
Psycho Fear is a heart-pounding escape room puzzle where players must escape to survive. Solve challenging puzzles, overcome deadly obstacles in an intense atmosphere, nerve-wracking and dark environment will keep players on edge.
Modeled estimate, not a reported figure. How we estimate →
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About
ESTIMATED PLAYTIME
On average, the game takes around 1 to 2 hours to complete.
GAME PROGRESSION:
Throughout the game, you may die. If you quit, you will lose your progress, as there are no save points. However, you can use your karma points to seek redemption, allowing you to return to life and continue your progress. In co-op mode, players can also revive each other using Serum Y syringes.
You take on the role, either solo or in co-op, of a person trapped in a series of deadly puzzles and challenges, and you must use your wits and problem-solving skills to escape the traps and survive. The game offers a survival horror experience that strongly emphasizes puzzle-solving. To find a way out of the traps, players will need to explore their surroundings, gather items, and interact with various objects.
The traps serve as the central focus of the game, each one meticulously designed to test the player's skills and intelligence. They will range from simple puzzles to more intricate and life-threatening challenges, demanding creative and unconventional thinking in order to escape. The game creates a tense, dark, and atmospheric atmosphere to keep players constantly on edge and engaged. The environments are meticulously detailed and immersive, aiming to evoke a sense of dread and unease.
Discover the power of choice in our game with a Karma system that stands at the heart of the gameplay experience. Your every action has weight, and every decision you make can tip the balance, affecting the entire course of your journey. Our Karma system is more than just a metric, it's a narrative device that deepens the immersion and ramps up the stakes. Gaining or losing Karma points doesn't merely shift numbers—it influences the game's difficulty, modifies the narrative, and has the power to alter the game's conclusion.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Psycho Fear is a wild ride! The puzzles are challenging, the atmosphere is super creepy, and the karma system really makes you think about your choices.
Great puzzle game with gore ambience.
Escape game d’horreur sympa (dispo en solo ou multi) avec une bonne ambiance bien stressante à la SAW. Dommage qu’il soit si court. J’espère de nouveaux niveaux bientôt sinon c'est un peu cher ! La Boucherie juste ici → https://youtu.be/1qRNDexDqlQ
Nem rossz játék,de szerintem túl "rövid" jelenlegi formájában. 2,3 óra alatt kivittük 2x is,mert elsőre nem úgy sikerült ahogy kell. A feladatok nem túl nehezek, elég hamar rá lehet jönni mit kell csinálni. Van a játékban fantázia és ha adnak hozzá még pályákat teljesen jó kis game lesz. :)
"We have The Outlast Trials, at home Sweetie."
It's a small but extremely enjoyable game. If it weren't for a couple of my blunts, it would be 10 by 10. Special thanks for the resurrection system in case of failure. Without it i just ♥♥♥♥♥♥ up the walkthrough twice :)
I was hopeful and those hopes were shot to hell. They seem to be trying to mix Saw with Outlast. I love both of those but the execution just isn't there. This game is a one-and-done. I did try redoing it and with the bugs and how fast I can go, it isn't fun. I recommend saving your money. Just play Outlast while watching Saw.
GAME EXTREMAMENTE CURTO, NÃO COMPRE, GAME DUROU MENOS DE 2 HORAS DE GAMEPLAY, VALE NEM DE GRAÇA.
Played the game up until the baby puzzle with no way forward. All videos I’ve researched show the referenced number to the code panel near the puzzle on the babies heads or bodies, but no such luck for me. I’ve restarted the game several times as well. I was moving pretty swiftly through the game up until this point and am now left with frustration. Is this a dev bug or am I missing something? No amount of rotating indicates any clues to solve the puzzle. I tried entering the amount of limbs the babies have as well as many other different possibilities. I would like to continue this playthrough and not leave a negative review…. Please assist lol….
Beyond frustrated with this game. Had to give up twice due to gameplay glitches. If you have a game with as many glitches as this, YOU NEED TO IMPLEMENT A SAVE SYSTEM! If you have to quit, you have to restart the whole game. About a half hour in on my first play, my character literally gets stuck in place and cannot move. Had to restart. Two hours in and approaching the end of the game, the given code does not work. Inserted the battery and inputted the code from the dead man's shoe several times to no avail. I watched several walkthroughs on YouTube to make sure I'm not just an idiot. The door unlocked for them with no issue. For me, no response. Tried dying and reviving to see if it would work. No dice. There are other reviews which mention the absurdity of the karma system which doesn't make much sense. I didn't like it, but it wasn't enough to make me write a bad review. It's the pure anger of not being able to finish the game after spending two hours working through it that makes it unforgivable. I will not go through this entire game again to potentially be screwed again. Stay far away from this mess. Requested a refund which was denied because I bought the game over two weeks ago and spent over two hours playing. So I'm the one who gets ♥♥♥♥♥♥ because I put time into this piece of ♥♥♥♥? Unacceptable. EDIT: So I did what I said I was NOT going to do and went back to replay the game. I was entering everything correctly. It was indeed a glitch with the game. Escape room games need to be accurate. When the whole point of the game is solving puzzles, you drive the player crazy if they're doing everything correctly and still getting the wrong results.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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