
Take control of Rectangle in this puzzle platformer, where he aims to escape the cavern...
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]5/10[/h1]
игра примерно на 40 минут. Скажу сразу, если вам нечего делать - можете пройти эту игры. Из плюсов могу выделить, то что игра более менее разнообразная за то время, которое она проходится, иногда автор вставляет прикалдесы. Из минусов могу выделить очень громкую музыку, без возможности понизить её громкость.
免费 有成就 没中文 《Puzzzle》 游戏开发进展 《Puzzzle》正处于开发的第一阶段!这一阶段将持续至 2021 年底,届时游戏有望迎来重大更新。 关于此游戏 大家好!这是《Puzzzle》,一款 puzzle platformer(解谜平台跳跃游戏)。你将操控 “矩形(Rectangle)”,目标是逃离洞穴!如果你正在阅读这段介绍,说明游戏正处于紧张的开发中 —— 大致相当于 “抢先体验” 阶段,请留意这一点。我想说的就这些啦;我可能会开个 YouTube 频道记录开发过程,不过这得看我之后的想法。 —— 斯蒂芬・沃尔顿(“开发者”)
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
great game!!!!
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A fun little game, i enjoyed it thank you dev.
i love this game
Well, it has a laundry list of issues (the "music"; everything thinks I meant "puzzle" not "Puzzzle"; it's just a platformer, there's no puzzle aspect to it; did I mention the the "music"? ...), but for what it is, it's a decent source of fun (if you mute it). I think it's this dev's first game and it sure looks like it, but it's also a good start and the updates are only going to make it better
Bugged achievement. 100 levels that is the same over and over and 3 seconds short
Fun game, but very poor physics. Bouncing doesn't work. Platforms are jumpy. And you have to restart from level 1 every time you close the game.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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