
A first-person shooter meets quarantine inspection in post-apocalyptic Chicago. You’ve got 30 days until the army arrives. Hold out, fix your car, and fight your way through Chicago to the main checkpoint to save your little brother.
Modeled estimate, not a reported figure. How we estimate →
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About
28 days ago, you got the call - your brother’s checkpoint had fallen. Now it’s surrounded by the dead.
He’s not like you. He’s a scientist, chasing a cure.
You’ve spent your life as a cop - fighting, surviving.
Now, to save him, you’ll need a reinforced ride and a plan to hand your own checkpoint over to the U.S. Army.
You’re the last surviving soldier at the only checkpoint still standing in the north of the city.
Your mission: save as many uninfected civilians as you can. If you let the infected slip out of Chicago, the entire world could fall. Hold the line. Buy more weapons and upgrade your defenses. The Army promises to arrive in 30 days - then comes the raid. You’ll fight your way through the ruins of Chicago to reach your brother… and try to save him at any cost.
Every survivor has a story - and they’ll tell it to you. But don’t believe everything you hear. Inspect each one carefully and decide their fate.
Will you let them pass? Hold them for a second screening? Or are they too far gone - and need to be eliminated?
The choice is yours.
First-person gameplay that blends inspection sim and zombie action.
Screen refugees with a full-body scanner and other tools to detect signs of infection.
Decide each refugee’s fate: clear them to leave Chicago, hold them in a quarantine room for observation, or eliminate them.
Head out from the base to clear infested zones.
Earn cash to buy weapons and repair your car for the toughest raid across a ruined Chicago.
Use special gear to find out if a survivor is infected or smuggling contraband. Personal inspections, scanners, and a range of devices will help you.
So will a good shotgun.
Zombie waves grow stronger by the day. Crawlers, Spitters, Aggressors, Marine Zombies… A good shotgun helps. But not always.
Repair your car and get it ready for the brutal run through Chicago to your brother’s checkpoint.
Save him—no matter the cost.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Bunz
well there are some issues, but I had fun :)
Игра не совсем плохая, но есть некоторые проблемы, и явно ценник выше, чем должен быть. Итак, пробежимся по недостаткам: -Плохая оптимизация, высокая нагрузка на железо, при довольно средненькой графике. -Используется ИИ. Причём текст для диалогов, а то и весь сюжет тоже писал ИИ - уж очень всё пресно и монотонно. -Управление местами не удобное, есть проблемы с фиксацией попаданий по противникам. Система осмотра приходящих тоже не совсем удобна, н-р: без фонарика нихера не видно, с фонариком нихера не видно (я не опечатался, т.к. он засвечивает сильно). -Уже упомянутый ценник. Я вижу ценник для такой игры 200-250 рублей. Ну либо её нужно хорошо доработать до почти 400 руб. Плюсы: -В целом механика лагеря неплохая, но требует доработки. Как-то уж много денег отбирают каждый день, и прогресс слабо чувствуется. -Анимации стрельбы и ощущение оружия неплохо сделаны. Это мне и понравилось в трейлере игры. Поиграл я чуть больше часа, чтобы запросить возврат. Есть опасения, что могу пожалеть, если поиграю больше, и не смогу вернуть деньги. Судя по увиденному содержанию, я бы поставил оценку 4/10. Рекомендую если и брать, только со скидкой 20-30%.
Quarantine Zombies has a solid idea for a checkpoint simulator, and for about two-thirds of the game I was genuinely enjoying myself. The problem starts in the last ~10 days on duty, where the game suddenly begins to break its own rules. You check a person: no symptoms or barely suspicious ones → you let them through → infected. Next person: heavy symptoms, everything points to infection → you stop them → healthy. This doesn’t feel like rising difficulty, but rather randomness pretending to be a mechanic. Because of that, player decisions stop mattering, since logic no longer applies. The game is also very short, underdeveloped, and feels more like early access than a finished product. It used to be a good simulator, but then it took an arrow to the knee. With a heavy heart, I do not recommend it, even though the potential was clearly there.
[h1]《Quarantine Zombies》简评[/h1] 丧尸题材游戏的大杂烩,不仅有对着丧尸突突突的第一人称射击玩法,也有最近非常火爆的“检疫区”难民检查系统,如果撇去游戏的一些不足之处的话,也并非完全查到没法玩的程度,当作“检疫区”的低配版本来玩也不是不行。只不过这个定价嘛,也让玩家撇不开这些瑕疵,所以不着急游戏的玩家,其实可以再等等。倘若制作组上线时的游戏再好好打磨一番,各方面在精细化一些,游戏收获的反响可能会更不错。未来可期吧,就看制作组后续愿意再继续投入精力完善与否了。 主角身为一名美丽国士兵,在整个城市爆发丧尸危机后,成为了这座城市北部唯一仍在运作的检查站里的最后一名幸存士兵。为了工作职责,主角需要坚守自己岗位,不允许任何感染者从检查站离开,直到挺过30天之后援军到来。另一方面,玩家还得想办法去另一个已经沦陷的检查站,寻找自己失踪的弟弟。一边是世界和平,一边是家人亲情,两者都不能放弃,必须得同步进行,这也就是玩家的主要玩法——检查模拟和战斗冒险。 检查模拟,其实就是“检疫区”的相似的玩法,当幸存者来到检查站,对他们全身上下各方面进行全面的综合性检查,包括查看伤口、心跳、体温、皮肤、眼睛等等诸多内容,面对检查出来的结果,给予这些幸存者通过检查站、隔离观察以及就地处决。判断正确能够拿钱,判断错误则会扣钱。 战斗冒险,就是通俗理解的对丧尸突突突的第一人称射击游戏,只不过这其中有任务、有探索、有驾驶等冒险内容而已。击杀丧尸和完成任务都有金钱奖励,和上面的检查模拟一起拿到的金钱,则可以用于购买枪支弹药、升级载具、加强检查点武装等。 游戏的玩法看着还行吧,但是不足之处也并不少,这里挑出几个重点。 (1)优化不太行,经常出现掉帧,电脑风扇狂转巨响。 (2)游戏看似有语言设置,也有简体中文,但是实际上全是英文。 (3)商店购物的反应速度很慢,必须得等一个物品的消息全部消失了,才能购买下一个。 (4)车辆驾驶和枪械射击的手感,绝对谈不上也别优秀,有待加强。 (5)场景的3D模型,看着还是有些粗糙,包括某些丧尸的模型,那不是丧尸了,是异形。 [quote]欢迎关注『 [url=https://store.steampowered.com/curator/45525570/] 桃你欢心 [/url]』 [b] 桃影扶风评百戏,落墨如歌写人间[/b][/quote]
Need Chinese
Issues with full-screen settings. Not currently recommended.
バグだと思うが感染症状がなくても感染者扱いになるのでゲームになりません。 そして一番の肝であるはずの弟を助けに行くフェイズではラグが酷すぎてまともにプレイができないという。
Obwohl ich anfangs recht begeistert von der Idee war ein actionreiches Quarantine Zone zu spielen wurde ich aber leider enttäuscht. Die Story gibt nicht viel her da sie zu sehr über das Spiel zerstreut wird. Die Clipping Fehler sind furchtbar. Und wenn man dann seinen Bruder retten will wird es recht schwer. Da der Rücksetzpunkt immer am Anfang des Tages liegt fährt man viel zu oft die unspektakuläre Strecke bevor man überhaupt versuchen kann ihn zu retten. Noch dazu lässt sich die Steuerung nicht modifizieren. Ich gebe nur ungern schlechte Kritiken. Aber hier würde ich mir schwer tun etwas anderes zu geben. Es wirkt alles lieblos.
A princípio o jogo é bom mas apresenta uns bugs principalmente na mecânica de defesa do posto de controle , os zumbis hora morrem com hitkill (se tratando de headshot) , outra toma 5 hs e continua correndo ,por 2 vezes zumbis travaram batendo nos portões e bugaram , mesmo saindo e atirando a queima roupa a bala atravessa e não pega e eles acabam destruindo as defesas e quando isso acontece e tu reseta o dia o jogo trava e fecha ,os sintomas tem uma divergência gráfica , os hematomas de contusão avermelhados (infeccionados ) são idênticos aos hematomas de contusão ou stress até mesmo os sintomas na descrição ,porém um é quarentena outro é comum , os cortes não tem característica descrita então a análise fica meio que por conta do achismo , por último mas não menos importante ter legendas br e não ter uma tradução completa para PT-BR pega muito principalmente que as legendas são incompletas e divergentes e hora aparecem hora não , eu brinquei algumas horas mas esses detalhes me pegaram no final e o bug dos bicho travar e quebrar os portões quando fechou o jogo a segunda vez me tirou a vontade de continuar jogando , a pegada do game não é ruim mas são detalhes que tornam negativo a gameplay pra mim continuar.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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