
a game about walking/jumping between plane surfaces to collect all red squares
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +15 more
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
it's fun being a red ghost collecting red squares u.u
轻松愉快的揭秘小游戏。50关。抽点时间就通关了。
퍼즐로써 참신한 진행방식이긴 해요. 처음할 때 레벨 구조가 생각보다 잘 짜여진 느낌이라 좀 놀랐고, 뒤쪽 레벨은 꽤나 생각해야 풀 정도로 잘만들어졌습니다. 근데 사운드나 인터페이스나 조작하는 캐릭터 이런 부분들이 조잡해서 몰입도가 없어서 오래하고 싶은 생각이 안드네요. 결국 재미가 없다는 얘기기 때문에 비추천합니다.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This right here is a very creative and innovative puzzle game. The twisted perspectives will push your brain to full throttle sometimes. It's nice and relaxing - the music helps. And it's made by two guys only , so kudos do that.
It's honestly pretty hard to judge. I would go for "neutral", but ultimately I think it's a weak not-recommend. The premise is fully described by the trailer. You're the red ghost, collect all the red squares. You can move left and right, and make a weak jump. The main gimmick is that you live on faces of a cube, and as you travel between faces, your local orientation (and gravity) stays. So you can enter the same face in multiple different orientations, which is often necessary to collect the red squares. You'll find some additional mechanics: multiple players (you control all of them simultaneously), blue squares (flips gravity), red cubes (you can click them to rotate the cube). There are 50 levels, and pretty much it. Barely any other features. No overworld, you just go through all levels in a row. No windowed mode. No undo, so you have to restart if you make a mistake. That said, most levels are very open that you will never get stuck. The game is quick, it's around an hour long. That said, I feel it's sluggish. Movement is pretty slow, rotating a red cube is pretty slow, that most of the game is more about waiting for the animation to happen. A good chunk of the levels have red squares everywhere, so the goal is just to visit every single square. I find them rather uninspired; it's better to place a few red squares that are the hardest to get. As I said, if I could vote neutral, I would say neutral. But I think the game didn't grab me too much, and there are some issues with it. So I end up giving this a weak not-recommend score. It's cheap though, so if you're curious anyway, you can easily try it.
생각보다 꽤나 머리가 아프다. 다른 면으로 넘어가는 유령의 위치를 정확하게 파악하는 게 중요한 듯.
A simple set of rules, but really mind-bending by the end. I will never be able to look at an isometric grid the same again.
Игра прикольная, забавная, но короткая... Прошёл за 73 минуты Было бы неплохо чтобы добавили еще хотя бы 50-100, а лучше 150 уровней, конечно же с нарастающей сложностью, и новыми механиками Ну ещё режим спидрана можно было бы по приколу добавить, с таблицей рекордов В общем игра прикольная, но короткая, в приниципе своих денег думаю стоит, но хотелось бы продолжения хотя бы в DLC
You are a Red ghost from Pacman? Puzzle game that's kind of decent to solve. Your mission is to collect or eat those red cubes, that's laying around. But there are few optical cube and places which might trick your mind. So you might bend your head a couple of times. (I had too) And you will learn how to navigate around your surroundings, where to fall down and stuff. If you have some hard time, there is a reset button to restart your stage/level. Kind of mind trick bending game. The achievements are just beat the game by clearing the stage/levels. But they won't pop up until you exit the whole game. "Esc" or something.
Uns puzzle legal mas só tive dificuldade lá no 44-45 o resto é bem facinho, unico problema pra mim é pra escala os blocos que as vezes não responde e da um nervoso ou pode ser que eu seja ansioso mesmo
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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