, and Rage 2 has not only been sitting in my "backlog of shame" for 7 years...it has actually been sitting on my SSD, fully installed, just waiting for me to boot it up for the first time since then. Oops. (Talk about disk space management blues, huh?) And I had very good intentions of playing it way back in 2019 when it came out and I hurried to install it. But then the middling reviews came out, and I saw the screenshots showcasing copious amounts of non-punk-rock-hot-pink-mohawk-people with dirty faces and grenade launchers, and I thought: 'Ya know? I've had enough of Borderlands at the moment. I think maybe I'll play something else in the meantime.' Then, somehow, 7 years happened. But seriously, I'm glad I FINALLY circled back around to play this. I'm going to keep this discussion uncharacteristically short (for me) because I don't have too much to say other than: I liked it. Since I wasn't an early adopter (heh, not by a long shot), I didn't experience any of the serious endgame-breaking bugs that plagued so many playthroughs 7 years ago. I read some forums, and man were some people justifiably pissed. (The Cliff Notes version: The final objective marker simply would not show up for some players if they completed certain quests out of order. And Bethesda, or Avalanche, or iD never bothered patching it. Yikes.) All this bad history made me worry (especially since the game has not been touched by devs in the many years since, likely due to disappointing sales--hell, I think Avalanche doesn't even exist any more at this point?). But thankfully my playthrough here in 2026 was surprisingly bug-free. That helped me to like the game more. The fast, explosive running and gunning (with a cool variety of firearms) is, of course, still pretty top-notch. Back in 2019, the open world was criticized as ultimately dull, albeit wonderfully rendered. Having completed maybe 90% of the locations before my endgame, I can't say I agree with the dull part of that assessment--and the game still does look pretty good. Of course, here 7 years later, I have lovely "products" like the horrendously cut-n-paste Starfield to compare it to, and Rage 2's world is at least full of mostly unique, handcrafted locations. Sure, the whole game has an almost singular "barren desert" vibe to it (though there is a more green swampy area as well), but each location provided me with some variety in layout at least. Maybe after the procedurally-generated-cookie-cutter-fest of Starfield, I'm just easily impressed. Plenty of weaknesses, of course. The characters are so damn thin, they may as well not even exist. Really, they are just walking, talking tropes (gruff soldier, tough lady, kooky scientist, evil robot guy) made for 13-year-old console boys to ignore, which is a shame. (Although I will add here that the game does not stoop to the lows of Borderlands' tiresome fart jokes--while on the surface, Rage 2 may not look like it has a particularly serious tone, I'd say it mostly avoids adolescent stupidity.) And on that same note, I wish Avalanche and iD would've tried to retain some of the moodiness and atmosphere of the original Rage, which I also liked. But instead, they mostly swapped out the gray and brown grim apocalypse for those dumb, hot pink mohawks. Meh. And boy, was I excited when I came across an entire wrecked city block, tilted massive skyscrapers rising to the horizon. So cool! But my excitement died when I realized all of it was just set dressing and I couldn't enter any of the apartment buildings. Meh. Beyond the shooting, the driving is fine too. Existing reviews are full of folks grousing about the vehicle handling as too floaty, or too tanky, or too whatever. But again, I can't say I agree. I enjoyed driving from location to location on the dusty, twisty roads. There are some pretty spectacular mountain sunsets to see along the way too. (Though take note: If you really, really suck at driving in games, there is a forced mission where you have to win a race in order to advance the plot--so that could be a sticking point for any of you folks out there who have a hobby of racking up DUIs.) Yeah, 7 years later, I somehow managed to circle back and enjoy Rage 2 enough to dump 50 hours into it. Oh, and I got to cross exactly 1 whole game off my backlog of shame. Now, there's only 399 more to go...
The issue with Rage 2 its an open world checklist game. practiclly all the quests are all the same. go here clear out this area. also the writing both the first game and this sequel have villains called the authority. seriously its that stupid. protaginist is dull too. combat is fun. thats about it.
[h1]这是一款优缺点都很明显的游戏:[/h1] [b]我是在2021年8月24日花59元购买的豪华版,然后前几天花20元买的DLC2,59元的狂怒2豪华版性价比凑凑合合,20元的DLC2性价比一坨,接下来我会在不涉及剧透的情况下评测一下这款游戏,同时给出购买建议,放心观看。[/b] [h3]优秀的射击手感与战斗反馈、不错的画面表现与破坏效果、以及比较好的优化:[/h3] 首先来聊聊这款游戏的优点,我个人认为这款2019年的游戏,画面表现放到2025年来说也不显得逊色,在画面画质上还是比较令人满意的。同时这款游戏优化做的也比较好,即便是最高画质下帧数表现也是比较优秀且稳定的,在大部分游戏流程下,帧数都蛮高的而且很稳定。然后是这款游戏的射击手感也很棒,在战斗方面比较类似于DOOM即毁灭战士的风格,优秀的射击手感配合多种多样的技能再加上快节奏的战斗,很爽,我只能说很爽,而且不容易腻。同时结合不错的场景破坏与断肢效果,很轻松就可以打出一场爽快的战斗,并且事后到处残垣断壁,你可以把敌人打的只剩半个脑袋,或者是半截身子,肠子外露的那种,满地板血的那种,战斗中还可以把敌人打飞,用闪现+近战攻击实现斯巴达踢给人踢飞真是爽爆了,中后期有了其他的武器甚至可以把敌人烤熟或者是烧的只剩一副骨架,由玩家对敌人造成的断肢效果与击飞效果对于战斗反馈来说个人认为真的很棒。不错的画面表现+良好的优化+优秀的射击手感与破坏效果+快节奏的战斗=战斗爽!! [h3]无聊的开放世界、几乎没有的角色塑造、没有存在感的剧情、恶性BUG、愚蠢的DLC内购设定等:[/h3] 聊完优点我就要讲缺点了,个人认为这款游戏的缺点是多于优点的。首先,无聊的开放世界,这开放世界有种育碧的美感,但是做的还没育碧好。育碧式的大地图,地图上一堆据点和小地点,据点就是进去杀人放火解放据点,小地点就是进去找箱子找日志,奥!!不好意思,据点也要找箱子找日志。你做一堆据点小地点吧还没育碧那种鸟瞰点,直接告诉我地点在哪,只有NPC告诉你在哪了或者你路过周围了才会显示出来,很麻烦同时很无聊,要不是战斗方面很爽且我个人育碧游戏玩多了还能接受,不然真受不了。再来就是几乎没有的角色塑造,发小、战斗老头、科学家老登、中年市长大妈包括DLC的柯南哥都几乎没有什么角色塑造,主角也是。除了接任务的时候,你基本上只能在电话里听到他们唠几句,主要角色都这样,其他NPC就更不用说了。然后就是没有存在感的剧情,剧情深度是没有的,也基本上没啥意思,我甚至可以两三句话概况这款游戏的剧情,就是这个程度。再来就是恶性BUG,我现在都不知道是什么原因引发的那个BUG,会莫名其妙导致你的计划等级卡住无法继续升级,貌似还无法解决这个BUG,有恶性BUG问题真的很严重我觉得,计划等级卡住这个BUG貌似只有修改器能解决不然就得读档了。然后就是DLC内购,我™还是第一次看见一款游戏,他的DLC需要你充值内购商城货币,然后购买DLC,我蚌埠住了,20块钱,我买了,会在下文的购买建议里做评价,我是觉得内购商城买DLC这个设计真的很离谱。然后就是一些比较小的缺点,例如,这款游戏的摩托车手感真的是一坨屎,最开始我是觉得是我技术不行的,但我从小玩极品飞车,本作中的赛车比赛也是一次跳成就,开凤凰(主要载具)也是很顺手,但我还是在想是不是我不适应,是我菜,直到我解锁了DLC1里的自动驾驶技能,我让AI去开摩托车,AI也到处撞到处飞,我就释然了。我想问一下,官方知不知道,你们自己游戏里的AI都开不明白这个摩托车? [h3]购买与开档的游玩建议:[/h3] [b]购买建议:[/b]如果你喜欢爽快的第一人称射击战斗,或者是喜欢废土风格,又或者是DOOM、重返德军总部的粉丝,亦或者是可以接受育碧式开放世界,可以考虑入手。如果你很关注剧情和角色塑造,讨厌育碧式开放世界,那就不要入手了。如果入手,推荐史低价入手,可以选择购买纯本体或者是豪华版,豪华版带的DLC1还凑合吧,能玩。至于内购商城花20块大洋购买的DLC2,我个人给出的建议是,除非你本体+DLC1都通关了还没打过瘾,相当的喜欢这款游戏。或者是你在追求全成就,因为两款DLC都有各自的成就,不然不要入手,我觉得20块钱很亏,3块钱还差不多,为什么呢?因为DLC2我一个半小时就通关了,就是™六个竞技场+把敌人换皮成骷髅头+一把剑(虽然这剑确实很猛),性价比太低了,这20块钱去买其他的不好吗? [b]游玩建议:[/b]如果你打算买并且打算玩,可以看看我的游玩建议。我是普通难度通关的,普通难度很简单,想要挑战性可以难度拉高一点开档。就算你和我一样是育碧玩家,开局自由模式了之后先别探索,先去做战斗老头的任务,会搞到一把霰弹枪,那玩意简直是本作的主力武器,玩起来很爽。然后再去地图左边做科学家老登的任务,把他的技能树解锁,里面有雷达技能和透视技能,你就不用像个无头苍蝇一样满地找箱子找日志了,一按Ctrl全都能透视到的,方便很多。开车转向转不动?试试按空格漂移。 [h3]总结:[/h3] [b]如果你喜欢射爆和废土的话还是可以考虑一下这款游戏的,关注剧情就算了,要买就史低价购入不然很亏。[/b]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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