
Pinball, platforming, and golf combine in a charming puzzle horror game. You'll need quick reflexes, brainpower, and unconditional trust in your quirky artificially intelligent guide to succeed.
Modeled estimate, not a reported figure. How we estimate →
Media
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 22 reviews with recorded playtime.
Reviews
[b] Target Audience: [/b] A Must Have For Puzzle Fans[I] [/i] [b] Summary: [/b] Look, you may see the 2 dollar price tag on this game and immediately dismiss it because “oh, it's probably nothing of note”. Don't. Sure, you can beat the game under two hours, but it's about the quality of the two hours in question. The fact is that this a smartly designed physics based puzzler that not only has a good pace of puzzles, but can lead to some hilarious moments thanks to a little bit of luck being involved. Don't get me wrong, you'll still need to use your head as thinking things out slowly but surely will reward you as you manipulate the rotation to get the desired speed you need While I'd say the creepiness factor compared to other AppSir games is a bit on the smaller side in this case, the story while brief has a good layers, and the game was still able to put me on edge and got me reasonably at one point. Granted, this game is on iOS and the Play Store, but I also think that the controls may work better here despite having slight issues with very minor directional changes. The sound design is eerie and yet gives you the tools you need for feedback. Really, it's a great game that shouldn't be looked at for it's price or it's length, but just a packed experience that helps show off what smaller developers can do. [b]Stream Footage: https://www.twitch.tv/videos/824801057[/b] [u] Lists: [/u] [b]Positives:[/b] [list] [*] Smartly designed puzzles that take advantage of taking steps to think. [*] Wild card of physics based luck lead to those “oh god how did those work” moments that are satisifying. [*] Pacing is perfect for the type of game it is, remixing old mechanics while not staying on them too long before testing something else. [*] Teaches you without having to be blunt about it. Naturally learn the game's mechanics. [*] For a mobile type game, presentation (especially music and sound quality) is great for the price and sets the mood fantastically. [*] Story doesn't get in the way, but is cute and does make you think a tiny bit. [*] Gets you at least once with a good scare. [/list] [b]Negatives:[/b] [list] [*] At the very minute controls, you can have situations where you launch the ball off accidently. [*] I think it's purposeful, but sometimes you get moments where the loading takes a little longer then normal (nothing bad, but like an extra 2-3 seconds) that can get annoying.. [*] Wish it had a credits screen button to see the credits again? I'm really digging for things here. [/list] [b] If you want more reviews/information regarding games I've reviewed, visit my curator. [url=https://store.steampowered.com/curator/6861768/]Dragnix Curator [/url][/b]
It's a fairly short game, but at this price it's more than worth it. The mechanics are a great balance between challenging and rewarding, and the meta-narrative is quite engaging.
Be extremely aware, this is a physics puzzler. There are wacky physics situations so there will be plenty of minute controlling otherwise the ball will get launched. However, its easier to "feel" the direction and weight and the end goals do have a very very small gravity pull so it's not rage inducing. If you're looking for a short puzzler, this works, especially for the price tag.
I play EVERYTHING AppSir! Ever since I played DERE EVIL EXE, I had to play the other games and piece together the story. It's one of the things that keeps me coming back. AppSir is an excellent dev, and their games are no exception! This one was probably the toughest of their catalogue, but the satisfaction that came with beating it was way above par! I'm definitely looking forward to more. I have played everything they have released, including old demos, the old Genesis game, the 3D demo where you explore a haunted house (I can't remember the name off hand), and all the others that I could find, I highly recommend everything this dev team puts out. Thank you for creating such incredible titles! Most triple A games don't have the heart and soul your games do. I feel the exact same way about Ska Studios, and it would be neat to see them collaborate on a game sometime, if that ever were a possibility. The mechanic of figuring out the physics of the paddles, for the first chapter of the game, felt like I was gonna hate life the further I got. However, that was far from the truth! I eventually got really good at it, and the challenges kept up with me. Very intuitive programming! Excellent work! Keep pumping these out! Looking much forward to DERE VENGEANCE!!!!! :D
AppSir has developed a series that has many games under its belt. They have continually proved again and again that there is far more to their games than it seems, by connecting each and every one of them. The rest of the games on steam have been platformers, this one changes things up by being more of a puzzle game that sort of resembles golf. This change doesn't some out of nowhere however, the story explains just how and why the change was made. While I do prefer the gameplay of the dere.exe games, this one makes up for the simple gameplay just with the story it tells. As usual this game is incredibly story and lore rich for the series and I love it. I highly recommend what I refer to as the AppSir series, the games are always cheap and well worth the price for the ever expanding story.
比较独特的闯关游戏,剧情和前几作是一个桥段,后面的音乐挺不错
Puzzles were fun. I also liked the complete change in pace after some point. Give it a try. Scary anime girl will definitely give you a nice scare at some point!
well other finish .. I think
很烧脑,而且恐怖
DERE.EXEシリーズです。シリーズの中で1番難しいです。基本は風車パズルですが、いろいろサプライズがおこります。このシリーズが好きなら、是非遊んでほしいです。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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