
Take out the Big Gun sounded simple enough, except the Strogg were waiting. You, and a few marines like you, are the lucky ones. You've made it down in one piece and are still able to contact the fleet. The Gravity Well, the Strogg's newest weapon in its arsenal against mankind, is operational.
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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Debo admitir que esta segunda expansión de Quake 2 me resulto bastante difícil en dificultad Nightmare (Hard+), más que nada por la cantidad de torretas ocultas que hay y el tremendo daño que hacen estas, y por si fuera poco, los enemigos son muy numerosos y esto hace que las municiones y medikits escaseen un poco en ciertos momentos. El diseño de los mapas no varia demasiado pero de todos modos es una campaña buena y merece ser jugada.
Отличнейшее дополнение с очень приятной атмосферой шахт. Все уровни смотрятся красиво, новые оружия идеально вписываются в арсенал, головоломки довольно приятные. 10/10
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positive critical· bar length = how often the theme comes up
Coming from Quake II: The Reckoning you would expect a decent expansion out of this, and for sure i expected it also, but it's not, the new enemies more than challenging are unfair, the new weapons can't be coded in the keyboard (forcing you to scroll through your inventory) and the music...well the music is good as you might expect from Quake 2, but it's not groundbreaking, and the story it's like Quake 2 itself, it's there to exist and that's it. Gameplaywise it has some different challenges that puts you to think a little bit but more often than not you might get stucked ( i didn't get stuck in original Q2) so much you might use a walkthrough sometimes, not sure if GZ content can be played online i really don't know about this. If you are maybe looking to do some coop in Q2 and you need this content or if you want to play more Quake 2 (counting you already finished the last 2 previous entries) go for it, but you are not missing much, the new enemies are pretty broken and i had to use god mode tons of times (even more nearing the ending of the expansion), it's unfair and frustrating to some extent. If you are urged to play ALL the officials Quake 2 titles go ahead, if you are just playing the important you can skip this one.
Apesar deste jogo não estar mais disponível na loja da Steam após a grande atualização do Q2 em 2023, vou fazer uma análise rápida deste jogo, que na minha opinião é melhor que o próprio jogo original. Ground Zero corrigiu algumas coisas do jogo base, como o mais notável a IA dos inimigos (stroggs), onde eles até ganham novas habilidades, como realizar saltos de locais altos e usar elevadores (vc pode experimentar essa atualização da IA ao carregar mapas do Q2 padrão dentro do Ground Zero!). Outras coisas novas adicionadas, como: - Novas skins (as skins [i]rogue[/i] e [i]disguise[/i] para male, female e cyborg) - 14 Novos mapas deathmatch (rdm1-5 são menores, rdm6-14 são maiores) - 6 novas armas muito criativas (e + 1 secreta, a Disruptor) - Novo gametype chamado "Tag Token", que é super divertido!! (linha de comando é [i]+ gamerules 2[/i], pq o "1" no projeto original seria um tal de "Death ball", que nunca foi finalizado...) E entre outras coisas que vc já deve ter lido na descrição do jogo. Mas minha opinião sobre ele é que ele é a melhor mission pack do Q2, pq tem um singleplayer muito emocionante e criativo, design muito legal e diferenciado, as novas armas são MUITO LEGAIS, os novos inimigos e novos mapas singleplayers mais legais ainda, além dos easter-eggs interessantes (procure na internet, vc acha fácil). Sobre o deathmatch, é o seguinte... ele teria sido grandioso se não fosse pelos mapas padrão do jogo serem nada adequados para poucos jogadores no servidor! Eles são muito complexos e "labirínticos", e engraçado que é a mesma coisa que ocorre na mission pack do Q1 (Dissolution of Eternity, que também foi produzido pela extinta [i]Rogue Entertainment[/i]). O time mandava muito bem, só pecava no design dos mapas DM mesmo. Enfim, é isso aí. Joguem esta mission pack (na prática, é um mod do jogo base, né) e não vão se arrepender! Foi meu tipo de Q2 favorito, gastei muitas horas da minha vida nesta mission pack, de tão divertido que era! :)
The reason why this game can't be purchased anymore is because the original Quake II has been remastered. Go check it out! This expansion pack is included in the original Quake II for free now!
Дополнение которое должно было быть бесплатным... Плюсуем сюда все болячки оригинальной игры 👎 Заниженный урон 👎 Мало патронов 👎 Ошибки в ИИ, могут не атаковать 👎 Похоронная музыка преследует до конца (если ты используешь порт или оригинальный компак диск) 👎 Заниженный урон ГГ 👎 Получение урона через текстуры, стекло и энергетического щита! 👍 Новое оружие 👍 Много врагов
Więcej tego samego klasycznego dobra co dostajemy w podstawce.
Ten mission pack doprowadził mnie do szału.Na szczęście w wersji remastered Quake'a 2 jest o wiele poprawiony.
This is possibly the worst game add-on ever made. quake 2 is reduced to a corridor shooter with strong enemies hiding behind corners ready to attack you before you even know they are there and terrible level design. The worst enemy of all time has also been added. Sentry guns that spawn own of nowhere, do loads of damage and have loads of health.
Well, it was quite fun. I didn't find the levels disorienting, as it was mentioned in the other reviews, but the new weapons not bindable to key was annoying sometimes.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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