
Find and rescue your uncle by using his newest invention to work your way through a crazy complex mansion as you switch between dimensions and solve puzzles!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.11/day in the week to Aug 4 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good quality puzzle game, recommend.
Прикольная
A puzzle game that is all about physics and platforming, that takes gravity and weight and puts these as it's mechanics It's got a cool story, voicelines and vibe going, you take boxes and you use them to get to places or to open doors I hoped for it to be more about puzzles but it is taking having more emphasis on platforming and timing It's fun, decent little game with nice aesthetics, but nothing exceptional
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Italian, Spanish - Spain, Japanese*languages with full audio support
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
funny game with good puzzles and the cutscenes remind me of crash bandicoot mind over mutant me likey i totally recommend buying ts
Full review: https://thegamehoard.com/2026/05/12/picking-up-steam-quantum-conundrum-pc/ John de Lancie’s performance as the professor and the oddness of elements like Ike help Quantum Conundrum sustain the player’s interest through the periods of plain puzzle design and the occasional overemphasis of performance over problem solving. There are still enough interesting ways to manipulate the dimensions to provide nifty solutions in terms of what a puzzle demands or what you figured out on your own, but some dimensions like Fluffy and Heavy are used in the same manner so often it can get fairly repetitive. Quantum Conundrum’s extra collectibles and moments where you can use multiple dimensions still give it interesting interactions, but sometimes the puzzle designs feel unfortunately one-dimensional.
Ca commence bien comme un jeu de réflexion, où il faut exploiter les dimensions pour résoudre les "énigmes". Puis vers la 1/2 du jeu, ça devient un jeu de plateformes à la première personne (les pires !), où la moindre erreur de saut oblige à tout recommencer. On passe du jeu de reflexion au jeu de dextérité / reflexes chiant et frustrant.
Incredibly underrated physics based puzzle platformer. Almost up there with portal 1 and 2 imo and lands somewhere between portal 1 and 2 in game length. Just replayed it for the first time since it came out on xbox 360 in 2012, and it still holds up. So if you like first person puzzle platformers i'd definitely recommend it.
TL;DR - Overall fun game, short runtime, has some issues, but enjoyable to waste an afternoon playing. A light puzzle game with a LOT of platforming and timing-based puzzle solving. This game will take roughly 4-6 hours for the average person to complete, but that's not necessarily a bad thing. I got this game on sale for about $1, but I would say it to be worth about a $5 experience if you're looking for something charming and fun to kill some time with. The game has its mechanics down solid, though I wish you could get all four of the Dimensions early on so the remainder of the game could be more tailored towards puzzle solving with all of your available mechanics, rather than being made to have the last two Dimensions be for their own dedicated sections in the second and third act respectively. Just feels like there could have been a lot more promising levels designed around all your abilities. The ending is very lackluster, baiting out a sequel that never came, and never will, so keep that in mind. Most of the actual puzzles in the game are very straightforward, though there will be a handful of Chambers that practically turn the game into a precision platformer in the latter half of the game, and may be annoying to some.
NO rhyme or reasaon to later puzzles. all of a sudden wind doesnt blow anymore. i mean, its blowing, but it wont blow the same things it used to. all of a sudden shields dont work anymore, just gotta get lucky. this is a cheap knockoff of portal. first person platformer physics puzzle. but in portal, when you solve a puzzle, the mechanics actually work. not in this game. you gotta try over and over and over and over platforming just to get the wonky physics to work. Portal was never this frustrating.
I love this game, it's like Portal for kids. Beaten it a few times & finally bought it on Steam along with new-to-me DLC, can't wait to get to the new puzzles. John de Lancie's voice acting is great in this as well, and will be a treat for any fans of his work.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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