
Quarres ("squares" in Middle French) is a 2D puzzle in which your goal is to match the tiles in your board with the pattern on a sample board.
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Quarres ("squares" in Middle French) is a 2D puzzle in which your goal is to match the tiles in your board with the pattern on a sample board. BUT THERE IS A CATCH! You cannot move only one tile at a time. Moving a tile will move either its whole row or column. Think of it as a 2D version of those popular physical cube puzzles. PROCEDURALLY GENERATED PUZZLES. Quarres generates it's boards using a pseudorandom number generator. This allows for a giant amount of possible combinations while also letting you share with friends specific puzzles by using a seed number. 10 из 10
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A boring game, sountrack is gone, you only have 3 lives, when you run out of it, you have to wait some 20 minutes to complete 1. My rating 2/10
Quarres (Orta Fransızca'da "kareler"), amacınızın tahtanızdaki karoları örnek tahtadaki desenle eşleştirmek olduğu 2 boyutlu bir bulmacadır.
Quarres is a tile matching mobile app that's been dumped on Steam. You're presented with a grid of tiles and a picture illustrating the desired target state. You must use your finger to drag the tiles around on your iPhone screen to make them match the target image, but you only have a limited number of moves. Little to no effort was made in porting this mobile app to PC. The game displays windowed in a mobile phone 9:16 portrait aspect ratio. There's no game options to correct any of these failings. I didn't spend thousands building a gaming rig so I could pretend it's an iPhone.
문양 맞추기 문양을 상하좌우로 드래그하면서 상단의 그림과 동일하게 만들면 됩니다. 게임 진행에 따라서 이동 횟수가 회복되며 적은 수로 클리어할수록 뒤에서 이용할 수 있는 횟수가 증가하죠. 그런데... 실패할때마다 하트가 감소하고 이 하트는 일정 시간이 지나야 회복 가능... 아쉬운 점 -하트 시스템 -선택 여부 확인이 어려움
[h1]Before I played Quarres, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
A more-or-less acceptable puzzle concept,wrecked by one dumb decision. Your goal is to match the image on the bottom with the one on top,you do this by sliding the squares around within a fixed number of moves.Not exactly the usual slider puzzle setup,but not exactly groundbreaking. There are three difficulties: Easy: 2x2 square,4 moves. Med: 3x3 square,6 moves. Hard: 4x4 square,20 moves. I'll get a few smaller gripes out of the way,before getting to the main problem: The music is one song on loop,I've heard this old timey piano song a million times but don't know what it's called [it's the "da dum da de de da duh, da duh dum" one] I'm not sure if it even fits the game,but it gets annoying. Your click is finicky. You click & drag the squares to slide them,but sometimes you won't click just right,and the square will decide to go wherever the heck it wants...potentially wasting a move. As you progress the puzzles don't get steadily harder,they start easy,then go med...then back to easy? then to med and easy again? It's odd more than anything. Now for the BIG problem,the Lives/Timer: You have a total of 3 lives at start [I got another as I progressed] ,when you fail a level you lose a life, lose em all and it's game over...for about 20MINS of REAL TIME? That's right,it has a bizarre mobile-game timer on life regeneration,you get a heart back every 20mins...so when you game over, you either WAIT a stupid amount of time,or go into options and reset the game back to lv1...the weirdest part is this doesn't have microtransactions,so there's no "buy this to get more lives!" stuff,you're just stuck waiting for no reason? WHY? It's made even stranger with the "custom mode" that creates a single puzzle of a chosen difficulty,and doesn't use hearts,so you can do that as a much as you want,but it's annoying to have to keep doing. This would have been a generic,but mostly ok game...the nitpicks are overlookable,but the pointless life timer derails the whole thing...It's free if you just HAVE to try it for whatever reason....but it's not good enough to bother with,let alone twiddle your thumbs for 20min anytime you lose.
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