
Rule the board with chaotic card synergies in a high-tempo block-placement roguelite. Bend physics, reverse board collapses, and chain game-breaking combos. Dominate online PvP, Co-op, and a 100-level Campaign. Draw your cards. Break the game.
Modeled estimate, not a reported figure. How we estimate →
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About
Pave Your Way Through Chaos. Break Every Rule.
Quadrix is a high-tempo, deckbuilding block roguelite where traditional puzzle logic goes to die. Don't just clear lines—rewrite the laws of the grid using game-breaking card synergies. Reverse catastrophic board collapses in a single frame, manipulate gravity, and chain explosive score multipliers that defy the physics of the board.
Every run hands you a fresh deck. Every placement introduces lethal risks and game-bending rewards. Trigger the right card at the absolute limit to turn a guaranteed Game Over into a screen-clearing, chaotic comeback.
Card Mastery: Weaponize the Chaos
Forget playing it safe. In Mastery Mode, your deck dictates the physics of the board. Speed alone will get you killed—true mastery belongs to those who know exactly when to push the grid to the brink of collapse just to trigger a flawless, law-breaking card combo.
High-Stakes Synergy: Draft cards that reward meticulous precision, or draft ones that turn your grid into pure, unadulterated tactical chaos.
Sacrifice for Power: Intentionally choke your board, stack the risk, and unleash card combinations that turn near-death moments into record-breaking score chains.
Infinite Evolution: No two decks feel the same. Constantly adapt your risk-reward builds to break the game mechanics in entirely new ways.
Beyond the Deck
When you aren't busy bending the rules of Card Mastery, dominate the grid across a massive suite of features:
100-Level Campaign: Conquer brutal tactical objectives and master star-based progression.
6 Intense Game Modes: Test your mental limits in Sprint, Ultra, Zen, Survival, Cascade, and Hardcore.
PvP & Co-op Multiplayer: Settle scores in local and online 2-player matchmaking, or survive together in Co-op.
Piece Workshop & Customization: Design your own block styles in the Workshop and flex your look with the Avatar Editor.
Global Leaderboards: Prove your broken builds deserve the ultimate bragging rights with full Steam Achievements support.
The grid is collapsing. Draw your cards. Break the game.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Japanese, Korean, Turkish, Russian
Reviews
Слово "Тетрис" в народе уже давно стало нарицательным жанра, а не названием игры, и не смотря на то, что игра называется Quadrix, всем мы знаем, что это родной и любимый Tetris. И да, я очень давно хотел Tetris в Steam, но не по цене ААА-игры за портированную с мобилок поделку от ЕА. Название Quadrix отсылает к комбониации, когда вы одним "ударом" сносите 4 ряда, вот и весь секрет. В общем, это не обычный тетрис в привычном понимании, т.к. в игре присутствует множество режимов, в том числе онлайн режимы PvP и ко-оп (в онлайне я никого не нашёл, кстати, поэтому рассчитывать можно только на друзей), и можно даже скрафтить свои фигурки тетрамино, но если вдаваться в историю, то тетрамино - это именно фигурки из четырёх блоков, а в некоторых режимах могут встречаться фигурки из двух или же из шести блоков. За различные игровые подвиги и получение достижений, вам насыпят местной игровой валюты, которую можно потратить в местном игровом магазине. В магазине можно купить дизайн кубиков, улучшения для карт (используются в некоторых режимах) и всякие дизайнерские штуки. Разработчик постарался сделать всё, чтобы вы получили не только классический тетрис (он тут есть), но и всякое разнообразие, если оно вам будет нужно. Играя просто в "карьеру" и опробовав различные режимы, вы почти наверняка выбьете половину Steam-достижений без особого труда, однако чтобы получить их все - придётся изрядно попотеть. Да и сама "карьера" не такая уж и простая, уже на 30-40 уровне я столкнулся с непробиваемыми сложностями, которые можно пройти разве что при наличии огромной удачи, когда бог рандома сжалится над вами и выдаст нужную комбинацию фигурок (а вы, в свою очередь, не профукаете эту удачу и поставите их в нужное место в нужное время). К плюсам также хочу причислить приятный визуал и саунд в стиле retrowave, с легким налётом японщины. К минусам - для русского языка (а также для китайского и прочих иероглифных) не завезли нормальное оформление шрифта. Кириллица сильно дешевит визуал. Неужели так трудно собрать нормальный шрифт? Но самая большая проблема у меня случилась с размером кнопок меню, не понял как лечить. То кнопки очень мелкие, то они занимают выходят вообще за рамки экрана. Навигация хромает на обе ноги, то ли после обновления, то ли из-за того, что я использую второй экран. Не понятно. В любом случае всё, кроме кнопок меню - отлично выглядит. Иначе говоря, разработчик VC Production постарался и действительно сделал годную игру за хорошую сумму. Да, с наворотами и приклюхами, но которые ни к чему не обязывают. Если захотите баловаться только в классическом режиме, вас никто не отругает. Наслаждайтесь! [spoiler][url=store.steampowered.com/curator/6858508]Посмотри отзывы на другие игры ^_^ [/url][/spoiler]
Самый кайфовый и качественный Тетрис который есть в стиме
Gerçekten efsane keyifli bir oyun olmuş, eskiden televizyonda saatlerce tetris oynardım ve zamanın nasıl geçtiğini anlamazdım. Bu oyun beni eskiye götürdü. Oyun bildiğimiz tetris ama içine kart sistemi eklenmiş, bu kart seçme sistemi ile farklı taktikler yaparak oyunda ilerleme sağlayabiliyorsunuz. Gerçekten çok keyif alıyorum, demosunu oynayıp satın almaya karar verdim. Tavsiye ediyorum.
лучше доты
I’ve been following this game since it was only an idea, and it has come a long way since then. Many of the issues from the early versions, especially the ones affecting the core mechanics, have been significantly improved. Like many roguelike games, what makes this one valuable is that it brings a fresh perspective to something familiar. At its core, it takes a game almost everyone knows — Tetris — and reimagines it in a different way. Is it a perfect game? Definitely not. It still has room to grow. However, especially for a first release, I think it shows real promise. The game’s strengths: 1. A familiar foundation: Tetris is something most players have tried at least once, and this game presents that familiar experience in a new form. 2. Perks: Some of the perks are genuinely fun and can meaningfully change the flow of a run. 3. A solid 1.0 release: Optimization is quite good across different systems. The simple visual style probably helps, but it is still worth noting. Features like co-op, leaderboards, and other core elements are already included. Areas that need improvement: 1. The game needs more perks and more variety. This will probably depend on both player feedback and the developers’ creativity. 2. It can become repetitive after a while, which may reduce the motivation to start another run. Overall, I think this is a very good game in terms of value for money. I definitely recommend it. You will likely get your money’s worth.
俄罗斯方块,有pvp、闯关。加入了一点轻肉鸽元素,饭后甜点吧
I played the game; one of its biggest shortcomings is that it doesn't differ much from classic Tetris games. While the initial innovative touches are nice, the core structure is far too conventional—you definitely need to change that. My advice is to keep the opening theme simple but make the main gameplay theme more immersive; for instance, you could use more realistic elements instead of standard blocks. Remove the anime girl and don't add anything in her place; don't make the mouse movement feel sluggish—let it flow naturally. Add neon lighting during scene transitions and present the blocks as puzzles; this way, people can learn the mechanics while also finding satisfaction in the gameplay.
Solid Tetris clone with a pretty great feature set (lots of modes), but the roguelite mode needs work. I played a fairly long run in the "card mastery" roguelike mode and wasn't offered a single ongoing/multi-use power in 3/4 hour of play. This makes it feel more like tetris-with-powers and less like a roguelike. I didn't even activate any of those powers, because most of those one-time/instant abilities are situational. The other issue is that if you have a 4K display, there's no UI scaling options, so things look tiny. In any case, I think that's a bug in the roguelike mode, and I expect it to get fixed. I imagine the UI-scale will be, too. So, I'm cautiously giving this a thumbs up since nobody else has reviewed the game yet.
I think this game is very innovative, but it could learn from the strengths of other Tetris games, such as clockwise rotation and rotate counterclockwise. The tutorial can teach t spin, i spin, s spin, z spin, l spin and j spin.
Çok güzel olmuş tetrise az bile ilginiz varsa veya nostaljik bişeyler arıyosanız öneririm.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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