
Deep within the realm of sleep, Sybil finds herself pulled to a distorted castle. Grow strong, and unlock new abilities to build up a deep movement system, fight enemies, find secrets, and free the weary soul of Castle Sansa, in this retro-inspired 3D Platformer Metroidvania.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.71/day in the week to Sep 15 → 8/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 586 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Rocky first hour but otherwise great. This game reminds me of dark souls in terms of the feeling of being lost and lowkey just going places until it works. The first hour or so playing with no help can be rather grueling with slower movement and not knowing any locations (especially since I managed to miss the map room for a while). The platforming is tight and a ton of fun though, which is truly what makes the game wonderful. I learned I accidentally performed a few skips because I just didn't have an item I needed but managed to make it through sections anyway, which is very cool, but is probably a testament to the confused and sometimes annoying feelings this metroidvania brings. Sybil is our GOAT (? cat ? lady ?) with quads of steel for lowkey doing like 12 backflips in a row over death pits just to unlock a new outfit.
If you like 3d platformers and never felt tested by them, by golly this game is for you. The best part is that it's extremely nonlinear. It can be daunting but I promise, getting lost in pseudoregalia is an amazing time. I just wish there was more!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 7.29/day in the week to Aug 10 → 9.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 587 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good
absolute peak, been a long time since I've played a game this good.
Fun game that doesn't overstay its welcome. Movement system becomes increasingly expressive as you unlock more abilities. First time I encountered a time-trial, I didn't feel like trying to pass it. The content is optional anyways. Later on, when I got better at the movement, though, I ended up really enjoying the challenges posed and ended up clearing them all. Combat is nothing special, but it's fine I guess.
What a lovely little game. One of the best movement systems in any game I have played.
Um jogo curto e interessante. Gostei muito da trilha sonora, é muito impressionante. Ele é bem baseado em jogos estilo PS2 de plataforma 3D, tem um mapa bem grande e é bem divertido durante a gameplay.
Both incredibly fresh and nostalgic, with a great game feel AND soundtrack :]
I am SO LOST
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
| $5K | 20 | 90% | $12.99 | |
| — | 0 | — | — | |
| $312.3K | 1.8K | 94% | $6.99 | |
| $0 | 0 | — | $19.99 | |
| $0 | 79 | 84% | Free |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3M | 3.5K | 89% | $19.99 | |
| $2.3M | 4.4K | 88% | $19.99 | |
| $2.3M | 3.8K | 86% | $39.99 | |
| $2.3M | 2.8K | 70% | $29.99 | |
| $2.3M | 3.3K | 94% | $19.99 | |
| $2.3M | 6.1K | 99% | $9.99 |