
A series of unlikely train robberies. A mysterious deck of cards. A fleet of deadly airships. An accidental mage. Choose from four stories, in any order, and discover how they intertwine in this turn-based RPG.
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About
A series of train robberies leads to evidence of a government conspiracy. A mysterious deck of cards gives a young girl a vision of another world. A fleet of deadly airships burns a path across the Imperial frontier. The world’s unlikeliest hero manifests tremendous magical power. These stories intertwine in the world of Quartet. Before it is all over, the eight heroes will uncover how a secret, centuries-old conflict literally reshaped the world. Then they will have their own decision to make about the destiny of magic.

Quartet is a 20-30 hour RPG that begins with four separate stories, playable in any order. Those stories come together, giving the player a final party of eight characters. In combat, the player can deploy four of those characters at a time, with the ability to quickly swap in any of the four “reserve” characters. When a character swaps in, they immediately take their turn. While characters are in the reserves, they regenerate their AP at an enhanced rate. This allows clever players to hit the enemy with a never-ending stream of their best attacks, by swapping characters in at just the right moment.
Like any good RPG, exploration is a key gameplay element in Quartet. Climb ropes, traverse dangerous cliff gaps and discover secret paths and be rewarded with powerful and rare loot, and with 8 playable characters, Quartet has a lot of rare loot and secrets to uncover.


Eight characters fight against enemies in turn-based combat. The player can deploy four characters at a time, with the ability to swap in any of the four reserve characters. Swapped characters are able to immediately take a turn. While characters are in the reserve, they continue to regenerate their AP, allowing tactically savvy players to hit the enemy with a never-ending stream of their best attacks.
Combat is fast-paced, turn-based, and full to the brim with TONS of special abilities to use. Each character and enemy turn are shown in the turn queue on the right, allowing the player to plan devastating and timely tactical strikes.
Players can unleash multiple elemental and physical abilities to exploit enemy weaknesses.
AP automatically regenerates after a hero's turn. So don't be stingy—spam those spells!
In Quartet, you control 4 characters on the front line, with the other 4 ready to jump into the action at any time. Ready to bring out your heavy-hitter or an emergency healer? Swap in seamlessly from the reserve party! Swapped-in characters take their turn immediately, with no penalty.
While characters are in the reserves, they also regenerate their ability points (AP) more rapidly, making swapping a crucial element of combat.
From the steampunk-inspired streets of Leornia to the forests on the barbarian frontier; from the cursed marshes of Tyche to the underworld warehouses of Seren, Quartet offers lots to explore.
Exploration is absolutely worth your while. With eight party members to equip, you need lots of gear, and a lot of it comes out of a treasure chest.
We have a hippo as a playable character.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
just finished the game with all achievements. I give it an 8/10. The writing and characters are great. Its a very linear JRPG with some alot of items hidden in areas and extra items/side quests later in the game. Because it is linear, it is refreshingly different from alot of the more complex RPGs out there. It allows more focus on the story and doesn't get into alot of the grindy/ mid maxing some other games get into. I enjoyed it and its worth picking up on discount.
If you like turn-based RPGs from the SNES era, then you'll probably like Quartet. It's competent and pretty good all around, if a bit by-the-books. The writing and characters are okay--certainly competent, but there are few moments with a big emotional impact, and the characters are pretty one-note and static. The graphics are nice, and the soundtrack is quite good (arguably the best part of Quartet), with a wide range of song types. The combat is fine--it's what you'd expect. Fans of exploration won't love this one, as it's mostly on rails until the endgame, and at that point it feels more like completing a tedious sidequest to-do list before taking on the final boss. Overall Quartet is good, if a bit safe. It's competent, seems like it was made with passion, and has the framework of a classic, but there's nothing it does exceptionally well enough for it to quite reach the level of a classic. 7/10.
J'ai vraiment apprécié le temps passé à jouer à Quartet. C'est un très bon RPG tour par tour qui fleure bon les consoles 16-bits. Les graphismes sont bons et l'ambiance sonore est excellente. Le scénario est intéressant mais c'est surtout le développement des personnages qui rend ce jeu très attachant. Les combats sont assez tactiques et la difficulté est bien dosée. Il n'y a pas de rencontres aléatoires, ce qui facilite l'exploration. Les casse-tête ne sont pas compliqués, ce qui pourra en décevoir certains. Je recommande chaudement à ceux qui cherche un jeu pour se détendre.
Genuinely fantastic. If you like the SAGA games or Octopath Traveler 2 then try this out
The game starts you off with four characterdriven introduction chapters which are all fun in their own way. But only after the teams finally all converge does the game truly take off.
Short indie RPG very inspired by the classics, both in gameplay and the art style. The progression stystem and the battle mechanincs allowing to freely swap members was a lot of fun. For the price it has, totally recommended
非常优秀的作品,故事相当吸引人。前期埋下的许多伏笔都会在后期得到回收,而不是简单地丢在那里不管。尤其是中后期“浴火重生”和“以命换命”那几段剧情,真的让我看得眼眶发热。 角色塑造也很出色,八位主要角色都有完整的成长弧光和属于自己的高光时刻。简单说说我对几位主角的观感变化: Ben(本):倒霉催的大肚子厨师 → 自学成才的暴风魔男 Agata(阿伽塔):亚马逊女战士 → 人形机关炮 Nikolai(尼古拉):兢兢业业的军人 → “二营长,你XX的飞空艇呢,给我拉来!” Zikaron(齐卡隆):机器人 → 魔法日记目录 + 遇事不决,和它爆了! Alexandra(亚历珊德拉):弱小、可怜、又无助 → 肩扛机房的黑客 Juna(朱娜):会说话的河马 → 自然主义河马 Cordelia(科黛莉娅):冰山美人 → 傲娇大法师,一人成军 Jerome(杰罗姆):路人甲 → 不会次元斩的医生不是好辅助 当然游戏也存在一些不足。 部分大地图探索时会有些空旷,跑图过程中缺少足够的事件填充。战斗系统方面,右侧行动顺序条无法很好地体现各角色之间的速度差距;齐卡隆的“快速行动”技能也比较难发挥价值。由于所有行动采用统一延迟机制,战斗中很难临时调整出手顺序,更多时候需要在战斗开始前就把速度配置好。 不过瑕不掩瑜。 如果放在像素风独立 RPG 这个赛道里,我愿意给它 10 分。个人感觉基本和《宿命残响(Chained Echoes)》以及《8位大冒险2(8-Bit Adventures 2)》处于同一梯队。 最大的遗憾还是没有官方中文。游戏中存在大量世界观专有名词、书面化表达以及一些并不常见的英语词汇,对于国内玩家来说门槛确实不低。我已经向几个朋友推荐过这款游戏,但他们最终都因为纯英文而放弃尝试。 希望未来官方能够将中文本地化提上日程。如果有汉化推出,我相信会有更多国内玩家愿意体验这部优秀的作品。 If Chinese localization is added in the future, I believe many more players in China will have a chance to experience this wonderful game.
Great game!
It's a very ambitious Chrono Trigger inspired JRPG, where multiple character stories come together. The pixel art and worldbuilding is excellent. But I wish there was a way to auto-scroll long sections of dialogue.
Good game. Lovely art, music and writing. Fantastic combat system. My only complaint is I wanted more
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Audience
Languages: English
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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