
A different game every 10 seconds! Collect marbles and spend them in a pachinko machine to unlock new minigames, skins and music.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 31 → 0.57/day in the week after.
Reviews, worldwide (the counter carries no country): 41.6/day in the week to Jul 16 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 64 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Palomas.
No esta mal, pero es el tipo de juegos que tendrías en tu telefono, no en Steam.
Personally just got this game in a bundle. If you like endlessly playing small mini-games and slowly expanding a collection doing that then go for it.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +91 more
| $5.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 64 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
juego demasiado adictivo, es una buena opción si te gustan los juegos tipo Wario Ware, soy fan de alva majo, y también de wario, asi que para mi fue una compre excelente
A collection of games where objects fall from one side of the screen while you control a character to avoid some of the objects and collect others (the marbles). This is interesting to me because I made numerous of the same kinds of games when I was a kid. So, this is like an expanded library of something personal to me. I would recommend this game to others with a few huge caveats. Literally all of the minigames are variations of the same thing: as said, obstacles and marbles come from some side of the screen. The difference between games is usually just the player character moving in different ways. Couldn’t there have been other possible two-button, marble collecting games? I have mixed feelings on the pachinko machine. It’s slow and boring; just hold down both buttons and expect to get a new unlock every 50 marbles or so. On the other hand, the fact that you use the marbles you collected from the minigames is genius. But the issue is the same as in the minigames: there is more potential here in playing with marbles than what the game accomplishes. Couldn’t there be other possible gambling/unlock games with marbles that are more interesting or require more skill? Pool? Actual “game of marbles”? Those disappointments out of the way, the game is a very polished package. There are no glitches, you can navigate the purely symbolic menus to play all different modes to get the most out of the minigame collection. The alternate character unlocks are neat. And the music, which is the same song with variations that alternates between minigames, gives a great rhythm to the game. That said, this is kind of ruined slightly by one fact: if you want to complete the game, it doesn’t make sense to ever play the main game mode which switches minigames every 10 seconds; rather, you’ll want to play the individual games, trying to get to 100 marbles on each. The whole game is well-thought out, with the tie-in of the pachinko machine unlocks. Strangely enough, this attention to detail and the way the minigames are assembled is what makes this package worth it. Just know what you’re getting: it’s a time-waster, and none of the minigames individually are feats of game design or worth anything for that matter. This game is more than the sum of its parts, but it’s still easy to see what you are getting.
juegazo
Peak
Alva Majo didn't pay me enough to review this, but it's still 10/10
l he jugado hasta en la version movil, donde mas lo juego. pero en efecto es un juego que es muy entretenido.
Es uno de esos juegos que puedes jugar sin parar
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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