
The makers of The Tower send you to the Quickshot boot camp to give you a fighting chance in the war against the machines. Use pistols, shotguns, lasers, submachine guns and chain guns to take down targets launched at you and avoid obstacles to not get smashed.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
[h1] Experienced on Oculus Rift with Touch Controllers [/h1] Yet another wave shooter. This one is a little different because it feels like a gun / melee obstacle course. Each wave has several levels which get progressively harder. If you fail, you restart at that same level instead of restarting from the start of the wave. Each wave brings a new twist. You have new weapons to try out. You have obstacles coming at you to get out of the way of. You have barriers that you have to get behind cover as some enemies fire at you. You quickly die if any enemy touches you or after a few shots from some shooting enemies. Weapons include pistols, SMGs, shotguns, light saber and shield. The talking drone guide repeated phrases often. But it was only a little annoying, I remember one funny line though. I found the guns to feel good and accurate. Each of them felt different. The weird part was having to drop a weapon to start the next wave. Just an odd mechanic to use IMO. I had some fun. I felt it was different enough from other wave shooters. And the price is right for only $2.99. Rate 6/10
6/10 A reasonably fun game that gets stale pretty quickly. Good for introducing a shooting game to the kids without any violence. Overall though, there is not much to hold your interest for long.
ずっとチュートリアルだと思ってた。そのぐらい本編が地味。 お付きのドローンさんが眠そうな声でアナウンスを続ける。 得物も得意なものじゃなくて勝手にあてがわれる。 しかもその得物も、別のドローンが部屋の後ろ奥から持ってくるまで待たなければならない。 演出がひたすら退屈。 しかも進行と無関係に、得物を離せて、しかも落とした得物は消えてしまう。詰む。 再起動したらシレット、そのPHASEの最初から始まった。良かったんだか悪かったんだか。 310円でもちょっと返品を考えてしまう出来。 なにしろたっぷり30分やってようやくPHASE11。 これがこのまま続くのかと思うとちょっと絶望する。 何しろスピード感がねえんだよ。何がQUICKだよ。 (日本語とはQUICKの使い方が違うのか?)
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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