
A series of unlikely train robberies. A mysterious deck of cards. A fleet of deadly airships. An accidental mage. Choose from four stories, in any order, and discover how they intertwine in this turn-based RPG.
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A series of train robberies leads to evidence of a government conspiracy. A mysterious deck of cards gives a young girl a vision of another world. A fleet of deadly airships burns a path across the Imperial frontier. The world’s unlikeliest hero manifests tremendous magical power. These stories intertwine in the world of Quartet. Before it is all over, the eight heroes will uncover how a secret, centuries-old conflict literally reshaped the world. Then they will have their own decision to make about the destiny of magic.

Quartet is a 20-30 hour RPG that begins with four separate stories, playable in any order. Those stories come together, giving the player a final party of eight characters. In combat, the player can deploy four of those characters at a time, with the ability to quickly swap in any of the four “reserve” characters. When a character swaps in, they immediately take their turn. While characters are in the reserves, they regenerate their AP at an enhanced rate. This allows clever players to hit the enemy with a never-ending stream of their best attacks, by swapping characters in at just the right moment.
Like any good RPG, exploration is a key gameplay element in Quartet. Climb ropes, traverse dangerous cliff gaps and discover secret paths and be rewarded with powerful and rare loot, and with 8 playable characters, Quartet has a lot of rare loot and secrets to uncover.


Eight characters fight against enemies in turn-based combat. The player can deploy four characters at a time, with the ability to swap in any of the four reserve characters. Swapped characters are able to immediately take a turn. While characters are in the reserve, they continue to regenerate their AP, allowing tactically savvy players to hit the enemy with a never-ending stream of their best attacks.
Combat is fast-paced, turn-based, and full to the brim with TONS of special abilities to use. Each character and enemy turn are shown in the turn queue on the right, allowing the player to plan devastating and timely tactical strikes.
Players can unleash multiple elemental and physical abilities to exploit enemy weaknesses.
AP automatically regenerates after a hero's turn. So don't be stingy—spam those spells!
In Quartet, you control 4 characters on the front line, with the other 4 ready to jump into the action at any time. Ready to bring out your heavy-hitter or an emergency healer? Swap in seamlessly from the reserve party! Swapped-in characters take their turn immediately, with no penalty.
While characters are in the reserves, they also regenerate their ability points (AP) more rapidly, making swapping a crucial element of combat.
From the steampunk-inspired streets of Leornia to the forests on the barbarian frontier; from the cursed marshes of Tyche to the underworld warehouses of Seren, Quartet offers lots to explore.
Exploration is absolutely worth your while. With eight party members to equip, you need lots of gear, and a lot of it comes out of a treasure chest.
We have a hippo as a playable character.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
If you like turn-based RPGs from the SNES era, then you'll probably like Quartet. It's competent and pretty good all around, if a bit by-the-books. The writing and characters are okay--certainly competent, but there are few moments with a big emotional impact, and the characters are pretty one-note and static. The graphics are nice, and the soundtrack is quite good (arguably the best part of Quartet), with a wide range of song types. The combat is fine--it's what you'd expect. Fans of exploration won't love this one, as it's mostly on rails until the endgame, and at that point it feels more like completing a tedious sidequest to-do list before taking on the final boss. Overall Quartet is good, if a bit safe. It's competent, seems like it was made with passion, and has the framework of a classic, but there's nothing it does exceptionally well enough for it to quite reach the level of a classic. 7/10.
Eine absolute Empfehlung. Wer mit SNES RPG Klassikern aufgewachsen ist, wird hier sehr viel Freude und Spaß mit dem Spiel haben. Schön, dass es noch tolle Entwickler gibt die solche Spiele verwirklichen.
Best JRPG I've played in years.
For those who long for the days of classic Final Fantasy. It's definitely an indie title with a modest budget, but it's a fun little game. Ben (the cook) is a real hoot!
Great game!!
Good JRPG.
An instant classic! All the dialogues, humour, characters are great and likeable. Battle system is original and fresh yet full of strategies once you get all the characters together! Love it!
Basic but satisfying SNESlike JRPG
20 HR-ish JRPG-inspire game that have a charming main-cast, straight forward but fun turn-base combat with a good pacing story that didn't drag on.
love the art style, story and the mechanics. humour is also great. it is a bit weird that one of the core mechanics only comes into play after 12h of gameplay. totally recommend it though, even though it has no German language option
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Languages: English
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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