
Join Clef on an adventure set on a magical sky island where her family once lived. Solve puzzles, discover secrets, and experience a story of sisterly love – and something more, if you are willing to dig deeper…
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About

Puzzles for Clef is a relaxing adventure game focused on the eponymous heroine. Following a letter from her sister, Cres, our bunny friend Clef journeys to the island of her ancestors, to undertake a treasure hunt... The journey will take her across a land of beauty, magic, and mystery, as she explores each of the island’s regions, solves its countless puzzles, unearths long-forgotten secrets, and rediscovers her family’s legacy.

The treasure hunt is a birthday gift from one sister to another. It’s an invitation to a world full of magic and mystery!
Visit nine distinct regions, from a serene bamboo forest to an opulent floating castle.
Each region has its own, distinct feel and secrets to discover!
Every puzzle found in each zone aims to challenge your wit!

It’s not just Clef and Cres on the island. Many people make their home there, with personal quests they can share with Clef.
Meet the Lord of the island and his associates!
Many have memorable quests for Clef to accomplish.
Find a variety of items dear to the locals throughout Clef’s travels.

The journey to give the bells back their voice is not a linear one. Clef will need your help.
Dozens of puzzles and ciphers await to be solved.
Each is designed to be logical and understandable.
No pixel hunts or moon logic: every task is meant to be challenging yet relaxing, not frustrating!

The floating island is a place of mystery, wonder, and endless secrets.
With each completion of the treasure hunt steps, secrets of the ancient island will slowly be revealed!
Every secret might answer a question - but also unlock even more puzzles to complete.
Discover the history of the island and Clef’s ancestry.

By the way, don’t worry about monsters or dangers. Cres would never put her sister’s life in danger.
Clef is free to explore and experience the island at her leisure, breaks encouraged!
Fret not about death or danger or recycled enemy types.
It’s just a bunny and her puzzles.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Ukrainian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I really thought I would enjoy this more based on the store page and opening chapters, but it has some significant problems that really become obvious around chapter 3. First, despite the charm of the game's artwork and music, the gameplay is just tedious: the player character moves and acts rather slowly, the environments can be quite large (and lack maps), and many puzzles and quests require backtracking. Second, the puzzles are not particularly good or consistent in difficulty. I enjoyed some of them (e.g. the weasel puzzle in the castle), but many really just come down to busywork instead of thinking (e.g. almost the entirety of chapters 3 to 6, of 9). Among those that do require thought, some are unclear about their rules and goal. Third, the music mechanic, despite being presented as the central one, is barely used and poorly integrated into the puzzles and story. Finally, the game is incomplete. Although it still has a story with a conclusion, there is content (including story content) that was never fully implemented and achievements that, accordingly, cannot be obtained legitimately. I went out of my way to gather collectibles that ended up serving no purpose. Since the developers have not updated the game in over a year, are working on a new one, and no longer respond in the discussions, it seems the game will remain incomplete.
The game just moves way too slow. There are vast areas to traverse and the character walks very slowly. I gave up on Chapter 4 with the light puzzle as I just couldn't stand going back and forth lining up the crystals. Chapter 3 was bad enough with an unnecessarily large library that I had to slog through. By 4 hours, I was extremely bored with the pace of play. I like a good puzzle game but while the puzzles are not too incredibly hard they just require way too much travel time to complete. I grabbed a walkthrough just so not to waste time. It was then I realized what is the point if I am just going to cheat by using a guide. There was no fun and no enjoyment of playing. If you like slow paced games go for it. There is like 15 hours of play mostly due to endless walking. It is too bad, the graphics are nice and the story line while bare bones is good enough. The journal just confused me as the hints (or solutions) didn't appear until after I solved the puzzles. What the heck is the point of the showing the puzzle solve in the journal after the fact? Maybe I didn't understand how the journal works or missed some vital clue but it was extemely frustrating at times. A faster pace and shorter puzzle travel times would really improve game play. For now, this goes on the unfinished game trash heap of my library. I'll probably never pick it back up again unless there are some major quality game play changes.
Yes, but no. I don't mind the puzzles. But I mind when you make me lose my time ON PURPOSE. By that, I mean a fracking puzzle where it's already a pain to form the correct shape and you have to reshuffle it in order to push a lever you can't know you'll need to push (and which one). And they force you to do it SEVERAL TIMES. Yes, I'm shouting. Once was already a lot, having to reshuffle again (and setting it right again later) is not fun gameplay. At all. On top of that, I'll add that the difficulty is unbalanced. You'll breeze through some surprsingly easy puzzles to next be stuck with a very obscure one. Or a difficult one. And then it's easy again. Rinse and repeat.
Закінчила сьогодні гру (ну наче :D) З плюсів: Дуже гарна графіка та музика, було приємно розглядати фони, і персонажі дуже хороші. Особливо в кінці гри деякі розмови персонажів :D Крес взагалі красива та з крутими діалогами. Головоломки на початку хороші, деякі в кінці теж непогані, але деякі звісно потрепали нерви х) З того що ще сподобалося - це книжки з історією, оці казки що ми читали. Дуже гарне оформлення сторінки, а історії чудові та сумні...Хотілося би більше такого побачити, або хоча б уривки якихось книжок Міни. А ще там була бандура, приємно було побачити. Я в цей момент така "о, український інструмент! а, стоп...." Взагалі грою я залишилася задоволена! Але звісно не без мінусів. Деякі суб'єктивні, однак я все одно напишу все З головних мінусів для мене: - Як вже зазначила вище, деякі головоломки займали саме багато часу (виглядають розтягнутими, не інтуїтивні чи не зовсім логічні) і навіть починали дратувати (в мене була проблема з трояндовим лабіринтом, бо розтавивши наче правильно весь лабіринт я дізналася в 6 кімнаті, що прохід наверх до 7 зачинений білою штукою, і це треба була назад оце повертатися крізь всі кімнати наново...) - Хотілося би більше взаємодії саме із диригентською паличкою та гранням мелодій. Мені за це сподобалася мелодія "Магніт" та "Сірник", бо була цікава взаємодія з оточенням, але таких моментів було не дуже багато. На жаль. Мені за це дуже сподобалася локація де ми обладунки рухали, стрибали в картину, у вікно тощо. Оце прям балдьож був. - Немає інвентарю (або я його не знайшла??), тож ти не можеш бачити всі предмети що ти знайшла під час подорожі (токени, бубонці, книжки, пташки тощо). Хотілося б мати змогу переглядати. Я припускаю що можливо в майбутніх оновленнях це додадуть? Ще було б прикольно якби їх можна було б кудись використати. - Це можливо я недочитала десь, але як виявилося гра ще не до кінця "випущена", тобто деякі сюжетні моменти неможливі для "закриття". І відповідно всі досягнення закрити неможливо (через що є відчуття наче ти пропустив якісь токени, бубонці чи сюжетні моменти). Ось так наприклад дуже збиває з пантелику всі скрині великі, що не можна відкрити (не можна ж поки що?), ще ота фраза з "попереду небезпека!", і ти думаєш що зараз буде щось цікаве, але ні... - Клеф не подарували самокат...Вона дуже хотіла...Подаруйте їй самокат :D Окремо хочу подякувати вам за гру і буду очікувати оновлення та нових ігор! Дякую!
It's extremly beautiful, but it's empty in terms of the gameplay. I've been hooked by the art style a long time ago before buying this game and the quality and the beauty of chars and locations are amazing, alas, the gameplay has nothing common with it. - Most of the puzzles are illogical and are to be solved by guessing, not by thinking, that makes them tedious and unclear - Some items are just missing in locations, causing softlocks - Level design and gameplay mechanics are inconsistent (no indications for secret rooms, in one case you can jump on the backgroung items, in the other case - you can't do it with no reason, missing of shortcuts, etc.) - No highlighting/hints for interactable items, until you enter their hitbox area (adding some mechanics for searching interactable items in some area would be nice) - No running, so the main part of the gameplay is a slow walking through locations over and over again I think the game has a great potential, but it requires some gamedesign tweaks.
I played the demo for this game ages ago and looked forward to the full release. This game wastes the player's time and effort. The character moves far too slowly for the huge map and all the back and forth the player is required to do. Puzzling things out becomes a chore because of all the discouraging backtracking when you're wrong or got the wrong direction. On top of that, the puzzles do require time wasting back and forth for the solutions. That in the end is why I cannot recommend the game: it Requires time wasting on the part of the player.
Тут прикольний візуал, але геймплей не для мене, дуже легко
Amazing game. Really relaxing atmosphere. Nice music and beatiful graphics. Very good choice to just relax after work and solve some interesting puzzles.
I really wanted to like this game, but I just don't. It feels so slow and the puzzles are not intuitive at all. I feel like I have made no progress in the game at all. It's pretty though.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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