
Quaver is a community-driven and open-source competitive rhythm game with two game modes and online leaderboards. Create your own maps, or challenge the world in online multiplayer matches.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Quaver is a community-driven and open-source competitive rhythm game with two game modes and online leaderboards. Create your own maps, or challenge the world in online multiplayer matches.
This game is a fully-featured 4 and 7 key vertically scrolling rhythm game client complete with a sleek and minimalistic user interface.
Two Game Modes: Play the game with 4 keys or challenge yourself with 7. Each game mode has separate global and country leaderboards to compete on.
Online Multiplayer: Challenge up to 16 players in online multiplayer battles with a large focus on competition.
Fully-Featured Map Editor: Create your own maps to any of your favorite songs. Upload and share them with the world, and submit them for official ranking.
Advanced Skinning System: Completely customize your gameplay experience with the ability to create skins. Export and share your skins with friends or upload them to the Steam workshop.
Replay System: Go back in time by watching your previous scores. Watch replays from other players around the world, or export your own and share them with your rivals.
Steam Achievements: Become a master of Quaver by completing challenges and earning achievements!
100% Community-Driven: See your ideas come to life in-game by submitting feature requests and suggestions!
Genres
Stats
Engagement
Reviews
Themes across 97 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
FRIENDSHIP ENDED WITH OSU!MANIA. NOW QUAVER IS MY BEST FRIEND.
Downloaded quaver because someone told me it was basically walmart osu now im addicted
This game used to be fun. Now, it: Freezes your computer. Bugs out if you open Discord or anything other than Quaver. Hogs your resources. (Specifically memory) Sometimes just literally doesn't work. Tries to hide some of its processes for no good reason. Lags randomly. All-in all, just get osu!lazer if you want a mania experience similar to what this game tries to offer.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Languages: English
Hours played at review time, across 97 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
losing a combo right at the end of the song is making me do horrible things to myself and others, 10/10 game
Somehow I've played this less than some other games in my library I got after, but anyway. This is one of the most diverse rhythm games in terms of maps. The default skin is decent and getting more skins is extremely easy. Getting more maps is also convenient.
Wow this game is Netanyahrooved, me and the mossad agents play this before drone striking Iran to make sure our reaction it top notch!
One of the best rhythm games I've played, very fun and great community maps
better than mania trust it just get still's circles skin and make scroll speed to 23.5 or 24 ittl be amazing
osu mania with more modifers
Very fun rhythm game. In comparison to o!m, it does have a significantly better rating system and feel, (imo)better skins, and the ability to straight up port maps from other games is amazing if you already play something and still want your maps to stay with you. Afaik, it supports Etterna and o!m, potentially more. Compared to Etterna, it does have a less painful process to set up, but since I haven't focused on Etterna, I can't talk about gameplay. Also, I like how it has different rulesets to train accuracy, that helps a lot as well. Oh, and the SV is the least limited and most "creative" out of all the games I've seen. TLDR very good rhythm game imo
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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