
Racing Glider reinvents futuristic racing game classics by offering rally-like tracks in natural and fantastic environments. You will need to master the inertia, speed and physics of each vehicle you play to beat the times and win all the medals.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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Reviews
Excellent jeu Très bonne jouabilité, graphisme impressionnant super pour se lancer des défis entre potes lors d'une soirée. je recommande grandement ce jeu
I like it, it has very nice graphics, still early access and has few content, but with enough updates it may become a really nice antigravity race game to have.
Developed and published by Mystik'art, Racing Glider is a futuristic racing game that embraces speed, precision, and technical mastery rather than conventional arcade thrills. Instead of pitting players against AI rivals in traditional races, the game centers on time trial challenges where every second matters. The objective is to continually improve lap times by mastering the handling of anti-gravity vehicles and learning the intricacies of each track. This approach gives the game a distinctive identity, appealing to players who enjoy refining their skills through repetition and rewarding persistence with measurable progress. The core gameplay revolves around hovercraft that behave with convincing momentum instead of exaggerated arcade responsiveness. Every turn requires careful planning, while acceleration, braking, and positioning all play vital roles in maintaining an ideal racing line. The physics system encourages players to understand how each movement affects overall speed, making success depend on technique rather than luck. While newcomers may find the controls demanding during the opening hours, the gradual improvement that comes from experience creates a satisfying sense of accomplishment. Every completed lap becomes an opportunity to identify mistakes, optimize routes, and push for a better finish time. Progression is driven through a structured medal system that unlocks additional content as players earn stronger performances. With more than fifty tracks available, Racing Glider offers a substantial amount of material for those willing to chase increasingly difficult objectives. Earning the highest rankings requires more than simply reaching the finish line; it demands consistency, clean execution, and a thorough understanding of every course. The game's emphasis on replayability is one of its strongest qualities, as revisiting familiar tracks with improved techniques often feels just as rewarding as discovering entirely new ones. Vehicle selection is intentionally limited but meaningful. Players can choose between two distinct futuristic machines, each featuring its own driving characteristics and track specialization. The Wind Ranger delivers a style reminiscent of a futuristic open-wheel racer, while the Mantis Glider provides a sleeker, bike-inspired experience with its own handling nuances. Because both vehicles require different approaches, switching between them prevents the gameplay from becoming repetitive and encourages players to adapt their driving habits. This focus on distinct handling models proves more valuable than simply offering a large collection of vehicles with only cosmetic differences. Visually, Racing Glider avoids relying solely on metallic science-fiction environments by incorporating a diverse collection of natural landscapes and imaginative settings. The changing scenery helps each circuit maintain its own personality while complementing the game's strong sensation of speed. The original soundtrack further enhances the atmosphere with energetic music that fits the fast-paced gameplay without overpowering it. Although the graphics reflect the scope of an independent production rather than a big-budget release, the artistic direction remains effective in supporting the futuristic tone and keeping races visually engaging throughout the campaign. The game's biggest limitation is also a deliberate design choice. Players expecting full racing championships, AI competition, multiplayer modes, extensive customization, or numerous gameplay variants may find the overall package somewhat narrow. Racing Glider focuses almost entirely on individual performance, making it a specialized experience aimed at players who enjoy time attacks and self-improvement. Those looking for constant competitive action may lose interest sooner, but enthusiasts who appreciate mastering difficult mechanics and steadily improving their results will likely find the experience rewarding from beginning to end. Racing Glider succeeds by staying committed to its vision of a physics-driven futuristic racer built around skill rather than spectacle. Its satisfying progression system, carefully designed tracks, distinct vehicle handling, and emphasis on precision create a rewarding gameplay loop that becomes more enjoyable as players improve. While its focused design may not satisfy everyone, it delivers a compelling challenge for racing fans who enjoy perfecting every lap and chasing faster times. It stands as a solid independent racing title that rewards patience, practice, and dedication. Rating: 7/10
赛道景色非常优美,和其他满是金属风味和电子风格光污染的反重力竞速游戏不一样,这个游戏充满了自然景观和有机风格的建筑,相当数量的森林和绿地,赏心悦目。手感也不错,操控简单干脆不复杂,画面推进速度也不像其他反重力速度那么快,对眼睛压力小点。缺点是赛车太少,然后键盘按键不能更改,游戏难度可以再低一点,获得计时铜牌还是有点难的,毕竟主打赛道景色的话,游戏应该更偏休闲属性一点。总之可以把它当作反重力版的未来拉力赛车游戏。。。 The track scenery is very beautiful, unlike other anti-gravity racing games full of metallic flavors and electronic style light pollution. This game is full of natural landscapes and organic-style buildings, a considerable amount of forests and green spaces, which is pleasing to the eye. The control feel is also good, the control is simple and not complicated at all, and the screen advancing speed is not as fast as other anti-gravity speeds, and the pressure on the eyes is less. The disadvantage is that there are too few cars, and then the keyboard keys cannot be changed. The difficulty of the game can be lower. It is still a bit difficult to obtain a bronze medal. After all, the game should be more easy if the track scenery is its selling point. In short, it can be regarded as an anti-gravity version of the future rally racing game. . .
Pros: - Very pretty. Very few games use the CryEngine to its full potential, since it's a very hard engine to work with in development. But this does a great job, even if things in the distant look low quality with lots of pop-in. - Lots of variety. Lots of different settings, and each level has something to it to make it unique, and there's a decent number of tracks that vary between the two different types of vehicles you'll drive. Very good for what is just 7 bucks. - Decent music. It's nothing mind-blowing, and there's not a lot of it, but it does the job and keep you in the game without getting too annoying. Though you might want to listen to your own playlist. I like Sonic Frontiers Cyberspace songs for this game. Cons: - Bad physics. This is a physics-focused game, with no good physics. Drifting doesn't feel good, collision is inconsistent, and the level design is unforgiving and even unfair, making the smallest things causing major slip-ups. Also, despite how easy it is to get off the road, and how large these maps are, the game HATES you for going even a little bit off course. You can find a few shortcuts, you will be reset if you don't make those cuts off the road VERY quickly. (Note: I was able to get the hang of it and familiarize myself with how the physics work, in order to get the medeals, but it's not satisfying. I have to listen to my gut instead of my eyes to play well. So whenever you start to feel good, that's when you'll slip up, so you need to remind yourself that the physics are bad. That's how you stay in the game) - Audio. You don't have any way to adjust your audio levels, so music is always way louder than any sound effects. And when you restart, until you start driving, the audio stays in one of your ears before going back to both. - Levels are locked off until you win more medals. Like Trackmania, you can't play the whole game. You have to do well enough on the times to get medals to unlock more levels. This will cause LOTS of trial and error, restarting at almost any mistake, removing the fun from this game, at least for me. I don't like that. Thank GOODNESS the music don't restart every time you do. It's a good game, ruined by some bad design choices, and probably never getting further patched or updated. But if you find yourself still enjoying the game before the 2-hour playtime window is gone for refunding, then you'll be satisfied with your 7 bucks spent.
Good for a simple quick racing game. Need more depth to it! I hope they add more to this title! Fun but not at full price! https://youtu.be/YCfJHViFucs
微妙すぎるスピード感と操作性でひたすらタイムアタックするだけ コースアンロックも無駄にシビアで即やる気が失せた
A beautiful and fun racing game with a clear focus on time trial and precision. It's a little rough around the edges, but I feel like it's a solid purchase for the price!
nic moc
Es un juego sencillo de carreras, el engine le viene bastante bien y los paisajes compaginan agradablemente.
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