
As the commandant of the Gray Raven squad, you must assemble the most powerful Construct soldiers ever created and lead them into battle. Uncover the dark truths behind the Punishing Virus, push back the Corrupted, and reclaim Earth in this stylish, high-octane action RPG.
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Punishing: Gray Raven is a Fast-paced Sci-fi Action RPG.
Humanity stands on the brink of extinction. Earth has been overrun by the Corrupted—a mechanical army twisted and warped by the deadly biomechanical virus known as The Punishing. The last remnants of mankind have taken refuge in orbit aboard the spacefaring vessel Babylonia. After years of preparation, the Gray Raven, an elite task force, now leads the mission to reclaim their lost homeworld. You are their Commandant.
As the commandant of the Gray Raven squad, you must assemble the most powerful Construct soldiers ever created and lead them into battle. Uncover the dark truths behind the Punishing Virus, push back the Corrupted, and reclaim Earth in this stylish, high-octane action RPG.
Immerse yourself in fluid, high-speed combat with real-time 3D control. Seamlessly switch between squad members mid-fight, master unique abilities, and chain together dazzling combos. Utilize an intuitive 3-Ping skill system to parry, dodge, and unleash devastating Signature Moves.
Delve into a beautifully ruined world and unravel the mysteries of a grim cyberpunk future. Through rich visual-novel storytelling spanning hundreds of chapters, discover a hauntingly beautiful universe filled with hidden wonders—and even darker secrets waiting to be uncovered.
Journey through breathtaking environments—from desolate city ruins and desert battlegrounds to towering megastructures and surreal digital realms. Battle the Corrupted across frozen wastelands and beyond Earth's atmosphere in an ever-expanding cinematic narrative.
Flesh is no match for the Punishing Virus. Mankind's last hope lies in the Constructs—human consciousness housed in advanced mechanical bodies. Recruit and command a diverse roster of these living weapons, each meticulously designed and animated in full 3D, to face off against hundreds of enemy variants.
Move to the pulse of an electrifying soundtrack that blends atmospheric synthscapes with intense drum & bass. Every battle becomes a rhythmic dance of destruction—a feast for both the eyes and ears.
Find respite from the relentless war in the warmth of the character dormitory. Customize your space with various themes, interact with beloved characters, and cherish the moments of peace you're fighting to protect.
Genres
Stats
Languages: English*, Japanese*, Traditional Chinese, Korean*languages with full audio support
Engagement
Reviews
Themes across 57 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
peak dmc references
eine sache klarzustellen ich wollte weiter spielen, weil es mit dmc collab hat aber fixt eure settings mit den controls ich bin nicht in roblox 2012 mit rechtklick gedrückt halten für kamera movement kuro games was soll das wuwa ist peak aber das hell nahh macht in wuwa dmc rein
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
No invert mouse, so that's an automatic negative. Combat also felt weird, would've liked to give it a proper chance but controls were just too wonky.
CACHYOS REVIEW Works out of the box on CachyOS, still has the same jank as Windows if you're running a monitor with a "non-standard" aspect ratio (so anything that's not 4:3 or 16:9) where it doesn't save your resolution whenever you close the game. Just have to manually fullscreen (whichever your DE's equivalent of alt + enter on Windows is) the application once you log in. For the game itself, the story is great once you get past the first 8 chapters. Gameplay can take a bit of getting used to (especially with older characters which still have to worry about orb management) and I would massively recommend actually messing around with UI settings and your keybinds to make it more comfortable to use. Can't really give a detailed comment on the new player experience for "endgame" (LMFAO) since I'm a long time player, but if you're caring about meta as a new player you're gonna be big sad as not only is the invest-gap quite large (not even talking about P2W accounts, but even just older maintained low-invest accounts); but the skill/knowledge-gap is also humongous now. All that said, if you enjoy just reading through VNs and like a bit of action gameplay, it's worth giving a shot. And if you're just wanting to migrate away from W10/11 because of micro$lop, this works just fine on Linux!
Pgr baddies
Não jogue gacha, n faça isso consigo.
I played this game a long time ago since the hanying zitherwoe frame release, and it has always been a mixed bag, it is generous in rewards but has too many small flaws that I shall list below. THE POSITIVE +Beautiful Character design +Solid gameplay +Beautiful graphics and chat stamps THE NEGATIVE -Game has always excluded my country from playstore release but pc version worked for some reason? had to install the game from shady sources just to be able to play... -The game never has had the decency of telling you enemy stats or weakness in almost every situation, you just have to see what deals more damage than what by vibes or something... -There is very little reason to pull for the next character since you know subsequent releases will powercreep that one to death, only reason is because you may like the gameplay rotation or design (Jetavie my wife) -There is 0 guides on the roguelike modes, so you just end up facing ending 1 over and over again. -The difference in damage an attacker does compared to all other classes is so big there is little reason to bring other 2 characters other than a healer or amplifier/tank, and they just end up being QTE engines for you to press every 15 seconds. -Every new character just has one optimal way to be played that once you learn it you are condemned to repeat over and over until the heat death of the universe because it's so much more powerful than any other thing you could do (example Dante 3ping 3ping Hold attack Devil Trigger Hold any orb Devil Trigger finisher, you have super armor for the entirety of that except when casting the 3pings and it is his optimal damage too) -The wording for skill descriptions is so HUEG, the core passive of Alisa Echo is near 700 words! and that is just one skill!!! -Removed Kayano Ai as voice for Liv, it was so good and now she feels too lifeless... -The event deadline for everything is super messy, you have to basically make a calendar to keep track of what opens when and up to what stage, and some events require daily grind for a bonus too so you really need to do research each patch (example, a new patch could arrive January 1st but the only things open are the boss, the story and whatever else, the boss lasts for 7 days then its gone even though the patch is still running, the minigame unlocks at Jan 10th and up to Jan 28 but stages unlock every 3 days...) Overall the game is decent but small flaws end up collapsing the bridge for me... I give it a 4/10 It's alright for a gacha but some things can't be forgiven.
luv the the combat fighting scene!
Avoid.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.