
Train hard, fight crocodiles and find love. Earn your place in the Punch Club ranks, and discover who brutally murdered your father, in this choose your own adventure boxing management tycoon.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 14 → 2.2/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99−80% | 15.8Kreviews | 80% | — | $733.9K |
| $9.99 | 1.1Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 872 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Невыносимо играть, слишком много гринда. Чтобы побеждать, нужны характеристики. Для характеристик нужны деньги (много денег). Пока зарабатываешь эти самые деньги, теряешь характеристики. И так по кругу. Качаешь себе условно 100 очков характеристик, из них реально получаешь только 10 - остальные исчезают пока работаешь и спишь. И это на нормальной сложности, не хардкор. Даже 100р жалко за эту поделку.
Гринд в синглплеере, как любовь в резинке - движение есть, прогресса нет.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.17/day in the week to Aug 5 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Russian, French, Spanish - Spain, Portuguese - Brazil, Italian, Simplified Chinese, Japanese, Polish, Turkish, Czech +1 more
| $9.99 |
| 502ratings |
| 74% |
| — |
| not modelled |
| $1.99−80% | 224ratings | 60% | — | not modelled |
| $3.74−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 878 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I don't know what happened. I really liked it years ago and I beat it on easy, but my second play though on normal has so many bugs and is a painful grind. You never have enough to to anything and the stat decay makes progress a chore. The walking animation for him is even a grind. Why did they change it so much? It use to be fun.
gerçekten eğlendim oynarken indirime girdiğinde kesin almanızı öneriririm.2.OYUNA NASIL TÜRKÇE KOYMAZSINIZ LAN!!!
ADDENDUM: DO NOT PURCHASE. As is the case with every single tinybuild game, this game is abandonware filled with gamebreaking bugs that the devs addressed years, sometimes decades ago and have no intention of ever remedying. This and every TinyBuild game are a waste of your money if you value your time. Because they do not. This game is indisputable smoking garbage when played at "normal" difficulty, both in balance terms and enjoyability. But is surprisingly decent when played on the "too easy" (because we're children and should be talked down to if we don't want to try and grind for dopamine hits like this is a "social media exploitation"- simulator). Bonus points for letting me pet the cat. But minus points for the unavoidable bad that happens and even further points taken away for the cliche pointless bits what come later. Additionally: even when playing on normal, achievements don't work, so there is literally no reason to ever play this if you are wanting a game completion and to maintain a semblance of sanity. Only play if you want the story for the second game. After Graveyard Keeper, I should expect buggy messes with fairly decent stories from this studio, but that is egg on my face. 2/10
the lesson of this game is that cats are always plotting something
70 kilo adamdan dayak yemem
Оригинальная идея, приятная графика и саундтрек, залипательный геймплей, уютная атмосфера, забавные и узнаваемые отсылки — и всё это пошло по ♥♥♥♥♥ по причине отвратительного баланса, из-за которого игра превращается в душнейший тамагочи, где тебе нужно 20 часов играть в тамагочи, чтобы прокачать один скилл персонажу. Очень жаль, пришлось запросить возврат средств, это не играбельно без читов или фиксов
sabrinizi deneyen bir oyun
Ну хоть брат одобряет, что игру про качалку играю
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $110.8K | 407 | 78% | $9.99 | |
| $83.6K | 10 | 90% | $199.99 | |
| — | 0 | — | — | |
| $0 | 56 | 88% | Free | |
| $562.1K | 4.6K | 82% | $4.99 | |
| $37.2K | 87 | 79% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $733.9K | 5.1K | 92% | $7.49 | |
| $733.7K | 1.5K | 90% | $19.99 | |
| $733.6K | 1.8K | 76% | $15.88 | |
| $733.4K | 2K | 90% | $12.99 | |
| $733.2K | 1.8K | 92% | $15.99 | |
| $733.1K | 1.6K | 78% | $9.09 |