
A challenging, brain-bending game of logic that mixes a traditional sliding puzzle with the art of candy making. Slide pieces of candy along lollipop sticks and combine them to complete each Pop! Plan your moves carefully and use tricky contraptions to freeze, melt, squash and swap candy.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
I found this gameI found this game unenjoyable and aesthetically unappealing. The first 50+ puzzles were very easy & neither particularly interesting nor particularly enjoyable. The game looks bland and the music is extremely repetitive. In fact, the repetitive jingle on completing each level already annoyed me enough that I likely would've refunded the game even if I had enjoyed the puzzles. Finally, the UX is bad in several ways: Undo is limited to the last 5 moves (yuck), and rather than being instant, it makes the screen briefly go black. This makes the undo feel really bad to use. In addition, mouse controls are bugged: sometimes dragging one piece of candy moves another, too. In other words, the game sometimes registers one input as two, and then you're forced to use the unenjoyable undo feature. And finally, hitting Escape twice quits the game, when you'd expect the second Escape to close the "quit game" menu instead. So I inadvertently closed the game multiple times. Not recommended. unenjoyable and aesthetically unappealing.
Puzzlepops! Plus is a good puzzle game with many cool ideas. It is a casual puzzler that has some harder levels but it never gets frustrating. There are 2 games in this release. The second game ( Haloween themed) is better and has interesting mechanics but it is much shorter than the first one. There is one negative though, it is a mobile game and you can't rebind your keys and all that other PC stuff. You can't go wrong with this one, lots of levels, never gets boring or repetitive and it is dirt cheap.
Breezy and varied, like Campfire Cooking before it. In fact, Puzzlepops! Plus might be even more so on both counts. Puzzle game experts might feel like they're constantly whisked off to another set of tutorial puzzles before the current concept develops into anything truly challenging, but I still think it's worth checking out the wealth of ideas on display here. The main mechanism is sliding, but there are many variations on how exactly different pieces move and interact with each other. A few puzzle sets are rated as "very hard" and they're certainly trickier, but generally the difficulty dips back down to teach a new element before climbing too high. If you prefer puzzle games to be thoroughly challenging, this might not quite satisfy you. As of this writing there is one glitchy puzzle that can inconsistently make itself unsolvable, so hopefully that gets fixed. I would have appreciated a bit more [i]musical[/i] variety, but there is an option to turn the music off if the repetition becomes grating. Also, I found it odd that the undo function was limited to five steps, but usually the puzzle scope is small enough that this doesn't wind up being a big deal, and of course there is a reset function too.
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