
Quantum Flux is an old school style rogue-like following the Artemis. A prototype vessel aiming to save humanity from destruction, to do so it must find a way through a difficult and hostile universe to create a new home for the human race.
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Languages: English
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I see all the negative reviews and I don't understand. This is an indie game not a AAA title, y'all need to lower the bar on this. No it's not a masterpiece, but it is playable and it can certainly be an enjoyable way of passing time on your first couple play throughs. The game has been as cheap as $0.28 USD in bundles, and if you see it in one I wouldn't shy away from the bundle because of this game.
At one point I always meet a game-breaking bug, when I can't click on the continue arrow. Because no save option, I need to restart the whole game. The game itself is a roguelike choose-your-own-adventure game. It has its moments, but the bugs killed it for me.
Tags: Tactical - Space Crew Sim Additional Tags: Delete Local Content & Remove from Library TLDR: Game client unstable, prone to freezing. Chaotic, RNG oriented turn based choose your own adventure events that repeat themselves. No resolutions support. Spam cooldowns combat. Game in which you automatically warp from sector to sector. Are given a few choices and reap the consequences on your way to complete your mission. Sounds like great fun. However which event triggers is entirely RNG, while once some events are triggered they always unfold the same given the same decisions are made with obvious good and bad answers. There was at least one instance when the game just froze and I had to quit. The game has no resolution options and you are stuck in a tiny window in the middle of the screen. Worse yet the few buttons to see the game's menus require you to scroll the spaceship window view of empty space down in an akward and clumsy manner. Those screens do not have any use and are purely cosmetic or to keep track of what kind of progress you have in terms of crewmembers and how many items you collected. The game also has somewhat primitive graphics. However aside from the ship sprites which I thought were definitely weak, I thought the crewmembers faces, the planetview window, and the menus all had the right flavor and I could forgive their limitations. The combat is by far the messiest part of this game, where you have to spam cooldown abilities, clicking from one to the other then clicking furiously on their activation button. Its clumsy, clunky and the game will have no hesitation just squashing you like a bug with missiles. That is usually how you are handed your game over, of which you will face many if you try to beat this game. And then you will start seeing the same content over and over again and this will sap your motivation to complete it. Conclusion: All in all its not the worse experience I had, if it was fullscreened, bug free, and the combat was tweaked I might have kept it in my library but as things stand this is too flawed and experience and just offers too little an entertainment value proposition to earn its place in my permanent library.
Buggy...
=)
Quantum Flux, developed and published by Dharker Studios, is an experimental indie science-fiction roguelike that combines elements of interactive storytelling with arcade-style space combat. Rather than following the structure of a traditional narrative-driven space adventure, the game blends text-based events with action sequences, creating a hybrid experience where player decisions and reflexes both play important roles. The premise places humanity on the brink of extinction as Earth faces imminent destruction, leaving a single experimental spacecraft—the Quantum Flux—as the last hope for finding a new world where humanity might survive. From the beginning, the game establishes a tone of desperation and uncertainty, presenting the mission as a risky journey into unknown space where every decision could determine the fate of the human race. The story unfolds primarily through text-based encounters that appear throughout the voyage. These segments resemble classic interactive fiction, where players are presented with scenarios and must choose how to respond. Some events involve exploring mysterious planets, encountering unknown species, or responding to emergencies aboard the ship. Others present moral dilemmas where resources are limited and the player must decide which risks are worth taking. Because the outcomes of these choices can affect later events in the journey, each decision carries weight, encouraging players to think carefully about their options. This system adds an element of unpredictability to the narrative, as players may encounter different events or outcomes during each playthrough. Between these story segments, the game shifts into real-time combat sequences where the player must defend the ship from hostile enemies. These battles require quick reactions as enemy vessels attack from multiple directions, forcing players to maneuver carefully while firing weapons and avoiding incoming attacks. Although the combat mechanics are relatively simple compared to larger space shooters, they introduce moments of intensity that contrast with the slower pace of the narrative segments. This alternating rhythm between decision-making and action keeps the gameplay from becoming monotonous, offering both thoughtful strategy and fast-paced challenges. One of the defining characteristics of Quantum Flux is its roguelike structure. Each journey through space functions as a separate run, with randomized events and branching outcomes ensuring that no two playthroughs are exactly the same. Players may encounter entirely different story scenarios, enemy encounters, or resource challenges depending on the path they take. Because failure is always a possibility, the game encourages players to learn from previous attempts and refine their strategies during future runs. This structure reinforces the theme of exploration and experimentation, as players gradually discover how different choices influence the outcome of the mission. The progression system supports this trial-and-error design. While individual attempts may end in disaster, players gain knowledge and experience that help them approach the next journey more effectively. Over time, players begin to recognize patterns in the types of events that appear and learn how to prepare for them. This gradual improvement creates a sense of mastery as players adapt their strategies and become more confident navigating the dangers of deep space. Visually, Quantum Flux adopts a minimalist design that reflects its indie origins. The spacecraft and enemy ships are presented through simple graphical models that prioritize readability over realism. The environments are abstract representations of space, allowing players to focus on movement and combat without being overwhelmed by complex visual effects. While the graphics are not particularly elaborate, the clarity of the design helps players track enemy movement and projectile patterns during combat encounters. The audio design complements the game’s atmosphere with subdued ambient music and functional sound effects. The soundtrack creates a sense of quiet isolation that reinforces the theme of a lone spacecraft venturing into unknown regions of space. Weapon fire, explosions, and other combat sounds provide clear feedback during battles, helping players stay aware of the action even when multiple threats appear on screen. Despite its interesting concept, Quantum Flux does show the limitations of a smaller indie project. The gameplay systems remain relatively simple throughout the experience, and players expecting complex ship management or deep strategic mechanics may find the scope somewhat limited. Combat encounters, while engaging at first, may begin to feel repetitive during extended play sessions due to the lack of variety in enemy behavior. Additionally, the text-based narrative format may not appeal to players who prefer more cinematic storytelling methods. Even with these shortcomings, the game offers a unique experience that blends multiple gameplay styles into a single framework. The combination of interactive storytelling and arcade-style combat gives Quantum Flux a distinctive identity that separates it from more traditional space shooters. Players who enjoy experimental indie games or narrative-driven roguelikes may find the mixture of mechanics both refreshing and engaging. Overall, Quantum Flux is a modest but creative attempt to merge the worlds of interactive fiction and space combat into a cohesive roguelike adventure. Its focus on decision-making, randomized encounters, and repeated exploration captures the uncertainty of deep-space travel while providing enough action to keep the experience engaging. While it may not offer the depth or visual spectacle of larger science-fiction titles, it succeeds as a small-scale project that experiments with different gameplay ideas and invites players to explore the possibilities of its branching narrative structure. Rating: 6/10
WHT?这特么是啥游戏,没汉化就算了,弄了半天都不知道咋回事,要不是因为捆绑包进来的,怎么可能买。。我擦
0/10
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